Player Matchup

Merlin
Merlin
Akeldama904726
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,595 Elo+
Party 2
Ganesha
Ganesha
KaiserKrahe
Ganesha
Level 44
God Stats
2W - 1L
1,780 SR
Queue Stats
4W - 5L
1,393 Elo+
Party 2
Izanami
Izanami
Meatviking
Izanami
Level 67
God Stats
5W - 1L
1,890 SR
Queue Stats
17W - 11L
1,535 Elo+
Party 2
Hades
Hades
joe2082773
Hades
Level 92
God Stats
87W - 67L
1,554 SR
Queue Stats
229W - 259L
1,377 Elo+
Solo
Fenrir
Fenrir
kaiserglider1
Fenrir
Level 68
God Stats
2W - 3L
1,750 SR
Queue Stats
121W - 140L
1,405 Elo+
Solo
Team Averages
Level 63
1,695 SR
1,461 Elo+

VS

Team Averages
Level 74
1,505 SR
1,432 Elo+
Cernunnos
Cernunnos
Etnik
Cernunnos
Level 29
God Stats
7W - 6L
1,372 SR
Queue Stats
53W - 58L
1,388 Elo+
Party 1
Thor
Thor
Laxe
Thor
Level 123
God Stats
2W - 1L
1,642 SR
Queue Stats
16W - 11L
1,514 Elo+
Party 1
Ymir
Ymir
MrFloatt
Ymir
Level 24
God Stats
2W - 1L
1,401 SR
Queue Stats
15W - 22L
1,387 Elo+
Party 1
Awilix
Awilix
RigorousPlot251
Awilix
Level 71
God Stats
2W - 0L
1,691 SR
Queue Stats
14W - 11L
1,444 Elo+
Solo
Scylla
Scylla
oKrs
Scylla
Level 122
God Stats
5W - 1L
1,421 SR
Queue Stats
32W - 28L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,449
422
6,153
12,952
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
KaiserKrahe
Ganesha
13
1 / 3 / 2
8,992
450
6,109
16,710
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Meatviking
Izanami
15
3 / 5 / 3
9,636
482
10,760
17,757
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
15
2 / 7 / 0
10,050
503
11,587
22,037
15,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 9 / 0
8,355
418
8,015
21,262
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Etnik
Cernunnos
19
7 / 2 / 5
11,293
565
20,794
18,586
8,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Laxe
Thor
17
5 / 1 / 7
10,885
544
12,469
13,260
9,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
1 / 1 / 4
8,940
447
3,495
18,526
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
3 / 1 / 6
11,129
556
10,098
13,372
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
oKrs
Scylla
18
15 / 4 / 2
12,049
602
17,701
14,777
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
31
31
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Cernunnos
Etnik
Cernunnos
7
2
5
4.75
L
Ganesha
KaiserKrahe
Ganesha
1
3
2
0.67
W
Thor
Laxe
Thor
5
1
7
8.5
L
Izanami
Meatviking
Izanami
3
5
3
0.9
W
Ymir
1
1
4
3
W
3
1
6
6
L
Hades
2
7
0
0.29
L
1
9
0
0.11
W
Scylla
oKrs
Scylla
15
4
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,624
Damage
64,557
90,718
Taken
78,521
49,292
Mitigated
45,953
22,960
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,153
597
0
0
12,952
4,780
336
4,619
8,333
63,092
0
W
Cernunnos
Etnik
Cernunnos
20,794
12,260
0
9,232
18,586
8,341
4,604
2,178
16,408
0
99,978
L
Ganesha
KaiserKrahe
Ganesha
6,109
617
641
5,392
16,710
15,277
247
6,259
10,451
23,916
4,728
W
Thor
Laxe
Thor
12,469
2,794
0
500
13,260
9,826
0
6,449
6,811
189
79,099
L
Izanami
Meatviking
Izanami
10,760
8,339
0
5,233
17,757
5,383
2,097
2,363
15,394
0
73,088
W
Ymir
3,495
979
0
1,868
18,526
14,965
304
5,781
12,745
26,905
0
W
10,098
3,516
0
5,327
13,372
6,491
0
4,406
8,966
0
94,366
L
Hades
11,587
513
211
9,835
22,037
15,964
165
4,612
17,425
64,232
0
L
8,015
2,366
13
1,635
21,262
7,888
0
3,532
17,730
0
58,938
W
Scylla
oKrs
Scylla
17,701
2,188
0
3,993
14,777
6,330
569
4,366
10,411
89,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,482
Gold Earned
54,296
471
Minions Killed
584
0
Camps Cleared
0
1,714,294
Distance Traveled
1,878,056
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,449
422
106
5
0
352,179
5
W
Cernunnos
11,293
565
139
7
0
358,514
1
L
Ganesha
8,992
450
16
1
0
401,407
1
W
Thor
10,885
544
125
6
0
396,496
0
L
Izanami
9,636
482
128
6
0
326,767
7
W
Ymir
8,940
447
34
2
0
338,076
0
W
Awilix
11,129
556
145
7
0
420,654
2
L
Hades
10,050
503
135
7
0
295,907
3
L
Fenrir
8,355
418
86
4
0
338,034
1
W
Scylla
12,049
602
141
7
0
364,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role