Player Matchup

Hades
Hades
Arkology
Hades
Level 27
God Stats
1W - 1L
1,691 SR
Queue Stats
26W - 14L
1,474 Elo+
Party 2
Odin
Odin
AwesomeSauce7250
Odin
Level 77
God Stats
0W - 2L
1,247 SR
Queue Stats
32W - 19L
1,485 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Phenommon
Cu Chulainn
Level 7
God Stats
3W - 3L
1,378 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SevenStars1614
Tsukuyomi
Level 59
God Stats
27W - 21L
1,533 SR
Queue Stats
43W - 38L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
SheikahOHM
Jormungandr
Level 101
God Stats
10W - 15L
1,390 SR
Queue Stats
161W - 171L
1,407 Elo+
Party 1
Team Averages
Level 54
1,448 SR
1,453 Elo+

VS

Team Averages
Level 79
1,465 SR
1,493 Elo+
Atlas
Atlas
MrBmBoy
Atlas
Level 148
God Stats
1W - 1L
1,474 SR
Queue Stats
8W - 5L
1,565 Elo+
Party 3
Ratatoskr
Ratatoskr
Phenakiism
Ratatoskr
Level 34
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 2L
1,730 Elo+
Solo
Ishtar
Ishtar
TheDivineApe
Ishtar
Level 159
God Stats
6W - 2L
1,490 SR
Queue Stats
22W - 22L
1,458 Elo+
Party 3
Ymir
Ymir
cameronfrazier1
Ymir
Level 13
God Stats
2W - 1L
1,293 SR
Queue Stats
2W - 1L
1,281 Elo+
Party 3
Thanatos
Thanatos
thefinekushh
Thanatos
Level 41
God Stats
2W - 2L
1,374 SR
Queue Stats
50W - 66L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arkology
Hades
20
5 / 10 / 20
17,189
1,011
33,583
36,299
23,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 5 / 18
19,389
1,141
42,198
31,897
26,934
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Phenommon
Cu Chulainn
20
7 / 6 / 15
17,187
1,011
16,721
31,356
31,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
SevenStars1614
Tsukuyomi
20
2 / 4 / 17
16,237
955
24,928
20,355
12,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
SheikahOHM
Jormungandr
20
7 / 8 / 17
18,171
1,069
24,896
35,350
48,365
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MrBmBoy
Atlas
20
6 / 5 / 18
17,075
1,004
31,574
31,159
17,962
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
Phenakiism
Ratatoskr
20
8 / 11 / 14
17,138
1,008
24,678
33,544
39,462
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
20
10 / 11 / 14
18,377
1,081
57,827
31,299
15,386
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 1 / 28
18,217
1,072
10,840
29,816
61,699
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
thefinekushh
Thanatos
20
7 / 5 / 16
17,383
1,023
20,875
25,282
14,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
123
33
Kills
33
33
Deaths
33
87
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hades
Arkology
Hades
5
10
20
1.5
L
12
5
18
4.2
W
Atlas
MrBmBoy
Atlas
6
5
18
3
W
Ratatoskr
Phenakiism
Ratatoskr
8
11
14
1.36
L
Cu Chulainn
Phenommon
Cu Chulainn
7
6
15
2.42
L
Tsukuyomi
SevenStars1614
Tsukuyomi
2
4
17
2.63
L
Jormungandr
SheikahOHM
Jormungandr
7
8
17
1.94
W
Ishtar
10
11
14
1.55
W
2
1
28
16
W
Thanatos
thefinekushh
Thanatos
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,326
Damage
145,794
155,257
Taken
151,100
143,478
Mitigated
149,039
25,209
Healing
22,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Arkology
Hades
33,583
3,466
1,762
8,678
36,299
23,638
0
9,001
27,298
57,677
0
L
42,198
10,289
0
4,323
31,897
26,934
0
5,752
26,145
1,732
50,869
W
Atlas
MrBmBoy
Atlas
31,574
16,277
0
1,214
31,159
17,962
0
14,672
16,059
60,419
0
W
Ratatoskr
Phenakiism
Ratatoskr
24,678
3,459
0
5,923
33,544
39,462
0
10,909
21,748
0
43,288
L
Cu Chulainn
Phenommon
Cu Chulainn
16,721
4,516
0
2,997
31,356
31,699
0
10,500
20,856
0
33,001
L
Tsukuyomi
SevenStars1614
Tsukuyomi
24,928
5,517
0
451
20,355
12,842
0
4,492
15,863
0
65,494
L
Jormungandr
SheikahOHM
Jormungandr
24,896
8,848
395
6,603
35,350
48,365
0
12,669
22,681
58,127
0
W
Ishtar
57,827
47,940
0
3,171
31,299
15,386
0
12,681
18,139
0
102,648
W
10,840
1,402
0
1,806
29,816
61,699
0
11,585
17,980
18,812
0
W
Thanatos
thefinekushh
Thanatos
20,875
5,287
0
10,230
25,282
14,530
0
9,665
15,131
0
62,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,173
Gold Earned
88,190
269
Minions Killed
320
9
Camps Cleared
11
1,552,129
Distance Traveled
1,484,930
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
17,189
1,011
66
4
0
281,502
0
L
Odin
19,389
1,141
36
2
3
335,786
0
W
Atlas
17,075
1,004
64
4
0
301,041
0
W
Ratatoskr
17,138
1,008
42
2
0
284,645
0
L
Cu Chulainn
17,187
1,011
21
1
3
318,169
0
L
Tsukuyomi
16,237
955
86
5
3
346,517
0
L
Jormungandr
18,171
1,069
60
4
0
270,155
0
W
Ishtar
18,377
1,081
118
7
6
247,632
1
W
Ymir
18,217
1,072
21
1
0
302,917
0
W
Thanatos
17,383
1,023
75
4
5
348,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role