Player Matchup

Chronos
Chronos
Diamond IV
ComfyPenguin0
Chronos
Diamond IV
Level 122
God Stats
0W - 3L
1,327 SR
Queue Stats
186W - 171L
2,181 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Guttѕ
Tsukuyomi
Diamond V
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 100L
2,120 MMR
Party 2
Chiron
Chiron
Platinum III
Movalets
Chiron
Platinum III
Level 154
God Stats
0W - 2L
1,714 SR
Queue Stats
32W - 20L
2,131 MMR
Solo
Arachne
Arachne
Diamond III
NameChange74522
Arachne
Diamond III
Level 148
God Stats
29W - 32L
1,601 SR
Queue Stats
919W - 927L
2,281 MMR
Solo
Thanatos
Thanatos
Diamond V
TheDahaka
Thanatos
Diamond V
Level 157
God Stats
3W - 2L
1,741 SR
Queue Stats
212W - 202L
2,083 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,577 SR
2,159 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,592 SR
2,143 MMR
Khepri
Khepri
Platinum II
HypsterCachondo
Khepri
Platinum II
Level 127
God Stats
2W - 1L
1,701 SR
Queue Stats
89W - 78L
1,897 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
ImCounter
Cernunnos
Diamond III
Level 122
God Stats
1W - 0L
1,444 SR
Queue Stats
219W - 240L
2,266 MMR
Party 3
Tyr
Tyr
Diamond V
KaoticSalvatore
Tyr
Diamond V
Level 147
God Stats
14W - 16L
1,569 SR
Queue Stats
116W - 109L
2,030 MMR
Party 1
Agni
Agni
Diamond I
ThorGasms
Agni
Diamond I
Level 107
God Stats
35W - 40L
1,556 SR
Queue Stats
503W - 477L
2,473 MMR
Party 3
Loki
Loki
Diamond IV
urstepfather0
Loki
Diamond IV
Level 136
God Stats
10W - 6L
1,688 SR
Queue Stats
242W - 234L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
2 / 5 / 4
12,144
528
13,956
23,645
10,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Guttѕ
Tsukuyomi
19
4 / 6 / 0
12,618
549
20,278
25,907
19,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Movalets
Chiron
20
7 / 3 / 1
14,141
615
14,138
18,388
8,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 5
13,111
570
15,616
27,060
11,661
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
TheDahaka
Thanatos
14
2 / 8 / 2
9,353
407
7,459
19,293
8,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
IshtarScyllaSusanoThor

VS

Bans
GilgameshFreyaHelJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
11,126
484
4,336
13,831
17,889
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
ImCounter
Cernunnos
20
7 / 3 / 7
13,826
601
15,201
17,412
8,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 3
13,971
607
17,368
27,129
31,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
20
5 / 6 / 7
12,498
543
23,911
17,079
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 7 / 7
11,982
521
13,730
19,795
9,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
21
Kills
26
26
Deaths
21
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
5
4
0.8
L
Tsukuyomi
Guttѕ
Tsukuyomi
4
6
0
0.67
W
1
2
10
3
W
Cernunnos
ImCounter
Cernunnos
7
3
7
3.5
W
8
3
3
3.17
L
Chiron
Movalets
Chiron
7
3
1
2.5
L
6
4
5
2.13
L
Thanatos
TheDahaka
Thanatos
2
8
2
0.38
W
Agni
5
6
7
1.42
W
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,447
Damage
74,546
114,293
Taken
95,246
57,811
Mitigated
74,596
34,344
Healing
32,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
13,956
3,199
0
4,557
23,645
10,395
101
12,123
11,522
113,174
0
L
Tsukuyomi
Guttѕ
Tsukuyomi
20,278
5,542
0
9,221
25,907
19,277
0
1,918
23,989
0
105,661
W
4,336
407
0
1,581
13,831
17,889
0
5,693
8,138
27,534
0
W
Cernunnos
ImCounter
Cernunnos
15,201
8,422
0
8,591
17,412
8,855
0
642
16,770
0
119,841
W
17,368
1,297
0
12,218
27,129
31,583
389
2,494
24,635
0
108,407
L
Chiron
Movalets
Chiron
14,138
5,274
334
4,761
18,388
8,459
0
5,621
12,767
0
131,681
L
15,616
9,058
0
7,179
27,060
11,661
0
3,427
23,633
0
147,962
L
Thanatos
TheDahaka
Thanatos
7,459
2,320
0
8,292
19,293
8,019
0
5,936
13,357
0
49,528
W
Agni
23,911
1,012
141
4,144
17,079
6,832
88
5,027
12,052
131,459
660
W
13,730
4,296
0
5,532
19,795
9,437
0
1,917
17,878
0
99,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,367
Gold Earned
63,403
788
Minions Killed
739
0
Camps Cleared
0
2,194,421
Distance Traveled
2,318,315
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,144
528
186
8
0
426,524
0
L
Tsukuyomi
12,618
549
160
7
0
408,618
7
W
Khepri
11,126
484
39
2
0
494,684
10
W
Cernunnos
13,826
601
182
8
0
450,347
3
W
Tyr
13,971
607
177
8
0
479,094
6
L
Chiron
14,141
615
224
10
0
434,080
6
L
Arachne
13,111
570
166
7
0
487,408
1
L
Thanatos
9,353
407
52
2
0
437,791
13
W
Agni
12,498
543
199
9
0
432,876
5
W
Loki
11,982
521
142
6
0
461,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role