Player Matchup

Danzaburou
Danzaburou
Cenpai
Danzaburou
Level 4
God Stats
2W - 0L
1,804 SR
Queue Stats
3W - 6L
1,647 Elo+
Party 1
Ah Puch
Ah Puch
EclipseViperz
Ah Puch
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 10L
1,629 Elo+
Party 1
Bellona
Bellona
L0STS0L
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Soldier56789
Cthulhu
Level 92
God Stats
1W - 0L
1,731 SR
Queue Stats
17W - 11L
1,672 Elo+
Party 1
Ymir
Ymir
Zenniii
Ymir
Level 38
God Stats
5W - 1L
1,847 SR
Queue Stats
5W - 5L
1,797 Elo+
Party 1
Team Averages
Level 48
1,676 SR
1,639 Elo+

VS

Team Averages
Level 119
1,451 SR
1,417 Elo+
Hun Batz
Hun Batz
Abating
Hun Batz
Level 160
God Stats
4W - 2L
1,518 SR
Queue Stats
400W - 450L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Kyvndrv
Zhong Kui
Level 88
God Stats
30W - 39L
1,428 SR
Queue Stats
101W - 133L
1,372 Elo+
Party 2
Yu Huang
Yu Huang
ViolentlyHappy69
Yu Huang
Level 143
God Stats
83W - 79L
1,502 SR
Queue Stats
399W - 416L
1,443 Elo+
Solo
Ishtar
Ishtar
erik b43
Ishtar
Level 65
God Stats
7W - 6L
1,326 SR
Queue Stats
100W - 136L
1,368 Elo+
Party 2
Mulan
Mulan
godlike_sheon
Mulan
Level 140
God Stats
48W - 62L
1,479 SR
Queue Stats
553W - 615L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cenpai
Danzaburou
20
18 / 7 / 25
17,312
1,443
37,792
20,781
11,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Puch
20
4 / 3 / 33
14,280
1,190
20,550
18,045
9,197
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
L0STS0L
Bellona
20
7 / 8 / 34
13,823
1,152
15,284
24,735
25,876
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Soldier56789
Cthulhu
20
12 / 4 / 33
15,645
1,304
22,011
27,826
35,406
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
Zenniii
Ymir
20
5 / 4 / 33
13,449
1,121
13,671
30,246
19,808
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Abating
Hun Batz
19
4 / 10 / 9
12,488
1,041
12,960
20,817
11,302
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Kyvndrv
Zhong Kui
19
7 / 13 / 11
14,011
1,168
22,716
27,090
21,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 4 / 15
15,348
1,279
28,050
16,584
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
erik b43
Ishtar
20
6 / 11 / 13
14,343
1,195
24,298
24,059
13,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 8 / 20
14,056
1,171
26,252
28,197
39,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

204
Kill Participation
94
46
Kills
26
26
Deaths
46
158
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Abating
Hun Batz
4
10
9
0.85
W
Danzaburou
Cenpai
Danzaburou
18
7
25
4.36
W
Ah Puch
4
3
33
6.83
L
Zhong Kui
Kyvndrv
Zhong Kui
7
13
11
0.96
W
Bellona
L0STS0L
Bellona
7
8
34
3
W
Cthulhu
Soldier56789
Cthulhu
12
4
33
7.13
L
7
4
15
3.63
W
Ymir
Zenniii
Ymir
5
4
33
5.38
L
Ishtar
erik b43
Ishtar
6
11
13
1.14
L
2
8
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,308
Damage
114,276
121,633
Taken
116,747
101,364
Mitigated
94,107
27,641
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Abating
Hun Batz
12,960
3,335
0
0
20,817
11,302
0
9,565
11,252
0
27,530
W
Danzaburou
Cenpai
Danzaburou
37,792
27,249
0
5,741
20,781
11,077
0
8,864
11,718
0
61,522
W
Ah Puch
20,550
2,418
1,408
6,756
18,045
9,197
0
6,017
11,822
60,195
0
L
Zhong Kui
Kyvndrv
Zhong Kui
22,716
643
0
3,707
27,090
21,671
0
14,033
13,057
40,261
0
W
Bellona
L0STS0L
Bellona
15,284
5,512
0
1,487
24,735
25,876
0
9,143
14,686
0
23,076
W
Cthulhu
Soldier56789
Cthulhu
22,011
1,923
4,595
5,627
27,826
35,406
0
12,927
14,456
42,672
0
L
28,050
1,777
0
1,000
16,584
8,927
0
10,131
6,453
72,314
0
W
Ymir
Zenniii
Ymir
13,671
2,134
626
1,401
30,246
19,808
0
14,084
15,882
20,422
0
L
Ishtar
erik b43
Ishtar
24,298
13,197
0
1,665
24,059
13,052
0
11,801
12,258
0
41,197
L
26,252
2,004
0
8,485
28,197
39,155
0
10,702
17,495
1,529
48,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,509
Gold Earned
70,246
235
Minions Killed
248
4
Camps Cleared
8
1,001,914
Distance Traveled
1,030,171
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,488
1,041
21
2
3
187,932
2
W
Danzaburou
17,312
1,443
43
4
2
175,971
0
W
Ah Puch
14,280
1,190
96
8
1
223,929
0
L
Zhong Kui
14,011
1,168
39
3
0
183,874
0
W
Bellona
13,823
1,152
13
1
1
185,865
0
W
Cthulhu
15,645
1,304
58
5
0
232,463
0
L
Yu Huang
15,348
1,279
106
9
0
236,225
0
W
Ymir
13,449
1,121
25
2
0
183,686
0
L
Ishtar
14,343
1,195
30
3
2
206,006
0
L
Mulan
14,056
1,171
52
4
3
216,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role