Player Matchup

Gilgamesh
Gilgamesh
Chewiethedog
Gilgamesh
Level 100
God Stats
8W - 5L
1,562 SR
Queue Stats
147W - 170L
1,389 Elo+
Party 1
Fenrir
Fenrir
FENRIRS BLOOD
Fenrir
Level 128
God Stats
64W - 59L
1,579 SR
Queue Stats
433W - 473L
1,523 Elo+
Party 2
Ymir
Ymir
Miizzfit
Ymir
Level 155
God Stats
2W - 7L
1,452 SR
Queue Stats
351W - 355L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
Solar17Devil
Cernunnos
Level 98
God Stats
11W - 9L
1,470 SR
Queue Stats
157W - 192L
1,381 Elo+
Party 1
Poseidon
Poseidon
Talon Ketupa
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,594 Elo+
Party 2
Team Averages
Level 100
1,513 SR
1,484 Elo+

VS

Team Averages
Level 81
1,463 SR
1,464 Elo+
Sobek
Sobek
SocalBlank
Sobek
Level 47
God Stats
2W - 3L
1,186 SR
Queue Stats
51W - 45L
1,524 Elo+
Party 4
Sol
Sol
ez-bots2
Sol
Level 100
God Stats
2W - 4L
1,170 SR
Queue Stats
33W - 32L
1,417 Elo+
Solo
Horus
Horus
i Rock281377
Horus
Level 18
God Stats
2W - 0L
1,627 SR
Queue Stats
10W - 10L
1,333 Elo+
Party 3
Merlin
Merlin
romoxes
Merlin
Level 155
God Stats
5W - 1L
1,744 SR
Queue Stats
217W - 195L
1,515 Elo+
Party 3
Apollo
Apollo
xandercv
Apollo
Level 87
God Stats
49W - 40L
1,588 SR
Queue Stats
292W - 272L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chewiethedog
Gilgamesh
12
0 / 1 / 3
8,435
444
5,038
12,344
9,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
8 / 3 / 0
9,575
504
9,982
16,599
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
0 / 4 / 0
7,648
403
4,410
16,483
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Solar17Devil
Cernunnos
12
0 / 8 / 1
7,730
407
8,741
18,897
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Talon Ketupa
Poseidon
12
0 / 5 / 4
7,550
397
5,989
9,080
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 1 / 7
9,170
483
4,200
12,272
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 4
9,651
508
5,011
12,154
4,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 2 / 11
9,065
477
13,156
21,097
17,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
romoxes
Merlin
18
7 / 0 / 1
10,954
577
11,691
9,003
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
xandercv
Apollo
16
9 / 2 / 3
10,628
559
15,838
13,924
6,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
21
21
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chewiethedog
Gilgamesh
0
1
3
1.5
L
8
3
0
2.67
L
Ymir
0
4
0
0
W
Sobek
1
1
7
4.5
L
Cernunnos
Solar17Devil
Cernunnos
0
8
1
0.06
L
Poseidon
Talon Ketupa
Poseidon
0
5
4
0.4
W
2
3
4
1.33
W
2
2
11
3.75
W
Merlin
romoxes
Merlin
7
0
1
7.5
W
Apollo
xandercv
Apollo
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
49,896
73,403
Taken
68,450
41,890
Mitigated
44,876
16,722
Healing
29,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chewiethedog
Gilgamesh
5,038
1,001
1,427
3,441
12,344
9,333
612
1,717
10,346
62
37,577
L
9,982
2,185
0
5,310
16,599
7,167
0
4,081
12,234
0
60,838
L
Ymir
4,410
766
270
2,833
16,483
17,092
0
7,442
8,689
38,889
0
W
Sobek
4,200
594
0
4,010
12,272
13,185
159
2,185
10,087
21,193
5,161
L
Cernunnos
Solar17Devil
Cernunnos
8,741
4,317
0
3,191
18,897
5,588
662
2,886
15,658
0
53,637
L
Poseidon
Talon Ketupa
Poseidon
5,989
702
0
250
9,080
2,710
0
4,344
4,287
35,479
0
W
5,011
959
1,232
4,098
12,154
4,122
0
2,390
9,764
48,489
0
W
13,156
6,031
708
7,504
21,097
17,094
1,014
3,465
17,632
0
43,511
W
Merlin
romoxes
Merlin
11,691
794
96
3,876
9,003
4,427
1,144
1,675
7,328
100,494
0
W
Apollo
xandercv
Apollo
15,838
12,802
0
8,397
13,924
6,048
717
746
13,178
0
88,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,938
Gold Earned
49,468
325
Minions Killed
460
0
Camps Cleared
0
1,696,483
Distance Traveled
1,870,819
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,435
444
57
3
0
347,867
2
L
Fenrir
9,575
504
74
4
0
376,832
5
L
Ymir
7,648
403
47
2
0
335,032
1
W
Sobek
9,170
483
34
2
0
405,208
6
L
Cernunnos
7,730
407
84
4
0
276,598
4
L
Poseidon
7,550
397
63
3
0
360,154
2
W
Sol
9,651
508
83
4
0
373,969
3
W
Horus
9,065
477
47
2
0
334,251
1
W
Merlin
10,954
577
165
9
0
376,056
5
W
Apollo
10,628
559
131
7
0
381,335
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role