Player Matchup

Cernunnos
Cernunnos
MuricanZombie
Cernunnos
Level 156
God Stats
2W - 0L
1,787 SR
Queue Stats
63W - 59L
1,490 Elo+
Solo
Osiris
Osiris
Tanuki_8080
Osiris
Level 98
God Stats
3W - 6L
1,427 SR
Queue Stats
278W - 290L
1,327 Elo+
Solo
Bastet
Bastet
WESHALLPERISH
Bastet
Level 116
God Stats
2W - 0L
1,729 SR
Queue Stats
178W - 191L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
dayymian
Cthulhu
Level 89
God Stats
4W - 1L
1,683 SR
Queue Stats
255W - 251L
1,461 Elo+
Party 1
Tyr
Tyr
whitevenum
Tyr
Level 105
God Stats
1W - 0L
1,299 SR
Queue Stats
6W - 10L
1,435 Elo+
Solo
Team Averages
Level 113
1,585 SR
1,425 Elo+

VS

Team Averages
Level 112
1,511 SR
1,461 Elo+
Nu Wa
Nu Wa
GolditoSwing
Nu Wa
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,388 Elo+
Party 2
Sol
Sol
HAV0C_FL120
Sol
Level 106
God Stats
2W - 5L
1,236 SR
Queue Stats
443W - 435L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Radagas
Gilgamesh
Level 109
God Stats
6W - 1L
1,972 SR
Queue Stats
174W - 164L
1,450 Elo+
Solo
Susano
Susano
RickyBobbySD
Susano
Level 83
God Stats
1W - 3L
1,349 SR
Queue Stats
105W - 125L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
iSensuBean
Zhong Kui
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 21L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MuricanZombie
Cernunnos
20
13 / 2 / 12
12,322
880
30,088
16,213
11,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
17
4 / 3 / 21
11,109
794
13,308
20,003
23,080
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 5 / 17
10,415
744
16,260
19,476
13,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
dayymian
Cthulhu
17
4 / 3 / 18
11,212
801
15,693
17,937
24,735
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 18
10,704
765
7,449
17,603
32,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
10,116
723
14,755
13,401
6,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 5
10,156
725
15,583
16,260
6,724
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Radagas
Gilgamesh
15
1 / 6 / 7
10,126
723
13,524
23,147
23,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
15
0 / 6 / 3
8,838
631
12,825
19,359
13,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
iSensuBean
Zhong Kui
17
4 / 5 / 2
9,985
713
16,563
23,486
31,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
29
Kills
12
14
Deaths
29
86
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
4
5
5
1.3
W
Cernunnos
MuricanZombie
Cernunnos
13
2
12
9.5
L
Gilgamesh
Radagas
Gilgamesh
1
6
7
0.75
L
Susano
0
6
3
0.25
W
Osiris
4
3
21
4.83
W
4
5
17
2.5
W
Cthulhu
dayymian
Cthulhu
4
3
18
4.33
L
Zhong Kui
iSensuBean
Zhong Kui
4
5
2
1
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,798
Damage
73,250
91,232
Taken
95,653
105,465
Mitigated
81,519
38,728
Healing
33,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,755
4,041
1,150
1,246
13,401
6,357
29
3,100
10,301
26,198
0
L
15,583
5,696
829
6,704
16,260
6,724
1,473
2,161
14,099
34,722
0
W
Cernunnos
MuricanZombie
Cernunnos
30,088
19,717
1,293
2,766
16,213
11,159
4,807
10,155
6,058
0
56,774
L
Gilgamesh
Radagas
Gilgamesh
13,524
2,736
3,141
4,098
23,147
23,337
0
5,403
17,744
0
21,902
L
Susano
12,825
1,651
2,997
4,922
19,359
13,630
75
2,813
16,546
0
26,620
W
Osiris
13,308
3,882
3,108
3,146
20,003
23,080
1,708
10,514
9,489
1,890
25,822
W
16,260
6,116
5,071
5,745
19,476
13,741
2,057
9,934
9,542
0
27,565
W
Cthulhu
dayymian
Cthulhu
15,693
859
4,621
2,270
17,937
24,735
687
8,831
9,106
42,317
0
L
Zhong Kui
iSensuBean
Zhong Kui
16,563
1,590
1,528
7,056
23,486
31,471
442
2,907
20,579
29,429
0
W
7,449
1,525
5,777
4,931
17,603
32,750
317
7,467
10,136
0
13,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,762
Gold Earned
49,221
155
Minions Killed
146
0
Camps Cleared
0
1,286,274
Distance Traveled
1,089,075
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,116
723
22
2
0
184,691
1
L
Sol
10,156
725
43
3
0
214,817
0
W
Cernunnos
12,322
880
63
5
0
205,106
0
L
Gilgamesh
10,126
723
21
2
0
241,765
1
L
Susano
8,838
631
28
2
0
241,613
0
W
Osiris
11,109
794
11
1
0
244,439
0
W
Bastet
10,415
744
29
2
0
264,700
2
W
Cthulhu
11,212
801
44
3
0
262,346
0
L
Zhong Kui
9,985
713
32
2
0
206,189
0
W
Tyr
10,704
765
8
1
0
309,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role