Player Matchup

Bacchus
Bacchus
Platinum I
NovaLeNN
Bacchus
Platinum I
Level 129
God Stats
5W - 2L
1,636 SR
Queue Stats
49W - 28L
2,117 MMR
Party 2
Anhur
Anhur
Bronze III
PeruanoCaliente
Anhur
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Janus
Janus
Diamond V
Samuss369
Janus
Diamond V
Level 147
God Stats
10W - 6L
1,756 SR
Queue Stats
50W - 28L
2,178 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,631 SR
1,932 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,629 SR
1,679 MMR
Medusa
Medusa
Platinum V
Banichi
Medusa
Platinum V
Level 127
God Stats
0W - 2L
1,483 SR
Queue Stats
48W - 38L
1,797 MMR
Party 1
Raijin
Raijin
Gold III
SithLordSsor
Raijin
Gold III
Level 156
God Stats
0W - 1L
1,852 SR
Queue Stats
72W - 70L
1,581 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
Wires77
Gilgamesh
Gold II
Level 155
God Stats
2W - 4L
1,551 SR
Queue Stats
74W - 66L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NovaLeNN
Bacchus
15
3 / 0 / 9
11,260
804
8,375
13,435
23,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
8 / 1 / 5
11,765
840
21,849
15,816
8,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Samuss369
Janus
16
3 / 1 / 8
10,530
752
11,270
11,066
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AchillesThothBaron SamediPersephoneVulcan

VS

Bans
Hou YiGaneshaAh Muzen CabMauiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Banichi
Medusa
15
1 / 4 / 0
9,385
670
7,810
15,543
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
12
1 / 8 / 1
8,774
627
7,624
13,327
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Wires77
Gilgamesh
14
0 / 2 / 2
9,418
673
9,768
16,606
18,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Banichi
Medusa
1
4
0
0.25
W
Bacchus
NovaLeNN
Bacchus
3
0
9
7.5
W
8
1
5
10.5
W
Janus
Samuss369
Janus
3
1
8
7
L
Raijin
1
8
1
0.19
L
Gilgamesh
Wires77
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,494
Damage
25,202
40,317
Taken
45,476
36,780
Mitigated
28,452
16,101
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Banichi
Medusa
7,810
3,261
0
2,694
15,543
5,487
0
6,604
8,939
0
39,860
W
Bacchus
NovaLeNN
Bacchus
8,375
2,112
0
6,637
13,435
23,373
170
2,268
11,167
27,729
0
W
21,849
11,580
0
5,014
15,816
8,052
1,631
3,054
12,762
0
81,232
W
Janus
Samuss369
Janus
11,270
976
174
4,276
11,066
5,355
445
2,642
8,424
43,011
0
L
Raijin
7,624
295
0
388
13,327
4,765
0
6,644
6,683
28,818
0
L
Gilgamesh
Wires77
Gilgamesh
9,768
2,820
2,244
2,258
16,606
18,200
0
6,494
10,112
0
22,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
27,577
199
Minions Killed
134
0
Camps Cleared
0
841,146
Distance Traveled
774,616
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,385
670
76
5
0
243,993
1
W
Bacchus
11,260
804
27
2
0
282,020
2
W
Anhur
11,765
840
107
8
0
261,191
3
W
Janus
10,530
752
65
5
0
297,935
1
L
Raijin
8,774
627
43
3
0
233,519
5
L
Gilgamesh
9,418
673
15
1
0
297,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role