Player Matchup

Zeus
Zeus
KUZΦ
Zeus
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,401 Elo+
Party 1
Odin
Odin
SquirrelyWiener
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,343 Elo+
Party 1
Fenrir
Fenrir
WillZVx
Fenrir
Level 59
God Stats
0W - 1L
1,256 SR
Queue Stats
8W - 16L
1,255 Elo+
Solo
Team Averages
Level 48
1,419 SR
1,333 Elo+

VS

Team Averages
Level 83
1,530 SR
1,600 Elo+
Atlas
Atlas
 
Atlas
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
brownbruh22
Danzaburou
Level 112
God Stats
4W - 2L
1,734 SR
Queue Stats
522W - 97L
1,922 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXLEAKSXx
Morgan Le Fay
Level 129
God Stats
17W - 26L
1,356 SR
Queue Stats
477W - 494L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KUZΦ
Zeus
13
3 / 5 / 3
7,793
708
9,940
9,774
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 4
7,031
639
5,666
13,918
12,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
WillZVx
Fenrir
12
4 / 8 / 3
7,750
705
4,203
14,026
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 3 / 10
8,708
792
6,062
10,694
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
brownbruh22
Danzaburou
16
15 / 1 / 2
11,625
1,057
21,282
11,591
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
xXLEAKSXx
Morgan Le Fay
10
1 / 4 / 6
7,329
666
5,418
8,942
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
17
17
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
3
10
2
L
Zeus
KUZΦ
Zeus
3
5
3
0.9
L
1
4
4
0.75
L
Fenrir
WillZVx
Fenrir
4
8
3
0.69
W
Danzaburou
brownbruh22
Danzaburou
15
1
2
16
W
Morgan Le Fay
xXLEAKSXx
Morgan Le Fay
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
32,762
37,718
Taken
31,227
22,068
Mitigated
20,732
2,818
Healing
9,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,062
2,266
0
1,102
10,694
12,130
160
3,745
6,660
13,258
0
L
Zeus
KUZΦ
Zeus
9,940
1,321
0
30
9,774
3,802
0
3,408
6,366
23,319
0
L
5,666
1,746
180
1,636
13,918
12,016
0
4,699
9,219
0
13,648
L
Fenrir
WillZVx
Fenrir
4,203
1,075
0
972
14,026
6,250
0
3,457
10,569
0
17,765
W
Danzaburou
brownbruh22
Danzaburou
21,282
12,558
0
6,551
11,591
5,130
2,103
4,082
7,292
0
61,223
W
Morgan Le Fay
xXLEAKSXx
Morgan Le Fay
5,418
533
63
1,600
8,942
3,472
436
2,139
6,617
20,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,574
Gold Earned
27,662
67
Minions Killed
122
0
Camps Cleared
0
529,083
Distance Traveled
577,574
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,708
792
12
1
0
199,592
0
L
Zeus
7,793
708
29
3
0
184,076
0
L
Odin
7,031
639
15
1
0
179,984
0
L
Fenrir
7,750
705
23
2
0
165,023
0
W
Danzaburou
11,625
1,057
87
8
0
198,131
3
W
Morgan Le Fay
7,329
666
23
2
0
179,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role