Player Matchup

Charybdis
Charybdis
Daddy_Deth
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 184L
1,484 Elo+
Solo
Amaterasu
Amaterasu
JuuzouXX
Amaterasu
Level 125
God Stats
1W - 0L
1,707 SR
Queue Stats
73W - 76L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
WillyWipeOut570
Sun Wukong
Level 133
God Stats
25W - 17L
1,631 SR
Queue Stats
953W - 1,006L
1,491 Elo+
Solo
Bastet
Bastet
Zynimyn
Bastet
Level 83
God Stats
1W - 1L
1,398 SR
Queue Stats
87W - 93L
1,494 Elo+
Party 2
Freya
Freya
jtor8923
Freya
Level 108
God Stats
1W - 2L
1,242 SR
Queue Stats
146W - 157L
1,466 Elo+
Solo
Team Averages
Level 115
1,496 SR
1,484 Elo+

VS

Team Averages
Level 103
1,558 SR
1,474 Elo+
Erlang Shen
Erlang Shen
DeadlyBOOGA
Erlang Shen
Level 156
God Stats
4W - 7L
1,559 SR
Queue Stats
222W - 262L
1,435 Elo+
Solo
Chiron
Chiron
SinginAndrew
Chiron
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,412 Elo+
Party 1
Scylla
Scylla
ana_alves15
Scylla
Level 69
God Stats
4W - 4L
1,655 SR
Queue Stats
354W - 369L
1,461 Elo+
Solo
Sol
Sol
boataholicinatx
Sol
Level 147
God Stats
4W - 4L
1,574 SR
Queue Stats
172W - 172L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jkplzdontreport
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 162L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Daddy_Deth
Charybdis
13
1 / 4 / 15
7,955
723
9,687
9,953
4,716
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
JuuzouXX
Amaterasu
16
5 / 2 / 15
9,408
855
8,655
24,244
18,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
WillyWipeOut570
Sun Wukong
15
1 / 3 / 17
8,818
802
7,776
14,581
16,702
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
Zynimyn
Bastet
14
2 / 2 / 13
8,133
739
9,355
10,927
5,174
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
jtor8923
Freya
17
12 / 1 / 9
10,296
936
19,991
7,882
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeadlyBOOGA
Erlang Shen
14
1 / 5 / 5
7,600
691
8,813
15,922
16,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
12
1 / 6 / 4
7,146
650
10,001
13,530
6,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
17
6 / 1 / 3
9,320
847
14,954
6,125
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 6
8,329
757
15,256
9,399
4,046
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
jkplzdontreport
Kumbhakarna
12
0 / 5 / 5
7,332
667
3,367
15,958
15,447
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
21
Kills
11
12
Deaths
21
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Daddy_Deth
Charybdis
1
4
15
2.13
L
Erlang Shen
DeadlyBOOGA
Erlang Shen
1
5
5
0.7
W
Amaterasu
JuuzouXX
Amaterasu
5
2
15
6.25
L
Chiron
1
6
4
0.5
W
Sun Wukong
WillyWipeOut570
Sun Wukong
1
3
17
3.17
W
Bastet
Zynimyn
Bastet
2
2
13
4.25
L
Scylla
6
1
3
7.5
L
3
4
6
1.5
L
Kumbhakarna
jkplzdontreport
Kumbhakarna
0
5
5
0.5
W
Freya
jtor8923
Freya
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,464
Damage
52,391
67,587
Taken
60,934
49,246
Mitigated
45,561
35,214
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Daddy_Deth
Charybdis
9,687
2,774
1,066
1,316
9,953
4,716
280
5,921
4,032
0
20,130
L
Erlang Shen
DeadlyBOOGA
Erlang Shen
8,813
2,306
552
3,825
15,922
16,512
23
5,502
10,420
5,267
11,370
W
Amaterasu
JuuzouXX
Amaterasu
8,655
2,913
2,850
13,781
24,244
18,780
378
11,482
12,762
0
17,463
L
Chiron
10,001
3,285
1,294
2,920
13,530
6,424
0
4,475
9,032
0
18,133
W
Sun Wukong
WillyWipeOut570
Sun Wukong
7,776
1,383
3,089
5,166
14,581
16,702
491
7,685
6,896
0
23,739
W
Bastet
Zynimyn
Bastet
9,355
2,739
1,094
2,069
10,927
5,174
360
6,258
4,669
0
17,809
L
Scylla
14,954
825
540
521
6,125
3,132
0
994
5,131
31,400
0
L
15,256
4,458
1,004
2,765
9,399
4,046
0
3,741
5,658
29,006
0
L
Kumbhakarna
jkplzdontreport
Kumbhakarna
3,367
341
437
2,483
15,958
15,447
0
5,256
10,702
6,503
0
W
Freya
jtor8923
Freya
19,991
6,731
983
3,800
7,882
3,874
508
4,686
3,196
22,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
39,727
108
Minions Killed
131
0
Camps Cleared
0
1,097,233
Distance Traveled
939,779
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,955
723
31
3
0
180,096
1
L
Erlang Shen
7,600
691
19
2
0
194,188
0
W
Amaterasu
9,408
855
15
1
0
228,395
1
L
Chiron
7,146
650
23
2
0
183,107
0
W
Sun Wukong
8,818
802
21
2
0
232,183
0
W
Bastet
8,133
739
29
3
0
239,563
1
L
Scylla
9,320
847
50
5
0
203,813
0
L
Sol
8,329
757
34
3
0
183,213
2
L
Kumbhakarna
7,332
667
5
0
0
175,458
0
W
Freya
10,296
936
12
1
0
216,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role