Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Escanor661
Chiron
Level 128
God Stats
11W - 8L
1,587 SR
Queue Stats
84W - 93L
1,469 Elo+
Party 2
Scylla
Scylla
LGN Mexican
Scylla
Level 149
God Stats
0W - 2L
1,548 SR
Queue Stats
125W - 167L
1,464 Elo+
Party 2
Team Averages
Level 146
1,545 SR
1,478 Elo+

VS

Team Averages
Level 117
1,497 SR
1,299 Elo+
Eset
Eset
Alexa8ooty
Eset
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 38L
1,286 Elo+
Party 1
Athena
Athena
BLOODYAYY NULL
Athena
Level 146
God Stats
1W - 0L
1,785 SR
Queue Stats
39W - 49L
1,268 Elo+
Party 1
Neith
Neith
xDanx77
Neith
Level 105
God Stats
6W - 10L
1,204 SR
Queue Stats
16W - 19L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
0 / 2 / 1
8,317
594
4,060
9,042
3,906
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Escanor661
Chiron
14
1 / 2 / 0
8,628
616
6,640
7,224
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
14
0 / 2 / 0
8,394
600
6,242
8,115
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
9,600
686
6,652
5,201
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 0 / 5
9,728
695
2,723
12,525
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
xDanx77
Neith
16
4 / 0 / 2
10,100
721
10,854
7,894
3,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
1
0.25
W
2
1
4
4
W
0
0
5
2.5
L
Chiron
Escanor661
Chiron
1
2
0
0.5
L
Scylla
0
2
0
0
W
Neith
xDanx77
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,942
Damage
20,229
24,381
Taken
25,620
9,805
Mitigated
22,043
4,752
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,060
211
0
1,018
9,042
3,906
0
2,733
6,309
0
20,788
W
6,652
537
538
1,054
5,201
2,689
379
1,533
3,668
34,199
0
W
2,723
821
0
2,939
12,525
15,768
40
3,295
9,230
9,675
0
L
Chiron
Escanor661
Chiron
6,640
2,045
1,261
2,223
7,224
2,979
0
3,529
3,695
0
33,294
L
Scylla
6,242
665
0
250
8,115
2,920
0
3,169
4,946
34,256
0
W
Neith
xDanx77
Neith
10,854
5,501
0
2,717
7,894
3,586
1,717
1,479
6,415
0
54,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
29,428
154
Minions Killed
171
0
Camps Cleared
0
647,558
Distance Traveled
739,151
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,317
594
29
2
0
245,706
0
W
Eset
9,600
686
61
4
0
246,350
2
W
Athena
9,728
695
14
1
0
272,450
1
L
Chiron
8,628
616
63
5
0
174,348
0
L
Scylla
8,394
600
62
4
0
227,504
1
W
Neith
10,100
721
96
7
0
220,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role