Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChulaMastawa
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,738 SR
Queue Stats
81W - 26L
1,728 Elo+
Party 1
Nemesis
Nemesis
Toxicdolo
Nemesis
Level 21
God Stats
1W - 5L
1,217 SR
Queue Stats
25W - 26L
1,573 Elo+
Party 2
Thor
Thor
Winterhavoc
Thor
Level 129
God Stats
13W - 9L
1,663 SR
Queue Stats
151W - 138L
1,585 Elo+
Party 2
Khepri
Khepri
zzSTRrulesZZ
Khepri
Level 28
God Stats
3W - 0L
1,867 SR
Queue Stats
79W - 23L
1,723 Elo+
Party 1
Team Averages
Level 63
1,597 SR
1,622 Elo+

VS

Team Averages
Level 84
1,610 SR
1,614 Elo+
Maui
Maui
Galataea
Maui
Level 63
God Stats
3W - 1L
1,778 SR
Queue Stats
3W - 2L
1,564 Elo+
Party 3
Hun Batz
Hun Batz
ImThrok
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 10L
1,673 Elo+
Party 3
Chronos
Chronos
Sergeeii
Chronos
Level 144
God Stats
19W - 7L
1,778 SR
Queue Stats
117W - 75L
1,670 Elo+
Party 3
Sol
Sol
iMNotoriouss
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,640 Elo+
Party 3
Amaterasu
Amaterasu
saltybunny69154
Amaterasu
Level 158
God Stats
1W - 1L
1,493 SR
Queue Stats
82W - 72L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
4 / 4 / 4
7,597
584
9,194
9,740
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ChulaMastawa
Morgan Le Fay
13
1 / 1 / 6
7,413
570
9,837
8,911
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Toxicdolo
Nemesis
12
4 / 0 / 1
7,500
577
4,079
9,247
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 3
8,543
657
10,675
9,158
5,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
11
0 / 1 / 4
6,734
518
3,278
10,280
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 2 / 3
6,279
483
4,106
11,750
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
ImThrok
Hun Batz
10
0 / 2 / 0
5,820
448
3,433
11,674
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Sergeeii
Chronos
12
1 / 2 / 0
6,731
518
7,582
7,535
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 4 / 1
7,004
539
7,710
10,860
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
saltybunny69154
Amaterasu
11
0 / 3 / 0
6,191
476
4,166
12,988
10,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
5
6
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
4
4
1.5
W
Morgan Le Fay
ChulaMastawa
Morgan Le Fay
1
1
6
4
L
Maui
1
2
3
1.25
L
Hun Batz
ImThrok
Hun Batz
0
2
0
0
L
Chronos
Sergeeii
Chronos
1
2
0
0.5
W
Nemesis
Toxicdolo
Nemesis
4
0
1
4.5
W
4
0
3
5.5
L
3
4
1
0.88
L
Amaterasu
saltybunny69154
Amaterasu
0
3
0
0
W
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
26,997
47,336
Taken
54,807
25,947
Mitigated
30,996
9,676
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,194
4,969
0
2,675
9,740
3,813
1,450
5,517
4,223
0
49,880
W
Morgan Le Fay
ChulaMastawa
Morgan Le Fay
9,837
1,200
0
2,125
8,911
4,176
265
4,931
3,980
55,305
0
L
Maui
4,106
1,017
0
1,947
11,750
8,008
0
3,390
8,360
15,403
0
L
Hun Batz
ImThrok
Hun Batz
3,433
1,181
0
3,214
11,674
4,266
0
1,503
10,171
0
45,795
L
Chronos
Sergeeii
Chronos
7,582
826
0
1,795
7,535
3,475
0
5,212
2,323
58,805
0
W
Nemesis
Toxicdolo
Nemesis
4,079
1,847
0
225
9,247
3,640
0
2,186
7,061
0
50,880
W
10,675
3,649
0
2,680
9,158
5,040
219
0
9,158
0
60,767
L
7,710
3,174
0
4,730
10,860
4,310
0
2,711
8,149
49,596
7,912
L
Amaterasu
saltybunny69154
Amaterasu
4,166
2,486
0
5,273
12,988
10,937
450
0
12,988
0
40,905
W
Khepri
3,278
464
0
1,971
10,280
9,278
0
5,433
4,847
19,147
1,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
32,025
409
Minions Killed
372
0
Camps Cleared
0
1,324,890
Distance Traveled
1,275,920
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,597
584
82
6
0
247,616
2
W
Morgan Le Fay
7,413
570
91
7
0
246,211
5
L
Maui
6,279
483
22
2
0
245,002
2
L
Hun Batz
5,820
448
87
7
0
274,101
1
L
Chronos
6,731
518
96
7
0
258,961
6
W
Nemesis
7,500
577
100
8
0
303,377
4
W
Thor
8,543
657
112
9
0
249,098
1
L
Sol
7,004
539
93
7
0
236,752
0
L
Amaterasu
6,191
476
74
6
0
261,104
0
W
Khepri
6,734
518
24
2
0
278,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role