Player Matchup

Sylvanus
Sylvanus
Cleanurbongwater
Sylvanus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,523 Elo+
Party 3
Raijin
Raijin
Dirty Airpod688
Raijin
Level 42
God Stats
1W - 3L
1,172 SR
Queue Stats
73W - 62L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
IxSlUmBeRxI
Hun Batz
Level 160
God Stats
3W - 3L
1,465 SR
Queue Stats
96W - 78L
1,529 Elo+
Party 1
Neith
Neith
Mr_Divad
Neith
Level 126
God Stats
2W - 3L
1,396 SR
Queue Stats
71W - 84L
1,474 Elo+
Party 3
Nu Wa
Nu Wa
raykay09
Nu Wa
Level 157
God Stats
30W - 27L
1,432 SR
Queue Stats
344W - 314L
1,485 Elo+
Party 3
Team Averages
Level 102
1,393 SR
1,510 Elo+

VS

Team Averages
Level 69
1,525 SR
1,535 Elo+
Ne Zha
Ne Zha
GOLIATH2410-TTV
Ne Zha
Level 109
God Stats
19W - 17L
1,590 SR
Queue Stats
238W - 197L
1,584 Elo+
Party 4
Izanami
Izanami
JC3Gaming__
Izanami
Level 5
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
LordShaxx131
Jormungandr
Level 84
God Stats
54W - 36L
1,610 SR
Queue Stats
428W - 393L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Midpurse651
Cu Chulainn
Level 105
God Stats
6W - 9L
1,467 SR
Queue Stats
441W - 393L
1,543 Elo+
Party 4
Zhong Kui
Zhong Kui
WTFISASMITE
Zhong Kui
Level 40
God Stats
4W - 9L
1,394 SR
Queue Stats
200W - 186L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,871
463
4,847
14,532
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 2 / 5
10,145
597
17,249
14,905
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IxSlUmBeRxI
Hun Batz
15
5 / 1 / 1
9,326
549
9,501
14,598
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Mr_Divad
Neith
15
5 / 0 / 5
9,609
565
11,671
7,928
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
raykay09
Nu Wa
12
1 / 3 / 5
7,805
459
10,747
11,452
4,849
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 1
8,487
499
11,476
16,802
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
JC3Gaming__
Izanami
13
0 / 4 / 0
7,491
441
3,110
12,375
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
LordShaxx131
Jormungandr
11
0 / 0 / 4
7,666
451
10,091
14,678
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
Midpurse651
Cu Chulainn
13
0 / 5 / 4
7,865
463
8,947
20,289
15,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
WTFISASMITE
Zhong Kui
13
1 / 1 / 1
7,779
458
10,822
11,680
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
7
7
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
4
2
5
3.25
L
6
6
1
1.08
W
Hun Batz
IxSlUmBeRxI
Hun Batz
5
1
1
5.5
L
Izanami
JC3Gaming__
Izanami
0
4
0
0
L
Jormungandr
LordShaxx131
Jormungandr
0
0
4
2
L
Cu Chulainn
Midpurse651
Cu Chulainn
0
5
4
0.4
W
Neith
Mr_Divad
Neith
5
0
5
7.5
L
Zhong Kui
WTFISASMITE
Zhong Kui
1
1
1
1.5
W
Nu Wa
raykay09
Nu Wa
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,015
Damage
44,446
63,415
Taken
75,824
36,596
Mitigated
48,276
24,861
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,847
1,271
2,315
6,048
14,532
13,271
300
5,388
9,144
20,062
0
W
17,249
2,963
0
3,828
14,905
7,162
0
3,240
11,665
82,710
0
L
11,476
4,090
0
2,613
16,802
7,241
0
5,856
10,946
0
59,371
W
Hun Batz
IxSlUmBeRxI
Hun Batz
9,501
1,691
0
4,376
14,598
8,010
149
4,768
9,830
0
71,901
L
Izanami
JC3Gaming__
Izanami
3,110
2,187
0
3,307
12,375
4,067
368
2,241
10,134
0
55,041
L
Jormungandr
LordShaxx131
Jormungandr
10,091
1,558
0
2,852
14,678
12,410
0
5,584
9,094
37,921
1,678
L
Cu Chulainn
Midpurse651
Cu Chulainn
8,947
1,249
0
1,112
20,289
15,742
0
13,558
6,731
220
57,702
W
Neith
Mr_Divad
Neith
11,671
2,847
0
5,891
7,928
3,304
2,755
1,280
6,648
0
71,923
L
Zhong Kui
WTFISASMITE
Zhong Kui
10,822
1,684
0
5,653
11,680
8,816
0
6,198
5,482
81,345
0
W
Nu Wa
raykay09
Nu Wa
10,747
3,953
0
2,403
11,452
4,849
120
6,214
5,238
59,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
39,288
499
Minions Killed
462
0
Camps Cleared
0
1,582,226
Distance Traveled
1,612,164
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,871
463
30
2
0
295,230
6
W
Raijin
10,145
597
133
8
0
278,200
4
L
Ne Zha
8,487
499
82
5
0
366,834
3
W
Hun Batz
9,326
549
107
6
0
364,451
3
L
Izanami
7,491
441
91
5
0
299,117
0
L
Jormungandr
7,666
451
49
3
0
330,201
7
L
Cu Chulainn
7,865
463
110
6
0
306,772
1
W
Neith
9,609
565
136
8
0
326,727
7
L
Zhong Kui
7,779
458
130
8
0
309,240
4
W
Nu Wa
7,805
459
93
5
0
317,618
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role