Player Matchup

Mercury
Mercury
Dark Genjii
Mercury
Level 65
God Stats
4W - 7L
1,500 SR
Queue Stats
237W - 275L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LargeBiscuit83
Kumbhakarna
Level 48
God Stats
9W - 11L
1,513 SR
Queue Stats
123W - 163L
1,463 Elo+
Party 1
Anubis
Anubis
MiniEnd1758
Anubis
Level 17
God Stats
1W - 1L
1,714 SR
Queue Stats
18W - 29L
1,447 Elo+
Party 1
King Arthur
King Arthur
Misterio5120
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 47L
1,444 Elo+
Party 1
Cupid
Cupid
MostWanted17743
Cupid
Level 57
God Stats
3W - 2L
1,785 SR
Queue Stats
93W - 109L
1,428 Elo+
Party 1
Team Averages
Level 43
1,602 SR
1,450 Elo+

VS

Team Averages
Level 66
1,516 SR
1,426 Elo+
Hera
Hera
AgentDeanWhalen
Hera
Level 104
God Stats
4W - 3L
1,572 SR
Queue Stats
68W - 51L
1,576 Elo+
Party 2
Chaac
Chaac
Gs Nanner17
Chaac
Level 106
God Stats
3W - 4L
1,679 SR
Queue Stats
150W - 112L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
Hessonmonster54
Danzaburou
Level 28
God Stats
7W - 4L
1,342 SR
Queue Stats
15W - 11L
1,263 Elo+
Party 2
Atlas
Atlas
MikeOckiner7616
Atlas
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,402 Elo+
Party 2
Loki
Loki
TBC x Dreamz680
Loki
Level 68
God Stats
5W - 5L
1,486 SR
Queue Stats
84W - 84L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dark Genjii
Mercury
12
3 / 4 / 0
7,838
461
5,284
14,442
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
LargeBiscuit83
Kumbhakarna
11
1 / 6 / 2
7,057
415
4,961
21,782
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
14
1 / 4 / 3
8,498
500
7,179
11,683
5,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Misterio5120
King Arthur
11
0 / 7 / 1
6,466
380
4,924
17,619
18,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 1
6,881
405
7,373
14,689
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
10,090
594
12,200
7,634
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 0 / 1
11,371
669
13,745
12,677
10,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Hessonmonster54
Danzaburou
13
1 / 2 / 6
8,349
491
12,963
13,242
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 1 / 7
9,583
564
13,384
13,716
12,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 2 / 4
8,899
523
4,709
13,271
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
25
25
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Mercury
Dark Genjii
Mercury
3
4
0
0.75
W
8
0
1
8.5
W
Danzaburou
Hessonmonster54
Danzaburou
1
2
6
2
L
Kumbhakarna
LargeBiscuit83
Kumbhakarna
1
6
2
0.33
W
6
1
7
9.5
L
Anubis
1
4
3
0.63
L
King Arthur
Misterio5120
King Arthur
0
7
1
0.07
L
1
4
1
0.38
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
57,001
80,215
Taken
60,540
48,643
Mitigated
36,810
16,420
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,200
3,378
0
980
7,634
2,785
589
4,237
3,397
82,161
0
L
Mercury
Dark Genjii
Mercury
5,284
2,849
0
735
14,442
5,134
0
3,759
10,683
0
51,798
W
13,745
4,104
0
6,341
12,677
10,685
1,475
0
12,677
0
97,311
W
Danzaburou
Hessonmonster54
Danzaburou
12,963
6,366
0
5,337
13,242
5,784
553
3,979
9,263
0
53,316
L
Kumbhakarna
LargeBiscuit83
Kumbhakarna
4,961
1,097
232
4,069
21,782
15,061
0
9,004
12,778
30,138
2,352
W
13,384
5,665
0
3,526
13,716
12,620
0
2,303
11,413
46,071
2,161
L
Anubis
7,179
342
0
3,805
11,683
5,061
770
7,942
3,741
75,041
0
L
King Arthur
Misterio5120
King Arthur
4,924
1,341
0
80
17,619
18,162
0
0
17,619
0
33,691
L
7,373
4,147
801
6,698
14,689
5,225
0
4,457
10,232
0
39,313
W
4,709
1,105
0
5,339
13,271
4,936
0
1,134
12,137
0
65,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
48,292
351
Minions Killed
557
0
Camps Cleared
0
1,584,183
Distance Traveled
1,551,018
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,090
594
141
8
0
305,490
0
L
Mercury
7,838
461
70
4
0
393,263
0
W
Chaac
11,371
669
176
10
0
331,118
5
W
Danzaburou
8,349
491
73
4
0
283,591
2
L
Kumbhakarna
7,057
415
44
3
0
312,661
1
W
Atlas
9,583
564
69
4
0
301,455
5
L
Anubis
8,498
500
125
7
0
288,292
4
L
King Arthur
6,466
380
48
3
0
306,098
2
L
Cupid
6,881
405
64
4
0
283,869
0
W
Loki
8,899
523
98
6
0
329,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role