Player Matchup

Charybdis
Charybdis
AGWEBHJKLMNOU
Charybdis
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 21L
1,458 Elo+
Party 1
Arachne
Arachne
Rebelreaper777
Arachne
Level 87
God Stats
7W - 9L
1,091 SR
Queue Stats
71W - 76L
1,443 Elo+
Party 1
Atlas
Atlas
capchief
Atlas
Level 23
God Stats
14W - 4L
1,922 SR
Queue Stats
29W - 24L
1,454 Elo+
Party 1
Anubis
Anubis
intoxiicator
Anubis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,657 Elo+
Party 1
Tyr
Tyr
zeronokami
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,508 Elo+
Party 1
Team Averages
Level 49
1,502 SR
1,504 Elo+

VS

Team Averages
Level 63
1,453 SR
1,449 Elo+
Ao Kuang
Ao Kuang
MomsOnlyfans
Ao Kuang
Level 60
God Stats
12W - 12L
1,510 SR
Queue Stats
130W - 144L
1,458 Elo+
Solo
Nemesis
Nemesis
SamuelLDraxin
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,639 Elo+
Party 3
Baron Samedi
Baron Samedi
crankmyplank
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 161L
1,452 Elo+
Party 3
Hou Yi
Hou Yi
davidc19
Hou Yi
Level 126
God Stats
0W - 1L
1,303 SR
Queue Stats
93W - 113L
1,459 Elo+
Party 2
Atlas
Atlas
kosmikVZ
Atlas
Level 20
God Stats
4W - 6L
1,450 SR
Queue Stats
7W - 18L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AGWEBHJKLMNOU
Charybdis
20
8 / 4 / 10
15,718
542
23,856
25,187
13,357
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
21 / 3 / 12
18,598
641
40,928
36,657
21,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
capchief
Atlas
20
5 / 2 / 22
15,272
527
18,260
41,346
63,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
20
10 / 6 / 16
16,597
572
32,146
21,135
12,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 6 / 13
15,016
518
21,359
35,252
42,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MomsOnlyfans
Ao Kuang
17
5 / 12 / 3
12,483
430
18,001
35,006
29,729
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
19
8 / 9 / 5
12,926
446
26,781
38,258
16,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
crankmyplank
Baron Samedi
19
5 / 12 / 4
13,583
468
15,407
32,650
15,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
davidc19
Hou Yi
18
3 / 8 / 1
11,695
403
20,498
27,265
14,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
kosmikVZ
Atlas
17
0 / 8 / 4
11,519
397
10,440
34,193
47,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
38
49
Kills
21
21
Deaths
49
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AGWEBHJKLMNOU
Charybdis
8
4
10
3.25
L
Ao Kuang
MomsOnlyfans
Ao Kuang
5
12
3
0.54
W
21
3
12
9
L
Nemesis
8
9
5
1.17
W
Atlas
capchief
Atlas
5
2
22
8
L
Baron Samedi
crankmyplank
Baron Samedi
5
12
4
0.58
L
Hou Yi
davidc19
Hou Yi
3
8
1
0.44
W
Anubis
10
6
16
3
L
Atlas
kosmikVZ
Atlas
0
8
4
0.25
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,549
Damage
91,127
159,577
Taken
167,372
153,062
Mitigated
123,387
73,591
Healing
34,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AGWEBHJKLMNOU
Charybdis
23,856
12,614
0
12,990
25,187
13,357
4,739
8,046
17,141
0
137,094
L
Ao Kuang
MomsOnlyfans
Ao Kuang
18,001
3,780
0
9,576
35,006
29,729
187
5,859
29,147
72,214
0
W
40,928
31,136
0
17,729
36,657
21,048
4,883
9,271
27,386
0
196,183
L
Nemesis
26,781
15,288
0
9,983
38,258
16,637
0
12,435
25,823
0
110,706
W
Atlas
capchief
Atlas
18,260
7,277
249
15,855
41,346
63,834
1,812
8,285
33,061
50,642
2,053
L
Baron Samedi
crankmyplank
Baron Samedi
15,407
447
796
5,795
32,650
15,385
1,064
16,126
16,524
89,405
0
L
Hou Yi
davidc19
Hou Yi
20,498
12,200
0
4,640
27,265
14,239
1,185
4,211
23,054
0
105,641
W
Anubis
32,146
865
0
10,595
21,135
12,379
3,087
10,476
10,659
133,560
0
L
Atlas
kosmikVZ
Atlas
10,440
5,026
0
3,261
34,193
47,397
123
11,604
22,589
45,819
0
W
21,359
4,230
0
16,173
35,252
42,444
4,102
10,955
24,297
0
99,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,201
Gold Earned
62,206
747
Minions Killed
567
0
Camps Cleared
0
2,634,347
Distance Traveled
2,225,992
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,718
542
198
7
0
498,398
0
L
Ao Kuang
12,483
430
110
4
0
419,569
5
W
Arachne
18,598
641
204
7
0
649,812
0
L
Nemesis
12,926
446
135
5
0
548,125
7
W
Atlas
15,272
527
43
1
0
534,440
4
L
Baron Samedi
13,583
468
136
5
0
376,521
1
L
Hou Yi
11,695
403
138
5
0
412,013
2
W
Anubis
16,597
572
177
6
0
449,306
0
L
Atlas
11,519
397
48
2
0
469,764
3
W
Tyr
15,016
518
125
4
0
502,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role