Player Matchup

Vamana
Vamana
BreakingBadger1
Vamana
Level 107
God Stats
3W - 1L
1,565 SR
Queue Stats
127W - 58L
1,693 Elo+
Party 1
Sylvanus
Sylvanus
EchoTime
Sylvanus
Level 132
God Stats
3W - 1L
1,619 SR
Queue Stats
234W - 129L
1,698 Elo+
Party 1
Baron Samedi
Baron Samedi
Royceope
Baron Samedi
Level 128
God Stats
9W - 5L
1,562 SR
Queue Stats
255W - 147L
1,584 Elo+
Party 1
Team Averages
Level 122
1,582 SR
1,658 Elo+

VS

Team Averages
Level 121
1,598 SR
1,652 Elo+
He Bo
He Bo
FenrirHereYT
He Bo
Level 139
God Stats
1W - 2L
1,600 SR
Queue Stats
57W - 41L
1,608 Elo+
Party 2
Maui
Maui
GlorfCarSalesman
Maui
Level 138
God Stats
2W - 1L
1,695 SR
Queue Stats
47W - 34L
1,665 Elo+
Party 2
Ishtar
Ishtar
MrMLGDoge
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
10,119
843
10,609
20,071
20,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
EchoTime
Sylvanus
16
5 / 1 / 8
9,735
811
13,648
16,191
11,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Royceope
Baron Samedi
15
2 / 1 / 12
10,418
868
9,151
12,294
21,173
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,839
737
11,583
10,695
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 2
9,323
777
6,435
14,784
16,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
MrMLGDoge
Ishtar
15
2 / 4 / 3
9,311
776
11,248
14,180
6,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
W
Sylvanus
EchoTime
Sylvanus
5
1
8
9
L
2
7
2
0.43
L
1
4
2
0.5
L
Ishtar
MrMLGDoge
Ishtar
2
4
3
0.88
W
Baron Samedi
Royceope
Baron Samedi
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,408
Damage
29,266
48,556
Taken
39,659
53,352
Mitigated
27,567
22,597
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,609
4,808
245
4,643
20,071
20,920
605
6,217
13,854
0
46,768
W
Sylvanus
EchoTime
Sylvanus
13,648
4,374
3,290
7,509
16,191
11,259
1,771
8,757
7,434
38,252
7,356
L
11,583
530
0
0
10,695
4,123
201
5,279
5,416
29,929
0
L
6,435
1,454
0
1,893
14,784
16,989
0
7,736
7,048
16,588
0
L
Ishtar
MrMLGDoge
Ishtar
11,248
6,493
0
2,932
14,180
6,455
144
8,546
5,634
0
39,263
W
Baron Samedi
Royceope
Baron Samedi
9,151
638
2,720
4,190
12,294
21,173
623
3,086
9,208
23,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
27,473
152
Minions Killed
124
0
Camps Cleared
0
717,867
Distance Traveled
647,133
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,119
843
56
5
0
255,229
2
W
Sylvanus
9,735
811
72
6
0
215,080
2
L
He Bo
8,839
737
38
3
0
211,765
4
L
Maui
9,323
777
24
2
0
221,090
2
L
Ishtar
9,311
776
62
5
0
214,278
5
W
Baron Samedi
10,418
868
24
2
0
247,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role