Player Matchup

Gilgamesh
Gilgamesh
KiNg-ChUnGaSs1
Gilgamesh
Level 106
God Stats
7W - 6L
1,543 SR
Queue Stats
48W - 55L
1,460 Elo+
Party 2
Ares
Ares
KiNg-DuMaSs1
Ares
Level 56
God Stats
6W - 5L
1,562 SR
Queue Stats
13W - 27L
1,329 Elo+
Party 2
Thanatos
Thanatos
TheCosead13
Thanatos
Level 81
God Stats
0W - 4L
1,255 SR
Queue Stats
73W - 86L
1,483 Elo+
Solo
Merlin
Merlin
XupaEsta
Merlin
Level 109
God Stats
7W - 10L
1,505 SR
Queue Stats
532W - 559L
1,397 Elo+
Solo
Freya
Freya
lelo1183
Freya
Level 126
God Stats
11W - 5L
1,564 SR
Queue Stats
173W - 189L
1,399 Elo+
Solo
Team Averages
Level 96
1,486 SR
1,413 Elo+

VS

Team Averages
Level 103
1,596 SR
1,512 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Adapted Shield
Tsukuyomi
Level 149
God Stats
2W - 1L
1,735 SR
Queue Stats
14W - 8L
1,440 Elo+
Party 1
Chaac
Chaac
Chapman9218
Chaac
Level 95
God Stats
2W - 0L
1,590 SR
Queue Stats
3W - 3L
1,679 Elo+
Party 1
Shiva
Shiva
MCR_Inspiration
Shiva
Level 64
God Stats
6W - 3L
1,623 SR
Queue Stats
74W - 84L
1,434 Elo+
Solo
Hades
Hades
bbypineapple
Hades
Level 119
God Stats
3W - 3L
1,534 SR
Queue Stats
303W - 284L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KiNg-ChUnGaSs1
Gilgamesh
16
0 / 2 / 0
10,153
462
7,407
19,404
16,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 7
10,090
459
6,863
19,695
22,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
TheCosead13
Thanatos
18
6 / 0 / 3
11,528
524
13,252
22,552
14,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
XupaEsta
Merlin
19
0 / 1 / 2
11,155
507
5,902
8,494
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
lelo1183
Freya
15
4 / 9 / 2
10,074
458
13,043
22,964
11,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
4 / 5 / 6
10,994
500
20,149
19,414
7,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Adapted Shield
Tsukuyomi
14
1 / 3 / 1
9,131
415
5,043
17,878
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 0 / 4
10,408
473
11,474
11,790
15,677
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
6 / 4 / 8
11,590
527
16,201
21,700
27,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 0 / 3
11,809
537
11,202
8,454
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
12
Kills
16
16
Deaths
12
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
5
6
1.4
W
Tsukuyomi
Adapted Shield
Tsukuyomi
1
3
1
0.5
W
1
0
4
3
L
Gilgamesh
KiNg-ChUnGaSs1
Gilgamesh
0
2
0
0
L
2
4
7
1.38
W
6
4
8
2.5
L
Thanatos
TheCosead13
Thanatos
6
0
3
7.5
L
Merlin
XupaEsta
Merlin
0
1
2
1
W
4
0
3
5.5
L
Freya
lelo1183
Freya
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,467
Damage
64,069
93,109
Taken
79,236
68,490
Mitigated
61,860
38,244
Healing
31,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
20,149
8,482
0
3,999
19,414
7,686
1,115
11,231
8,183
0
109,856
W
Tsukuyomi
Adapted Shield
Tsukuyomi
5,043
1,066
0
8,745
17,878
6,182
0
1,055
16,823
0
61,305
W
11,474
1,948
0
6,940
11,790
15,677
180
0
11,790
29
76,795
L
Gilgamesh
KiNg-ChUnGaSs1
Gilgamesh
7,407
2,929
0
3,200
19,404
16,672
164
1,386
18,018
0
70,031
L
6,863
214
0
3,766
19,695
22,318
0
2,342
17,353
36,060
1,166
W
16,201
2,264
454
4,138
21,700
27,590
220
11,053
10,647
566
41,817
L
Thanatos
TheCosead13
Thanatos
13,252
3,043
0
22,589
22,552
14,019
0
3,159
19,393
0
114,020
L
Merlin
XupaEsta
Merlin
5,902
203
0
498
8,494
4,465
0
2,509
5,985
106,597
0
W
11,202
1,366
442
6,609
8,454
4,725
378
1,938
6,516
119,849
0
L
Freya
lelo1183
Freya
13,043
5,365
0
8,191
22,964
11,016
756
2,401
20,563
73,684
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,000
Gold Earned
53,932
602
Minions Killed
645
0
Camps Cleared
0
2,071,508
Distance Traveled
2,130,963
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,994
500
172
8
0
385,212
3
W
Tsukuyomi
9,131
415
99
5
0
425,718
10
W
Chaac
10,408
473
124
6
0
400,488
0
L
Gilgamesh
10,153
462
112
5
0
354,638
0
L
Ares
10,090
459
45
2
0
406,896
0
W
Shiva
11,590
527
35
2
0
439,498
1
L
Thanatos
11,528
524
161
7
0
524,349
3
L
Merlin
11,155
507
190
9
0
424,565
6
W
Hades
11,809
537
215
10
0
480,047
4
L
Freya
10,074
458
94
4
0
361,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role