Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cherrios20
Ah Muzen Cab
Level 147
God Stats
11W - 2L
1,618 SR
Queue Stats
776W - 840L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Shadow KiTTEYYY
Hou Yi
Level 129
God Stats
6W - 4L
1,350 SR
Queue Stats
326W - 353L
1,468 Elo+
Party 1
Chaac
Chaac
kraze518
Chaac
Level 65
God Stats
1W - 2L
1,353 SR
Queue Stats
16W - 18L
1,451 Elo+
Party 1
Khepri
Khepri
re666bornCFH
Khepri
Level 127
God Stats
3W - 5L
1,426 SR
Queue Stats
256W - 276L
1,443 Elo+
Party 1
Agni
Agni
slorino
Agni
Level 88
God Stats
3W - 1L
1,259 SR
Queue Stats
58W - 70L
1,666 Elo+
Solo
Team Averages
Level 111
1,401 SR
1,507 Elo+

VS

Team Averages
Level 57
1,500 SR
1,468 Elo+
Vamana
Vamana
Echelon77
Vamana
Level 56
God Stats
1W - 3L
1,314 SR
Queue Stats
166W - 166L
1,469 Elo+
Solo
Arachne
Arachne
Joemostdope
Arachne
Level 68
God Stats
3W - 5L
1,378 SR
Queue Stats
132W - 151L
1,470 Elo+
Party 2
Ymir
Ymir
ProceededBear44
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
edshmoney559
Artemis
Level 58
God Stats
1W - 1L
1,690 SR
Queue Stats
102W - 124L
1,452 Elo+
Party 2
Agni
Agni
impkiller654
Agni
Level 85
God Stats
6W - 2L
1,617 SR
Queue Stats
205W - 209L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cherrios20
Ah Muzen Cab
20
11 / 3 / 14
13,256
829
25,201
15,831
9,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 3 / 10
12,741
796
17,262
15,579
9,419
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
kraze518
Chaac
18
1 / 1 / 18
10,824
677
9,509
20,622
17,119
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
19
5 / 2 / 17
12,764
798
10,550
23,257
38,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Agni
slorino
Agni
18
3 / 4 / 16
11,209
701
20,119
15,427
8,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Echelon77
Vamana
18
2 / 4 / 5
10,920
683
16,131
25,056
35,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
Joemostdope
Arachne
16
5 / 6 / 3
10,711
669
12,825
16,968
9,541
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 9 / 4
9,965
623
6,337
23,121
31,551
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Artemis
edshmoney559
Artemis
16
0 / 5 / 6
9,616
601
15,734
14,380
6,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 5
10,915
682
26,425
15,258
6,818
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
35
31
Kills
12
13
Deaths
31
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cherrios20
Ah Muzen Cab
11
3
14
6
L
Vamana
Echelon77
Vamana
2
4
5
1.13
L
Arachne
Joemostdope
Arachne
5
6
3
1.08
L
0
9
4
0.22
W
11
3
10
5.33
L
Artemis
edshmoney559
Artemis
0
5
6
0.6
L
5
7
5
1.07
W
Chaac
kraze518
Chaac
1
1
18
10
W
Khepri
5
2
17
6.75
W
Agni
slorino
Agni
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,641
Damage
77,452
90,716
Taken
94,783
83,359
Mitigated
89,996
40,744
Healing
25,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cherrios20
Ah Muzen Cab
25,201
6,430
2,776
6,458
15,831
9,462
4,799
4,847
10,984
85
62,612
L
Vamana
Echelon77
Vamana
16,131
5,186
2,876
8,756
25,056
35,634
0
7,886
16,368
0
33,362
L
Arachne
Joemostdope
Arachne
12,825
8,728
1,306
3,986
16,968
9,541
0
4,272
12,542
0
18,286
L
6,337
825
0
854
23,121
31,551
224
8,535
14,176
18,514
0
W
17,262
7,790
2,056
3,375
15,579
9,419
1,687
5,386
10,193
0
42,246
L
Artemis
edshmoney559
Artemis
15,734
8,659
1,311
2,558
14,380
6,452
990
3,923
10,355
0
26,012
L
26,425
1,475
1,979
2,300
15,258
6,818
929
4,524
10,557
47,508
0
W
Chaac
kraze518
Chaac
9,509
864
654
6,159
20,622
17,119
0
10,380
10,242
31
20,149
W
Khepri
10,550
412
3,554
7,832
23,257
38,930
51
6,881
16,376
14,817
0
W
Agni
slorino
Agni
20,119
1,171
2,776
5,104
15,427
8,429
856
5,268
10,159
36,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,794
Gold Earned
52,127
191
Minions Killed
183
0
Camps Cleared
0
1,440,690
Distance Traveled
1,324,558
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,256
829
75
5
0
286,379
0
L
Vamana
10,920
683
53
3
0
327,940
1
L
Arachne
10,711
669
13
1
0
294,834
3
L
Ymir
9,965
623
25
2
0
219,156
4
W
Hou Yi
12,741
796
65
4
0
249,886
0
L
Artemis
9,616
601
45
3
0
230,703
2
L
Agni
10,915
682
47
3
0
251,925
1
W
Chaac
10,824
677
14
1
0
309,781
1
W
Khepri
12,764
798
4
0
0
296,293
0
W
Agni
11,209
701
33
2
0
298,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role