Player Matchup

Mulan
Mulan
AverageRedGuy
Mulan
Level 93
God Stats
5W - 10L
1,449 SR
Queue Stats
288W - 274L
1,428 Elo+
Solo
Geb
Geb
DrFeelgewd
Geb
Level 124
God Stats
6W - 8L
1,526 SR
Queue Stats
415W - 424L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Littlemisspea
Ah Muzen Cab
Level 70
God Stats
119W - 102L
1,526 SR
Queue Stats
172W - 175L
1,518 Elo+
Solo
Eset
Eset
NoObBiZKit
Eset
Level 105
God Stats
11W - 17L
1,460 SR
Queue Stats
360W - 362L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
Stud ofthe year
Kukulkan
Level 60
God Stats
60W - 64L
1,515 SR
Queue Stats
67W - 73L
1,503 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,503 Elo+

VS

Team Averages
Level 118
1,539 SR
1,507 Elo+
Charybdis
Charybdis
Ro11meonekenobi
Charybdis
Level 108
God Stats
2W - 1L
1,308 SR
Queue Stats
234W - 270L
1,432 Elo+
Solo
Chang'e
Chang'e
SentinelSalazar
Chang'e
Level 126
God Stats
14W - 5L
1,645 SR
Queue Stats
86W - 67L
1,528 Elo+
Solo
King Arthur
King Arthur
ZealotAlie
King Arthur
Level 69
God Stats
32W - 18L
1,666 SR
Queue Stats
84W - 72L
1,529 Elo+
Solo
Bakasura
Bakasura
xTatsuox
Bakasura
Level 138
God Stats
8W - 5L
1,595 SR
Queue Stats
64W - 48L
1,597 Elo+
Solo
Ares
Ares
xXC1SCO13Xx
Ares
Level 151
God Stats
78W - 88L
1,480 SR
Queue Stats
487W - 501L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 6
9,485
949
14,248
21,879
26,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 0 / 6
10,233
1,023
10,411
18,149
23,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Littlemisspea
Ah Muzen Cab
15
0 / 3 / 6
9,820
982
15,112
11,276
6,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 3
9,791
979
11,241
11,700
6,573
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
16
4 / 4 / 3
11,095
1,110
15,202
12,219
6,718
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

177

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ro11meonekenobi
Charybdis
16
1 / 2 / 10
9,839
984
12,758
10,231
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 10
10,946
1,095
16,792
13,867
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ZealotAlie
King Arthur
17
3 / 0 / 12
11,374
1,137
14,682
17,102
25,199
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
xTatsuox
Bakasura
17
8 / 4 / 9
12,120
1,212
18,904
16,133
11,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 1 / 7
10,128
1,013
8,974
16,118
18,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
8
Kills
19
19
Deaths
8
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
1
0
6
4
L
Ah Muzen Cab
Littlemisspea
Ah Muzen Cab
0
3
6
1
L
3
5
3
0.9
W
Charybdis
Ro11meonekenobi
Charybdis
1
2
10
3
W
4
1
10
9
L
Kukulkan
4
4
3
1.38
W
King Arthur
ZealotAlie
King Arthur
3
0
12
9
W
Bakasura
xTatsuox
Bakasura
8
4
9
3.13
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,214
Damage
72,110
75,223
Taken
73,451
69,216
Mitigated
67,787
9,226
Healing
19,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,248
1,517
0
1,651
21,879
26,287
0
7,117
12,608
658
23,066
L
10,411
1,119
1,248
2,938
18,149
23,461
0
5,674
11,197
18,257
0
L
Ah Muzen Cab
Littlemisspea
Ah Muzen Cab
15,112
5,707
0
1,749
11,276
6,177
0
4,061
6,757
0
41,735
L
11,241
1,446
535
326
11,700
6,573
0
3,257
7,826
18,222
0
W
Charybdis
Ro11meonekenobi
Charybdis
12,758
6,105
0
365
10,231
5,536
0
5,950
4,101
0
22,672
W
16,792
541
5,818
5,945
13,867
6,961
0
7,767
5,969
44,833
0
L
Kukulkan
15,202
1,476
0
779
12,219
6,718
0
3,981
7,479
49,403
0
W
King Arthur
ZealotAlie
King Arthur
14,682
402
2,465
1,712
17,102
25,199
0
8,768
8,036
0
25,823
W
Bakasura
xTatsuox
Bakasura
18,904
10,707
0
2,719
16,133
11,555
0
7,873
8,070
0
28,408
W
8,974
394
0
0
16,118
18,536
0
6,638
9,091
18,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,424
Gold Earned
54,407
185
Minions Killed
221
4
Camps Cleared
9
960,231
Distance Traveled
1,029,273
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,485
949
25
3
2
183,490
2
L
Geb
10,233
1,023
13
1
0
213,464
0
L
Ah Muzen Cab
9,820
982
66
7
1
196,468
0
L
Eset
9,791
979
14
1
1
175,160
0
W
Charybdis
9,839
984
29
3
0
174,798
0
W
Chang'e
10,946
1,095
98
10
2
213,479
2
L
Kukulkan
11,095
1,110
67
7
0
191,649
0
W
King Arthur
11,374
1,137
27
3
2
230,489
1
W
Bakasura
12,120
1,212
48
5
5
210,857
0
W
Ares
10,128
1,013
19
2
0
199,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role