Player Matchup

Sol
Sol
Afroninja18
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Solo
Kali
Kali
Hulksmash93311
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,286 Elo+
Party 2
Terra
Terra
ShadowsBLEED808
Terra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hunter130318
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,387 Elo+
Party 2
Da Ji
Da Ji
viper0261
Da Ji
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,343 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,332 Elo+

VS

Team Averages
Level 89
1,453 SR
1,444 Elo+
Morgan Le Fay
Morgan Le Fay
Bugathegreat
Morgan Le Fay
Level 86
God Stats
13W - 7L
1,593 SR
Queue Stats
364W - 386L
1,522 Elo+
Party 1
Susano
Susano
DamageZerOKAY
Susano
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,419 Elo+
Solo
Jing Wei
Jing Wei
Roxaffer
Jing Wei
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 88L
1,439 Elo+
Solo
Tiamat
Tiamat
SpartanicusIII
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,421 Elo+
Solo
Horus
Horus
X Ghoatfury X
Horus
Level 45
God Stats
1W - 1L
1,171 SR
Queue Stats
188W - 198L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 18
11,125
618
21,171
16,989
8,217
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 9 / 3
10,776
599
7,849
21,820
12,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 6 / 13
9,968
554
9,420
24,204
31,303
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
hunter130318
Ah Muzen Cab
20
8 / 8 / 9
13,553
753
42,238
24,878
13,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
viper0261
Da Ji
18
7 / 8 / 7
12,076
671
12,816
18,997
10,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bugathegreat
Morgan Le Fay
20
9 / 1 / 22
13,836
769
26,709
16,668
10,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 7 / 15
13,097
728
16,734
23,442
13,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Roxaffer
Jing Wei
18
1 / 9 / 19
11,387
633
13,010
24,075
11,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 2 / 15
14,678
815
28,856
23,561
19,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 27
13,611
756
9,859
31,369
41,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
134
21
Kills
36
37
Deaths
21
50
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
6
18
1.5
W
Morgan Le Fay
Bugathegreat
Morgan Le Fay
9
1
22
20
W
7
7
15
2.07
L
5
9
3
0.72
W
Jing Wei
Roxaffer
Jing Wei
1
9
19
1.17
L
1
6
13
1.25
W
14
2
15
10.75
W
5
2
27
9.25
L
Ah Muzen Cab
hunter130318
Ah Muzen Cab
8
8
9
1.56
L
Da Ji
viper0261
Da Ji
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,494
Damage
95,168
106,888
Taken
119,115
75,795
Mitigated
96,604
33,773
Healing
55,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,171
4,332
989
2,035
16,989
8,217
761
9,439
7,550
33,868
0
W
Morgan Le Fay
Bugathegreat
Morgan Le Fay
26,709
2,216
1,346
2,480
16,668
10,026
1,493
3,821
12,847
54,085
0
W
16,734
1,906
2,530
3,750
23,442
13,429
149
6,084
17,358
0
29,047
L
7,849
3,689
2,315
4,943
21,820
12,123
0
9,939
11,881
0
19,538
W
Jing Wei
Roxaffer
Jing Wei
13,010
8,834
1,180
4,522
24,075
11,766
3,976
4,986
19,089
0
34,629
L
9,420
732
6,734
6,055
24,204
31,303
51
13,169
11,035
12,451
0
W
28,856
1,774
3,588
9,201
23,561
19,500
761
6,390
17,171
60,906
0
W
9,859
4,688
10,895
15,785
31,369
41,883
873
9,310
22,059
0
15,388
L
Ah Muzen Cab
hunter130318
Ah Muzen Cab
42,238
16,978
1,247
5,414
24,878
13,951
1,213
13,042
11,836
0
82,950
L
Da Ji
viper0261
Da Ji
12,816
1,465
1,983
2,058
18,997
10,201
0
9,976
9,021
0
18,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,498
Gold Earned
66,609
154
Minions Killed
246
0
Camps Cleared
0
1,318,184
Distance Traveled
1,690,156
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,125
618
36
2
0
279,927
1
W
Morgan Le Fay
13,836
769
76
4
0
331,839
0
W
Susano
13,097
728
27
2
0
324,777
0
L
Kali
10,776
599
25
1
0
211,520
0
W
Jing Wei
11,387
633
60
3
0
302,758
1
L
Terra
9,968
554
7
0
0
294,508
1
W
Tiamat
14,678
815
71
4
0
360,269
1
W
Horus
13,611
756
12
1
0
370,513
0
L
Ah Muzen Cab
13,553
753
79
4
0
267,302
0
L
Da Ji
12,076
671
7
0
0
264,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role