Player Matchup

Ares
Ares
BiggerBang
Ares
Level 152
God Stats
7W - 2L
1,650 SR
Queue Stats
206W - 178L
1,590 Elo+
Party 3
Mulan
Mulan
Honiahaka
Mulan
Level 156
God Stats
1W - 0L
1,242 SR
Queue Stats
50W - 53L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
Lilboatacita
Zhong Kui
Level 142
God Stats
7W - 7L
1,556 SR
Queue Stats
957W - 939L
1,558 Elo+
Solo
Nemesis
Nemesis
Tsupachi
Nemesis
Level 160
God Stats
4W - 1L
1,520 SR
Queue Stats
241W - 255L
1,452 Elo+
Party 1
Sol
Sol
fundlemybundle
Sol
Level 128
God Stats
4W - 1L
1,607 SR
Queue Stats
238W - 191L
1,592 Elo+
Party 3
Team Averages
Level 148
1,515 SR
1,531 Elo+

VS

Team Averages
Level 116
1,492 SR
1,506 Elo+
Cerberus
Cerberus
Jboog1227
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 159L
1,511 Elo+
Party 2
Anhur
Anhur
MentallyFried
Anhur
Level 137
God Stats
1W - 5L
1,313 SR
Queue Stats
186W - 178L
1,547 Elo+
Solo
The Morrigan
The Morrigan
WeAreLeague
The Morrigan
Level 109
God Stats
1W - 3L
1,390 SR
Queue Stats
213W - 234L
1,496 Elo+
Solo
Yu Huang
Yu Huang
XRuthlessXReign
Yu Huang
Level 122
God Stats
1W - 3L
1,687 SR
Queue Stats
327W - 332L
1,479 Elo+
Solo
Cliodhna
Cliodhna
cafepwrd
Cliodhna
Level 128
God Stats
4W - 5L
1,568 SR
Queue Stats
208W - 196L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 24
11,994
706
8,800
28,178
42,327
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Honiahaka
Mulan
17
2 / 7 / 20
10,812
636
10,919
23,217
30,731
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Zhong Kui
Lilboatacita
Zhong Kui
20
14 / 4 / 16
13,392
788
28,352
25,173
27,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Tsupachi
Nemesis
19
6 / 3 / 19
12,121
713
7,231
20,917
25,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 2 / 18
13,489
793
34,002
18,635
10,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jboog1227
Cerberus
18
1 / 7 / 15
11,423
672
11,997
28,890
42,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 6 / 11
11,051
650
24,314
16,116
8,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
WeAreLeague
The Morrigan
17
3 / 7 / 12
10,790
635
9,810
11,694
8,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
16
3 / 10 / 9
10,192
600
11,721
16,560
8,245
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
cafepwrd
Cliodhna
20
10 / 6 / 9
12,347
726
28,761
22,208
12,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
77
36
Kills
21
21
Deaths
36
97
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
5
24
3
W
Mulan
Honiahaka
Mulan
2
7
20
1.71
L
Cerberus
Jboog1227
Cerberus
1
7
15
1.21
W
Zhong Kui
Lilboatacita
Zhong Kui
14
4
16
5.5
L
4
6
11
1.58
W
Nemesis
Tsupachi
Nemesis
6
3
19
5.17
L
The Morrigan
WeAreLeague
The Morrigan
3
7
12
1.29
L
Yu Huang
3
10
9
0.75
L
Cliodhna
cafepwrd
Cliodhna
10
6
9
2.42
W
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,304
Damage
86,603
116,120
Taken
95,468
137,185
Mitigated
81,251
44,029
Healing
24,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,800
517
3,477
4,165
28,178
42,327
204
7,239
20,749
14,361
0
W
Mulan
Honiahaka
Mulan
10,919
676
2,206
3,085
23,217
30,731
560
7,881
15,146
0
23,965
L
Cerberus
Jboog1227
Cerberus
11,997
1,016
730
6,832
28,890
42,414
0
20,559
8,331
24,918
0
W
Zhong Kui
Lilboatacita
Zhong Kui
28,352
1,564
425
8,983
25,173
27,519
1,644
6,448
18,603
49,165
0
L
24,314
10,472
935
2,871
16,116
8,975
144
13,239
2,877
0
37,804
W
Nemesis
Tsupachi
Nemesis
7,231
927
4,929
6,968
20,917
25,928
739
6,434
14,216
0
20,141
L
The Morrigan
WeAreLeague
The Morrigan
9,810
1,124
710
1,907
11,694
8,724
0
8,098
3,580
22,207
0
L
Yu Huang
11,721
533
754
562
16,560
8,245
0
11,555
5,005
24,608
0
L
Cliodhna
cafepwrd
Cliodhna
28,761
2,129
1,739
7,283
22,208
12,893
0
17,687
4,521
0
47,672
W
34,002
17,937
1,106
8,685
18,635
10,680
3,880
4,651
13,878
73,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,808
Gold Earned
55,803
193
Minions Killed
184
0
Camps Cleared
0
1,618,666
Distance Traveled
1,377,024
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,994
706
8
0
0
344,275
0
W
Mulan
10,812
636
23
1
0
293,150
0
L
Cerberus
11,423
672
61
4
0
275,670
2
W
Zhong Kui
13,392
788
46
3
0
292,849
0
L
Anhur
11,051
650
34
2
0
259,246
0
W
Nemesis
12,121
713
24
1
0
356,370
0
L
The Morrigan
10,790
635
23
1
0
266,967
1
L
Yu Huang
10,192
600
34
2
0
254,224
0
L
Cliodhna
12,347
726
32
2
0
320,917
3
W
Sol
13,489
793
92
5
0
332,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role