Player Matchup

Nu Wa
Nu Wa
GeneralizedMale
Nu Wa
Level 62
God Stats
47W - 39L
1,503 SR
Queue Stats
189W - 211L
1,433 Elo+
Solo
Khepri
Khepri
MoonlitPrairie1
Khepri
Level 52
God Stats
10W - 14L
1,395 SR
Queue Stats
119W - 152L
1,307 Elo+
Party 2
Cerberus
Cerberus
ProdSwanson
Cerberus
Level 40
God Stats
15W - 20L
1,357 SR
Queue Stats
70W - 93L
1,290 Elo+
Party 2
Loki
Loki
WeebleWobble2020
Loki
Level 67
God Stats
2W - 7L
1,215 SR
Queue Stats
64W - 82L
1,384 Elo+
Solo
Chiron
Chiron
zfeelvnzla
Chiron
Level 63
God Stats
1W - 2L
1,479 SR
Queue Stats
29W - 41L
1,366 Elo+
Solo
Team Averages
Level 57
1,390 SR
1,356 Elo+

VS

Team Averages
Level 58
1,405 SR
1,317 Elo+
Bellona
Bellona
MythicMatty
Bellona
Level 67
God Stats
4W - 3L
1,352 SR
Queue Stats
7W - 10L
1,274 Elo+
Solo
Ne Zha
Ne Zha
Papimoy99
Ne Zha
Level 66
God Stats
11W - 6L
1,406 SR
Queue Stats
119W - 148L
1,313 Elo+
Party 1
Poseidon
Poseidon
TheD3m0nK1n9
Poseidon
Level 42
God Stats
1W - 2L
1,264 SR
Queue Stats
24W - 38L
1,321 Elo+
Solo
Hun Batz
Hun Batz
b00lenciaga
Hun Batz
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 114L
1,309 Elo+
Party 1
Hercules
Hercules
dubstepdood
Hercules
Level 86
God Stats
13W - 9L
1,500 SR
Queue Stats
32W - 30L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 5
13,096
485
18,829
17,973
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 4
10,882
403
7,273
25,887
36,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
ProdSwanson
Cerberus
19
3 / 7 / 3
12,735
472
20,319
26,281
21,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 2 / 2
14,928
553
15,665
25,885
11,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
zfeelvnzla
Chiron
16
0 / 6 / 3
10,142
376
11,723
24,693
8,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MythicMatty
Bellona
20
5 / 4 / 0
13,813
512
12,666
21,577
21,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Papimoy99
Ne Zha
20
6 / 4 / 5
12,264
454
25,443
23,777
11,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TheD3m0nK1n9
Poseidon
20
9 / 6 / 1
15,249
565
17,850
19,889
8,715
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
b00lenciaga
Hun Batz
20
3 / 3 / 4
12,732
472
8,442
22,526
9,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
dubstepdood
Hercules
20
3 / 0 / 7
13,221
490
15,244
23,720
22,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
16
Kills
26
26
Deaths
17
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
1
4
4
0.75
W
Bellona
MythicMatty
Bellona
5
4
0
1.25
W
Ne Zha
Papimoy99
Ne Zha
6
4
5
2.13
L
Cerberus
ProdSwanson
Cerberus
3
7
3
0.64
W
Poseidon
TheD3m0nK1n9
Poseidon
9
6
1
1.58
L
9
2
2
5
W
Hun Batz
b00lenciaga
Hun Batz
3
3
4
1.67
W
Hercules
dubstepdood
Hercules
3
0
7
6.5
L
Chiron
zfeelvnzla
Chiron
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,809
Damage
79,645
120,719
Taken
111,489
85,262
Mitigated
74,312
24,668
Healing
29,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,829
2,409
116
872
17,973
7,221
37
9,670
8,303
121,509
0
L
7,273
321
588
2,939
25,887
36,819
196
2,104
23,783
31,033
0
W
Bellona
MythicMatty
Bellona
12,666
5,079
0
4,839
21,577
21,591
1,650
10,807
10,770
0
100,245
W
Ne Zha
Papimoy99
Ne Zha
25,443
6,271
0
7,087
23,777
11,775
2,483
7,238
16,539
0
110,957
L
Cerberus
ProdSwanson
Cerberus
20,319
1,022
119
5,992
26,281
21,244
1,181
3,846
22,435
98,699
0
W
Poseidon
TheD3m0nK1n9
Poseidon
17,850
2,432
0
3,825
19,889
8,715
299
9,167
10,722
163,452
0
L
15,665
4,873
0
8,644
25,885
11,936
0
2,230
23,655
0
139,378
W
Hun Batz
b00lenciaga
Hun Batz
8,442
2,088
0
6,783
22,526
9,765
2,015
9,233
13,293
0
99,549
W
Hercules
dubstepdood
Hercules
15,244
6,120
0
7,032
23,720
22,466
646
9,976
13,744
0
75,343
L
Chiron
zfeelvnzla
Chiron
11,723
5,449
562
4,836
24,693
8,042
83
0
24,612
0
90,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,783
Gold Earned
67,279
706
Minions Killed
806
0
Camps Cleared
0
2,397,594
Distance Traveled
2,596,394
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,096
485
164
6
0
416,517
1
L
Khepri
10,882
403
34
1
0
525,838
5
W
Bellona
13,813
512
162
6
0
505,608
0
W
Ne Zha
12,264
454
137
5
0
529,004
2
L
Cerberus
12,735
472
204
8
0
479,808
1
W
Poseidon
15,249
565
251
9
0
475,817
16
L
Loki
14,928
553
180
7
0
515,710
2
W
Hun Batz
12,732
472
140
5
0
572,706
5
W
Hercules
13,221
490
116
4
0
513,259
7
L
Chiron
10,142
376
124
5
0
459,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role