Player Matchup

Ne Zha
Ne Zha
Gold III
PD_Atric
Ne Zha
Gold III
Level 66
God Stats
41W - 30L
1,591 SR
Queue Stats
165W - 158L
1,493 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
codmather115
Gilgamesh
Gold III
Level 66
God Stats
31W - 24L
1,594 SR
Queue Stats
175W - 166L
1,493 MMR
Party 2
Sol
Sol
Gold III
siegewt
Sol
Gold III
Level 63
God Stats
86W - 71L
1,553 SR
Queue Stats
175W - 166L
1,493 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 65
1,579 SR
1,493 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 145
1,494 SR
1,430 MMR
Vamana
Vamana
Bronze V
Dante_Auhs
Vamana
Bronze V
Level 142
God Stats
0W - 1L
1,623 SR
Queue Stats
0W - 4L
1,430 MMR
Party 1
Danzaburou
Danzaburou
Bronze V
Wepternestop
Danzaburou
Bronze V
Level 133
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 4L
1,430 MMR
Party 1
Kukulkan
Kukulkan
Bronze V
solderementalist
Kukulkan
Bronze V
Level 160
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 4L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PD_Atric
Ne Zha
20
3 / 3 / 11
17,188
688
11,833
34,018
30,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
codmather115
Gilgamesh
20
4 / 1 / 10
17,679
707
22,676
34,529
59,941
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
20
7 / 0 / 5
17,818
713
29,818
29,756
18,241
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
VulcanPersephoneHou YiAresGuan Yu

VS

Bans
ChaacAtlasCupidBacchusNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dante_Auhs
Vamana
19
1 / 4 / 3
14,664
587
31,107
37,612
41,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Wepternestop
Danzaburou
20
3 / 6 / 1
16,029
641
21,088
22,698
11,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 4 / 4
15,724
629
24,575
15,576
9,024
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
4
4
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dante_Auhs
Vamana
1
4
3
0.63
W
Ne Zha
PD_Atric
Ne Zha
3
3
11
2.83
L
Danzaburou
Wepternestop
Danzaburou
3
6
1
0.58
W
Gilgamesh
codmather115
Gilgamesh
4
1
10
9
W
Sol
7
0
5
9.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,327
Damage
76,770
98,303
Taken
75,886
108,429
Mitigated
62,142
48,149
Healing
21,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dante_Auhs
Vamana
31,107
16,810
244
10,351
37,612
41,807
37
15,301
22,311
0
79,695
W
Ne Zha
PD_Atric
Ne Zha
11,833
4,289
3,733
13,247
34,018
30,247
1,582
7,857
26,161
2,294
60,442
L
Danzaburou
Wepternestop
Danzaburou
21,088
9,463
0
8,033
22,698
11,311
2,011
8,536
14,162
0
79,508
W
Gilgamesh
codmather115
Gilgamesh
22,676
6,839
868
12,458
34,529
59,941
386
7,095
27,434
43
71,284
W
Sol
29,818
9,163
0
17,843
29,756
18,241
2,688
10,108
19,648
143,934
12,649
L
24,575
957
0
2,686
15,576
9,024
1,881
5,155
10,421
104,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,685
Gold Earned
46,417
331
Minions Killed
307
0
Camps Cleared
0
1,445,549
Distance Traveled
1,391,979
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,664
587
57
2
0
501,395
5
W
Ne Zha
17,188
688
56
2
0
506,394
3
L
Danzaburou
16,029
641
88
4
0
433,779
2
W
Gilgamesh
17,679
707
48
2
0
513,135
6
W
Sol
17,818
713
227
9
0
426,020
3
L
Kukulkan
15,724
629
162
6
0
456,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role