Player Matchup

Fenrir
Fenrir
Alfanderson
Fenrir
Level 139
God Stats
8W - 11L
1,393 SR
Queue Stats
440W - 349L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Gaiczin
Sun Wukong
Level 103
God Stats
4W - 5L
1,523 SR
Queue Stats
592W - 596L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
Ogro_Assassino
Hou Yi
Level 122
God Stats
4W - 3L
1,590 SR
Queue Stats
250W - 226L
1,476 Elo+
Party 1
Terra
Terra
aplauso-barroco
Terra
Level 149
God Stats
14W - 13L
1,463 SR
Queue Stats
808W - 822L
1,437 Elo+
Party 1
Scylla
Scylla
zZBULLET1Zz
Scylla
Level 96
God Stats
2W - 1L
1,508 SR
Queue Stats
90W - 84L
1,450 Elo+
Party 1
Team Averages
Level 122
1,495 SR
1,482 Elo+

VS

Team Averages
Level 110
1,473 SR
1,407 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Blezux
Ah Muzen Cab
Level 47
God Stats
0W - 3L
1,280 SR
Queue Stats
10W - 29L
1,138 Elo+
Solo
Izanami
Izanami
Kiler__Queen__
Izanami
Level 113
God Stats
0W - 1L
1,623 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
julianarodr
Khepri
Level 137
God Stats
3W - 9L
1,462 SR
Queue Stats
76W - 117L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 0 / 5
6,450
586
4,617
6,541
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Gaiczin
Sun Wukong
11
1 / 1 / 1
6,389
581
5,389
7,147
3,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 2
5,691
517
2,853
6,315
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 0 / 3
6,035
549
2,840
7,524
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
11
2 / 0 / 4
6,502
591
3,577
3,802
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 1 / 0
4,961
451
3,862
3,699
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
 
Mercury
7
0 / 3 / 0
4,593
418
924
7,672
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Blezux
Ah Muzen Cab
9
0 / 1 / 0
5,077
462
4,377
3,805
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,151
468
3,018
5,998
1,856
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
7
0 / 3 / 0
4,948
450
3,288
8,466
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
10
Kills
1
1
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
L
Mercury
 
Mercury
0
3
0
0
W
Fenrir
4
0
5
6.5
L
Ah Muzen Cab
Blezux
Ah Muzen Cab
0
1
0
0
W
Sun Wukong
Gaiczin
Sun Wukong
1
1
1
1.5
L
1
2
0
0.5
W
0
0
2
1
W
3
0
3
4.5
L
Khepri
0
3
0
0
W
Scylla
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
15,469
31,329
Taken
29,640
15,148
Mitigated
13,872
14,128
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,862
758
0
260
3,699
1,248
0
821
2,878
35,895
0
L
Mercury
 
Mercury
924
459
0
245
7,672
2,427
0
1,176
6,496
0
21,230
W
Fenrir
4,617
985
0
4,064
6,541
2,967
0
1,699
4,842
0
42,259
L
Ah Muzen Cab
Blezux
Ah Muzen Cab
4,377
1,827
0
1,744
3,805
1,637
0
431
3,374
0
32,381
W
Sun Wukong
Gaiczin
Sun Wukong
5,389
1,124
0
1,868
7,147
3,658
0
0
7,147
0
43,902
L
3,018
1,943
0
1,384
5,998
1,856
0
0
5,998
0
27,068
W
2,853
1,074
0
3,164
6,315
2,296
0
729
5,586
0
43,986
W
2,840
779
987
3,565
7,524
4,711
0
2,537
4,987
18,257
3,870
L
Khepri
3,288
686
0
2,326
8,466
6,704
0
3,855
4,611
19,859
0
W
Scylla
3,577
837
0
480
3,802
1,516
0
2,185
1,617
43,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
24,730
382
Minions Killed
251
0
Camps Cleared
0
1,038,418
Distance Traveled
932,608
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,961
451
66
6
0
194,684
3
L
Mercury
4,593
418
42
4
0
210,476
2
W
Fenrir
6,450
586
85
8
0
227,414
2
L
Ah Muzen Cab
5,077
462
68
6
0
182,107
0
W
Sun Wukong
6,389
581
88
8
0
216,136
1
L
Izanami
5,151
468
50
5
0
173,796
3
W
Hou Yi
5,691
517
71
6
0
173,292
0
W
Terra
6,035
549
46
4
0
224,315
4
L
Khepri
4,948
450
25
2
0
171,545
0
W
Scylla
6,502
591
92
8
0
197,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role