Player Matchup

Eset
Eset
Iamtehnight
Eset
Level 82
God Stats
60W - 45L
1,591 SR
Queue Stats
60W - 45L
1,570 Elo+
Party 2
King Arthur
King Arthur
Shoebaguette
King Arthur
Level 57
God Stats
7W - 6L
1,558 SR
Queue Stats
85W - 70L
1,533 Elo+
Party 2
Geb
Geb
ipeter
Geb
Level 59
God Stats
44W - 32L
1,614 SR
Queue Stats
44W - 32L
1,599 Elo+
Party 2
Hun Batz
Hun Batz
theROOK37
Hun Batz
Level 68
God Stats
61W - 45L
1,602 SR
Queue Stats
67W - 55L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
tomdemoo123
Heimdallr
Level 68
God Stats
21W - 9L
1,702 SR
Queue Stats
58W - 42L
1,588 Elo+
Party 2
Team Averages
Level 67
1,614 SR
1,563 Elo+

VS

Team Averages
Level 152
1,503 SR
1,501 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Champmaul
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Dovacita
Nu Wa
Level 158
God Stats
25W - 29L
1,513 SR
Queue Stats
174W - 163L
1,558 Elo+
Party 1
Maui
Maui
Ech0Link
Maui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 204L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,073
504
10,372
6,159
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Shoebaguette
King Arthur
17
3 / 0 / 3
10,825
601
8,905
13,776
14,416
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
ipeter
Geb
13
0 / 0 / 8
8,348
464
2,390
8,665
6,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
theROOK37
Hun Batz
18
5 / 0 / 6
10,089
561
9,150
10,612
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
tomdemoo123
Heimdallr
17
4 / 0 / 2
10,129
563
10,489
9,080
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
0 / 5 / 0
8,401
467
5,755
15,521
7,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
 
Horus
12
0 / 1 / 0
7,567
420
2,788
11,421
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
Champmaul
Freya
13
0 / 3 / 0
7,629
424
4,998
14,924
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Dovacita
Nu Wa
12
1 / 4 / 0
7,370
409
6,226
10,501
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
14
0 / 2 / 1
8,173
454
3,646
12,287
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
15
Kills
1
1
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
0
0
L
Horus
 
Horus
0
1
0
0
L
Freya
Champmaul
Freya
0
3
0
0
L
Nu Wa
Dovacita
Nu Wa
1
4
0
0.25
L
Maui
0
2
1
0.25
W
3
1
3
4.5
W
King Arthur
Shoebaguette
King Arthur
3
0
3
4.5
W
Geb
ipeter
Geb
0
0
8
4
W
Hun Batz
theROOK37
Hun Batz
5
0
6
8
W
Heimdallr
tomdemoo123
Heimdallr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,306
Damage
23,413
48,292
Taken
64,654
33,232
Mitigated
32,554
18,197
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,755
1,414
0
3,758
15,521
7,079
1,230
1,162
14,269
0
79,131
L
Horus
 
Horus
2,788
1,258
1,600
4,366
11,421
10,164
0
2,299
9,020
0
29,273
L
Freya
Champmaul
Freya
4,998
1,862
0
4,862
14,924
5,476
0
658
14,242
60,803
0
L
Nu Wa
Dovacita
Nu Wa
6,226
1,928
0
1,709
10,501
3,656
0
5,547
4,574
55,063
0
L
Maui
3,646
573
0
3,955
12,287
6,179
0
2,318
9,779
64,305
0
W
10,372
311
247
1,297
6,159
3,161
0
4,283
1,876
76,385
0
W
King Arthur
Shoebaguette
King Arthur
8,905
1,647
0
2,092
13,776
14,416
0
1,714
12,062
0
91,395
W
Geb
ipeter
Geb
2,390
271
2,852
2,582
8,665
6,385
30
3,475
5,190
17,527
0
W
Hun Batz
theROOK37
Hun Batz
9,150
2,514
0
5,042
10,612
5,414
0
2,665
7,947
0
113,906
W
Heimdallr
tomdemoo123
Heimdallr
10,489
4,917
0
4,085
9,080
3,856
1,547
2,947
6,133
0
85,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,464
Gold Earned
39,140
648
Minions Killed
480
0
Camps Cleared
0
1,869,895
Distance Traveled
1,780,876
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,401
467
128
7
0
350,071
1
L
Horus
7,567
420
35
2
0
421,968
3
L
Freya
7,629
424
97
5
0
312,656
6
L
Nu Wa
7,370
409
93
5
0
317,087
10
L
Maui
8,173
454
127
7
0
379,094
0
W
Eset
9,073
504
140
8
0
361,501
4
W
King Arthur
10,825
601
169
9
0
361,658
6
W
Geb
8,348
464
31
2
0
356,079
0
W
Hun Batz
10,089
561
161
9
0
438,477
10
W
Heimdallr
10,129
563
147
8
0
352,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role