Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Puchito420
Hades
Level 105
God Stats
67W - 69L
1,555 SR
Queue Stats
479W - 685L
1,347 Elo+
Party 1
Heimdallr
Heimdallr
RissingR
Heimdallr
Level 159
God Stats
3W - 2L
1,738 SR
Queue Stats
253W - 221L
1,540 Elo+
Party 3
Sun Wukong
Sun Wukong
Totii18
Sun Wukong
Level 108
God Stats
10W - 12L
1,457 SR
Queue Stats
475W - 651L
1,342 Elo+
Party 1
Cabrakan
Cabrakan
tu_abuela_pro__
Cabrakan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,486 Elo+
Party 3
Team Averages
Level 118
1,550 SR
1,443 Elo+

VS

Team Averages
Level 99
1,561 SR
1,455 Elo+
Thanatos
Thanatos
DFS14
Thanatos
Level 160
God Stats
9W - 8L
1,687 SR
Queue Stats
154W - 153L
1,549 Elo+
Party 2
Maui
Maui
GuitarFlash8451
Maui
Level 160
God Stats
2W - 3L
1,417 SR
Queue Stats
348W - 368L
1,385 Elo+
Solo
Rama
Rama
SeguroChaan
Rama
Level 104
God Stats
2W - 1L
1,700 SR
Queue Stats
14W - 17L
1,391 Elo+
Solo
Eset
Eset
SinManosYteGano
Eset
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,515 Elo+
Party 2
Osiris
Osiris
UtherRLC
Osiris
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 53L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 3 / 0
5,877
534
3,687
8,618
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
9
0 / 5 / 1
5,584
508
1,161
8,532
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RissingR
Heimdallr
9
2 / 5 / 0
5,608
510
8,108
9,363
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Totii18
Sun Wukong
10
1 / 2 / 0
5,839
531
3,309
6,927
3,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
8
0 / 2 / 0
4,763
433
1,082
6,449
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DFS14
Thanatos
12
8 / 0 / 3
7,299
664
7,081
8,794
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 5
6,161
560
3,532
7,266
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 4
6,327
575
5,735
10,228
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 4
6,786
617
6,560
5,858
1,937
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
UtherRLC
Osiris
11
1 / 1 / 1
6,779
616
4,457
6,079
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
17
17
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Thanatos
DFS14
Thanatos
8
0
3
9.5
W
2
0
5
4.5
L
Hades
0
5
1
0.1
L
Heimdallr
RissingR
Heimdallr
2
5
0
0.4
W
2
2
4
2
W
4
1
4
6
L
Sun Wukong
Totii18
Sun Wukong
1
2
0
0.5
W
Osiris
UtherRLC
Osiris
1
1
1
1.5
L
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
27,365
39,889
Taken
38,225
18,707
Mitigated
18,652
7,737
Healing
26,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,687
935
0
624
8,618
3,584
0
1,985
6,633
0
34,335
W
Thanatos
DFS14
Thanatos
7,081
2,116
0
11,830
8,794
3,539
0
510
8,284
0
48,385
W
3,532
1,786
0
3,175
7,266
4,119
163
706
6,560
16,336
0
L
Hades
1,161
70
50
1,902
8,532
3,823
102
4,218
4,314
32,647
0
L
Heimdallr
RissingR
Heimdallr
8,108
4,915
0
2,211
9,363
3,456
0
2,331
7,032
0
37,491
W
5,735
5,096
0
5,361
10,228
3,472
437
376
9,852
0
43,615
W
6,560
1,041
134
2,370
5,858
1,937
181
651
5,207
45,183
0
L
Sun Wukong
Totii18
Sun Wukong
3,309
1,307
0
1,947
6,927
3,502
0
538
6,389
0
37,355
W
Osiris
UtherRLC
Osiris
4,457
2,513
0
3,619
6,079
5,585
0
0
6,079
0
41,712
L
Cabrakan
1,082
230
0
1,003
6,449
4,342
0
1,020
5,429
12,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
33,352
261
Minions Killed
334
0
Camps Cleared
0
1,057,331
Distance Traveled
1,144,122
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,877
534
63
6
0
230,258
0
W
Thanatos
7,299
664
77
7
0
269,821
1
W
Maui
6,161
560
21
2
0
215,159
3
L
Hades
5,584
508
65
6
0
203,856
4
L
Heimdallr
5,608
510
52
5
0
192,501
1
W
Rama
6,327
575
74
7
0
248,036
3
W
Eset
6,786
617
76
7
0
222,863
5
L
Sun Wukong
5,839
531
64
6
0
226,968
5
W
Osiris
6,779
616
86
8
0
188,243
10
L
Cabrakan
4,763
433
17
2
0
203,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role