Player Matchup

Xing Tian
Xing Tian
CoolGuy45
Xing Tian
Level 68
God Stats
24W - 20L
1,548 SR
Queue Stats
138W - 129L
1,436 Elo+
Party 2
Izanami
Izanami
Cwolfc
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,246 Elo+
Party 1
He Bo
He Bo
Dropoff
He Bo
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,365 Elo+
Party 1
Thanatos
Thanatos
MrBoombasticcc
Thanatos
Level 29
God Stats
23W - 16L
1,582 SR
Queue Stats
145W - 127L
1,502 Elo+
Party 2
Bellona
Bellona
Synaplol
Bellona
Level 60
God Stats
7W - 8L
1,299 SR
Queue Stats
14W - 12L
1,209 Elo+
Party 1
Team Averages
Level 48
1,486 SR
1,352 Elo+

VS

Team Averages
Level 76
1,526 SR
1,491 Elo+
Tyr
Tyr
DracoX54
Tyr
Level 29
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 3
Thoth
Thoth
Dragon496000
Thoth
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 80L
1,528 Elo+
Party 4
Skadi
Skadi
GrampsX
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,444 Elo+
Party 3
Yemoja
Yemoja
Punisher1197
Yemoja
Level 22
God Stats
3W - 1L
1,859 SR
Queue Stats
73W - 54L
1,555 Elo+
Party 4
Jormungandr
Jormungandr
longhaul357
Jormungandr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 206L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CoolGuy45
Xing Tian
5
0 / 2 / 0
4,662
424
2,018
7,197
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Cwolfc
Izanami
8
0 / 3 / 0
4,826
439
3,417
7,405
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Dropoff
He Bo
8
0 / 3 / 0
4,926
448
2,363
5,356
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
4
1 / 2 / 1
4,285
390
1,242
2,963
1,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Synaplol
Bellona
12
2 / 0 / 1
7,114
647
3,673
4,513
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,912
447
1,033
6,192
4,719
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 4
6,451
586
2,056
3,018
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
GrampsX
Skadi
10
2 / 0 / 4
5,845
531
7,477
4,232
1,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
9
3 / 0 / 3
6,045
550
2,152
9,960
4,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
longhaul357
Jormungandr
10
4 / 1 / 4
6,172
561
4,297
7,039
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
10
10
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CoolGuy45
Xing Tian
0
2
0
0
L
Izanami
Cwolfc
Izanami
0
3
0
0
W
0
2
0
0
W
1
0
4
3
L
He Bo
Dropoff
He Bo
0
3
0
0
W
Skadi
GrampsX
Skadi
2
0
4
4
L
Thanatos
1
2
1
0.75
W
Yemoja
3
0
3
4.5
L
Bellona
Synaplol
Bellona
2
0
1
2.5
W
Jormungandr
longhaul357
Jormungandr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,713
Damage
17,015
27,434
Taken
30,441
13,093
Mitigated
14,861
10,022
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CoolGuy45
Xing Tian
2,018
147
80
1,802
7,197
3,694
0
2,386
4,811
9,895
0
L
Izanami
Cwolfc
Izanami
3,417
2,878
0
3,001
7,405
2,504
0
1,352
6,053
0
33,283
W
1,033
237
0
2,581
6,192
4,719
0
0
6,192
0
18,210
W
2,056
108
0
500
3,018
1,072
0
1,228
1,790
42,581
0
L
He Bo
Dropoff
He Bo
2,363
47
0
1,021
5,356
1,948
0
3,280
2,076
25,216
0
W
Skadi
GrampsX
Skadi
7,477
3,173
0
1,083
4,232
1,061
735
837
3,395
0
41,438
L
Thanatos
1,242
617
0
1,498
2,963
1,189
0
1,407
1,556
0
8,080
W
Yemoja
2,152
463
1,349
2,096
9,960
4,762
12
2,429
7,271
24,118
0
L
Bellona
Synaplol
Bellona
3,673
1,061
0
2,620
4,513
3,758
0
80
4,433
0
44,776
W
Jormungandr
longhaul357
Jormungandr
4,297
1,164
0
50
7,039
3,247
39
727
6,312
39,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
29,425
234
Minions Killed
270
0
Camps Cleared
0
777,667
Distance Traveled
1,013,710
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,662
424
11
1
0
139,502
0
L
Izanami
4,826
439
60
5
0
175,466
2
W
Tyr
4,912
447
21
2
0
203,320
4
W
Thoth
6,451
586
82
7
0
196,158
4
L
He Bo
4,926
448
44
4
0
180,981
0
W
Skadi
5,845
531
59
5
0
197,362
3
L
Thanatos
4,285
390
17
2
0
63,161
1
W
Yemoja
6,045
550
41
4
0
194,585
1
L
Bellona
7,114
647
102
9
0
218,557
5
W
Jormungandr
6,172
561
67
6
0
222,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role