Player Matchup

Izanami
Izanami
FlooufMadeMeDoIt
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
HikingFluffy69
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 1
Chang'e
Chang'e
Narley1
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,470 Elo+

VS

Team Averages
Level 77
1,500 SR
1,394 Elo+
Kali
Kali
 
Kali
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MonkishKush
Ares
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,145 Elo+
Party 2
Zeus
Zeus
SenseiPanda67
Zeus
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 18L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
7,258
605
6,621
11,583
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
HikingFluffy69
Jormungandr
13
4 / 2 / 0
9,120
760
4,947
10,477
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Narley1
Chang'e
12
0 / 7 / 3
7,149
596
3,716
11,601
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
9 / 1 / 6
10,127
844
11,742
13,345
7,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 14
10,332
861
6,548
10,343
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 2 / 10
9,727
811
11,894
5,330
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
17
17
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
9
1
6
12
L
0
8
4
0.25
L
Jormungandr
HikingFluffy69
Jormungandr
4
2
0
2
W
3
1
14
10
L
Chang'e
Narley1
Chang'e
0
7
3
0.21
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,284
Damage
30,184
33,661
Taken
29,018
19,343
Mitigated
20,338
4,700
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,742
6,594
0
6,373
13,345
7,432
2,037
3,174
10,171
0
46,822
L
6,621
3,925
0
247
11,583
5,418
0
4,570
6,833
0
25,774
L
Jormungandr
HikingFluffy69
Jormungandr
4,947
1,479
0
1,384
10,477
9,336
36
6,519
3,721
21,676
0
W
6,548
352
0
2,557
10,343
10,578
323
3,621
6,722
21,999
0
L
Chang'e
Narley1
Chang'e
3,716
1,220
1,194
1,875
11,601
4,589
35
6,604
4,657
14,873
0
W
11,894
554
0
685
5,330
2,328
646
1,984
3,346
41,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
30,186
98
Minions Killed
149
0
Camps Cleared
0
579,603
Distance Traveled
666,397
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,127
844
62
5
0
262,150
1
L
Izanami
7,258
605
56
5
0
175,802
0
L
Jormungandr
9,120
760
27
2
0
229,813
3
W
Ares
10,332
861
13
1
0
229,887
2
L
Chang'e
7,149
596
15
1
0
173,988
3
W
Zeus
9,727
811
74
6
0
174,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role