Player Matchup

Kumbhakarna
Kumbhakarna
BigBoiBalls
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,924 Elo+
Party 1
Cthulhu
Cthulhu
Fracturedspace
Cthulhu
Level 122
God Stats
2W - 0L
1,661 SR
Queue Stats
82W - 45L
1,686 Elo+
Party 1
Ganesha
Ganesha
OnlyFeet
Ganesha
Level 60
God Stats
15W - 4L
1,968 SR
Queue Stats
116W - 29L
1,784 Elo+
Party 1
Ymir
Ymir
stoneymcswat
Ymir
Level 159
God Stats
12W - 1L
1,774 SR
Queue Stats
385W - 182L
1,714 Elo+
Party 1
Horus
Horus
vNFoxv
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1
Team Averages
Level 92
1,681 SR
1,722 Elo+

VS

Team Averages
Level 80
1,519 SR
1,568 Elo+
Janus
Janus
Darkgirl1350
Janus
Level 116
God Stats
2W - 5L
1,404 SR
Queue Stats
98W - 66L
1,603 Elo+
Party 3
He Bo
He Bo
Lopakalolo
He Bo
Level 104
God Stats
6W - 7L
1,515 SR
Queue Stats
195W - 180L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
Whuppy32
Kuzenbo
Level 28
God Stats
2W - 2L
1,713 SR
Queue Stats
24W - 20L
1,744 Elo+
Party 3
Thanatos
Thanatos
emg808
Thanatos
Level 42
God Stats
3W - 5L
1,526 SR
Queue Stats
136W - 132L
1,511 Elo+
Party 2
Nemesis
Nemesis
inkizidor3695
Nemesis
Level 109
God Stats
0W - 3L
1,438 SR
Queue Stats
110W - 116L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigBoiBalls
Kumbhakarna
17
8 / 3 / 15
11,878
1,188
16,177
13,866
6,493
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
1 / 1 / 19
10,122
1,012
14,354
10,002
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
OnlyFeet
Ganesha
17
0 / 0 / 26
11,527
1,153
8,059
13,898
21,347
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
16 / 1 / 9
12,028
1,203
20,986
12,416
7,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
vNFoxv
Horus
16
2 / 1 / 15
10,437
1,044
8,772
11,699
11,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

305

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
10,264
1,026
13,705
7,793
5,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
15
1 / 7 / 4
9,247
925
16,393
14,106
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Whuppy32
Kuzenbo
15
1 / 2 / 4
10,325
1,033
10,926
17,047
25,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
emg808
Thanatos
15
1 / 6 / 5
9,407
941
6,466
14,168
9,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
15
0 / 9 / 4
9,208
921
6,552
20,264
14,673
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
26
27
Kills
6
6
Deaths
27
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BigBoiBalls
Kumbhakarna
8
3
15
5.17
L
3
3
3
1.5
W
1
1
19
10.5
L
He Bo
1
7
4
0.43
W
Ganesha
OnlyFeet
Ganesha
0
0
26
13
L
Kuzenbo
Whuppy32
Kuzenbo
1
2
4
1.5
L
Thanatos
emg808
Thanatos
1
6
5
0.58
L
Nemesis
0
9
4
0.22
W
16
1
9
20.5
W
Horus
vNFoxv
Horus
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,348
Damage
54,042
61,881
Taken
73,378
55,434
Mitigated
60,838
20,052
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BigBoiBalls
Kumbhakarna
16,177
1,255
0
501
13,866
6,493
0
8,065
5,573
39,042
0
L
13,705
992
0
469
7,793
5,023
0
6,176
1,393
37,234
0
W
14,354
1,062
2,952
2,087
10,002
7,750
0
6,733
3,197
33,198
0
L
He Bo
16,393
305
0
1,061
14,106
5,888
0
11,579
2,252
28,395
0
W
Ganesha
OnlyFeet
Ganesha
8,059
903
1,099
3,913
13,898
21,347
0
9,283
4,299
22,482
0
L
Kuzenbo
Whuppy32
Kuzenbo
10,926
3,131
0
1,284
17,047
25,953
0
11,523
4,855
21,604
0
L
Thanatos
emg808
Thanatos
6,466
505
0
3,857
14,168
9,301
0
11,401
2,223
0
11,029
L
Nemesis
6,552
3,488
0
880
20,264
14,673
0
16,517
3,079
0
16,076
W
20,986
4,246
0
1,901
12,416
7,900
0
8,127
4,109
30,320
0
W
Horus
vNFoxv
Horus
8,772
2,814
4,393
3,206
11,699
11,944
0
7,829
3,679
0
12,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,992
Gold Earned
48,451
173
Minions Killed
156
7
Camps Cleared
5
1,033,847
Distance Traveled
899,308
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,878
1,188
58
6
5
207,668
1
L
Janus
10,264
1,026
72
7
1
177,988
0
W
Cthulhu
10,122
1,012
55
6
0
197,612
0
L
He Bo
9,247
925
31
3
1
175,670
0
W
Ganesha
11,527
1,153
0
0
0
213,592
1
L
Kuzenbo
10,325
1,033
26
3
1
192,458
0
L
Thanatos
9,407
941
9
1
1
174,843
0
L
Nemesis
9,208
921
18
2
1
178,349
1
W
Ymir
12,028
1,203
46
5
2
206,556
0
W
Horus
10,437
1,044
14
1
0
208,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role