Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Amberdea
Agni
Level 89
God Stats
3W - 6L
1,431 SR
Queue Stats
182W - 188L
1,562 Elo+
Party 1
Loki
Loki
BigDaddyTypo
Loki
Level 125
God Stats
4W - 5L
1,575 SR
Queue Stats
202W - 193L
1,522 Elo+
Party 1
Yemoja
Yemoja
KrippledElephan
Yemoja
Level 140
God Stats
0W - 2L
1,586 SR
Queue Stats
73W - 59L
1,594 Elo+
Solo
Chaac
Chaac
SirJukerino
Chaac
Level 136
God Stats
3W - 4L
1,463 SR
Queue Stats
248W - 242L
1,522 Elo+
Solo
Team Averages
Level 124
1,511 SR
1,540 Elo+

VS

Team Averages
Level 120
1,513 SR
1,531 Elo+
Persephone
Persephone
Flappyjacks379
Persephone
Level 121
God Stats
1W - 0L
1,492 SR
Queue Stats
77W - 52L
1,546 Elo+
Party 2
Hel
Hel
L3IGW00D
Hel
Level 160
God Stats
3W - 5L
1,423 SR
Queue Stats
605W - 487L
1,625 Elo+
Party 3
Danzaburou
Danzaburou
LucaDisDood
Danzaburou
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,332 Elo+
Solo
Erlang Shen
Erlang Shen
SnipzTheGrizzly
Erlang Shen
Level 127
God Stats
1W - 2L
1,476 SR
Queue Stats
74W - 51L
1,559 Elo+
Party 2
Hades
Hades
Sweve73
Hades
Level 48
God Stats
4W - 1L
1,673 SR
Queue Stats
165W - 111L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 5 / 11
10,955
685
15,884
12,386
6,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
19
5 / 4 / 9
11,212
701
20,557
13,599
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 5 / 11
12,181
761
20,548
17,722
10,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 14
10,476
655
8,488
24,099
24,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 5 / 14
10,211
638
17,069
29,680
31,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Flappyjacks379
Persephone
18
3 / 4 / 15
12,501
781
22,074
14,443
5,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 3 / 13
12,256
766
13,094
23,718
23,544
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LucaDisDood
Danzaburou
20
5 / 2 / 9
12,608
788
19,245
12,553
6,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
SnipzTheGrizzly
Erlang Shen
20
10 / 5 / 6
13,538
846
19,454
27,205
27,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Sweve73
Hades
16
2 / 8 / 10
10,871
679
13,644
21,349
21,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
75
22
Kills
22
22
Deaths
22
59
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
5
11
2.3
L
Agni
5
4
9
2.38
L
9
5
11
2.9
W
Persephone
Flappyjacks379
Persephone
3
4
15
2.63
L
1
3
14
2.67
W
2
3
13
2.83
W
Danzaburou
LucaDisDood
Danzaburou
5
2
9
4.75
L
1
5
14
1.6
W
Erlang Shen
SnipzTheGrizzly
Erlang Shen
10
5
6
2.6
W
Hades
Sweve73
Hades
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,546
Damage
87,511
97,486
Taken
99,268
80,230
Mitigated
84,480
43,221
Healing
48,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
15,884
1,492
2,279
948
12,386
6,367
960
7,160
5,226
30,533
0
L
Agni
20,557
1,556
1,005
699
13,599
6,077
0
8,401
5,198
36,311
0
L
20,548
5,550
2,462
5,950
17,722
10,973
0
9,573
8,149
0
32,433
W
Persephone
Flappyjacks379
Persephone
22,074
1,514
1,240
3,086
14,443
5,904
0
8,473
5,966
37,735
0
L
8,488
2,051
11,790
7,725
24,099
24,913
224
11,283
12,816
19,323
0
W
13,094
824
11,884
13,152
23,718
23,544
2,132
9,181
14,537
38,567
0
W
Danzaburou
LucaDisDood
Danzaburou
19,245
8,015
187
3,240
12,553
6,418
4,505
4,895
7,658
0
43,850
L
17,069
2,057
1,220
9,143
29,680
31,900
800
13,006
16,674
0
36,750
W
Erlang Shen
SnipzTheGrizzly
Erlang Shen
19,454
8,772
4,675
6,029
27,205
27,090
1,370
12,747
14,458
2,766
30,999
W
Hades
Sweve73
Hades
13,644
406
1,603
3,159
21,349
21,524
0
9,629
11,720
24,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,035
Gold Earned
61,774
157
Minions Killed
184
0
Camps Cleared
0
1,406,065
Distance Traveled
1,457,349
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,955
685
34
2
0
268,215
0
L
Agni
11,212
701
40
3
0
279,044
0
L
Loki
12,181
761
24
2
0
297,063
1
W
Persephone
12,501
781
28
2
0
292,901
0
L
Yemoja
10,476
655
19
1
0
251,357
1
W
Hel
12,256
766
75
5
0
313,727
0
W
Danzaburou
12,608
788
40
3
0
302,360
0
L
Chaac
10,211
638
40
3
0
310,386
1
W
Erlang Shen
13,538
846
19
1
0
308,484
1
W
Hades
10,871
679
22
1
0
239,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role