Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CatchAVib3
Odin
Level 156
God Stats
2W - 0L
1,742 SR
Queue Stats
24W - 10L
1,639 Elo+
Party 1
Lancelot
Lancelot
NightinxGale
Lancelot
Level 88
God Stats
4W - 0L
1,698 SR
Queue Stats
28W - 12L
1,641 Elo+
Party 1
Team Averages
Level 123
1,647 SR
1,594 Elo+

VS

Team Averages
Level 89
1,445 SR
1,387 Elo+
Bastet
Bastet
Boom Bep HD
Bastet
Level 92
God Stats
2W - 2L
1,473 SR
Queue Stats
66W - 99L
1,339 Elo+
Solo
Hou Yi
Hou Yi
DiosAndrade
Hou Yi
Level 69
God Stats
1W - 7L
1,366 SR
Queue Stats
9W - 21L
1,334 Elo+
Solo
Sol
Sol
KyomiSeasons
Sol
Level 107
God Stats
6W - 3L
1,496 SR
Queue Stats
202W - 169L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
7 / 1 / 9
12,317
770
15,233
14,189
11,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 14
11,469
717
15,667
16,252
17,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
NightinxGale
Lancelot
18
7 / 1 / 8
11,839
740
11,972
12,657
6,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
0 / 8 / 1
9,083
568
6,509
17,817
7,073
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
17
2 / 3 / 1
10,470
654
11,425
13,748
6,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 2
9,327
583
11,326
15,256
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
16
Kills
3
3
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
9
11.5
L
Bastet
0
8
1
0.06
W
2
1
14
9
L
Hou Yi
2
3
1
0.83
L
1
5
2
0.4
W
Lancelot
NightinxGale
Lancelot
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,872
Damage
29,260
43,098
Taken
46,821
36,284
Mitigated
19,086
12,805
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,233
674
0
8,254
14,189
11,634
1,106
4,058
10,131
64,518
0
L
Bastet
6,509
960
0
3,179
17,817
7,073
0
6,446
10,747
0
27,515
W
15,667
1,464
0
3,556
16,252
17,726
248
3,817
12,435
248
58,401
L
Hou Yi
11,425
3,349
0
1,734
13,748
6,022
929
3,094
10,326
0
49,342
L
11,326
1,891
71
2,508
15,256
5,991
215
5,891
8,943
27,333
0
W
Lancelot
NightinxGale
Lancelot
11,972
1,304
0
995
12,657
6,924
940
3,806
8,851
0
42,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
28,880
236
Minions Killed
161
0
Camps Cleared
0
1,005,943
Distance Traveled
821,084
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,317
770
112
7
0
316,678
6
L
Bastet
9,083
568
51
3
0
276,716
2
W
Odin
11,469
717
64
4
0
317,477
6
L
Hou Yi
10,470
654
74
5
0
270,261
2
L
Sol
9,327
583
36
2
0
274,107
1
W
Lancelot
11,839
740
60
4
0
371,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role