Player Matchup

Olorun
Olorun
Kilroo
Olorun
Level 64
God Stats
2W - 2L
1,291 SR
Queue Stats
195W - 248L
1,399 Elo+
Party 2
Izanami
Izanami
TarotMoon
Izanami
Level 96
God Stats
15W - 12L
1,476 SR
Queue Stats
345W - 406L
1,441 Elo+
Party 2
Mulan
Mulan
drumega300
Mulan
Level 155
God Stats
4W - 8L
1,479 SR
Queue Stats
19W - 26L
1,456 Elo+
Party 1
Artio
Artio
frhobbz
Artio
Level 29
God Stats
1W - 2L
1,291 SR
Queue Stats
47W - 80L
1,308 Elo+
Party 2
Nemesis
Nemesis
panconpaltaysal
Nemesis
Level 63
God Stats
0W - 2L
1,317 SR
Queue Stats
41W - 45L
1,484 Elo+
Party 1
Team Averages
Level 81
1,371 SR
1,418 Elo+

VS

Team Averages
Level 108
1,531 SR
1,473 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CaptMrDrSir
Thanatos
Level 99
God Stats
8W - 6L
1,520 SR
Queue Stats
319W - 331L
1,474 Elo+
Party 3
Anubis
Anubis
HEHE4LIFE
Anubis
Level 154
God Stats
34W - 25L
1,632 SR
Queue Stats
103W - 112L
1,461 Elo+
Solo
Rama
Rama
chacha14
Rama
Level 49
God Stats
4W - 5L
1,546 SR
Queue Stats
99W - 103L
1,430 Elo+
Party 3
Agni
Agni
hakmak25
Agni
Level 80
God Stats
2W - 0L
1,458 SR
Queue Stats
54W - 39L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kilroo
Olorun
16
3 / 4 / 5
10,227
487
12,087
16,464
6,670
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Izanami
TarotMoon
Izanami
17
2 / 4 / 9
10,474
499
12,260
19,966
7,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
16
6 / 4 / 1
11,086
528
10,286
17,651
15,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
frhobbz
Artio
14
2 / 2 / 7
8,453
403
7,346
14,931
8,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
6 / 3 / 6
10,294
490
8,969
18,108
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 4 / 5
10,990
523
11,815
18,312
11,916
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
CaptMrDrSir
Thanatos
17
9 / 5 / 4
11,697
557
15,820
22,490
11,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
HEHE4LIFE
Anubis
20
1 / 3 / 4
12,121
577
5,777
11,869
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
15
1 / 4 / 8
9,817
467
5,787
15,041
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
17
2 / 3 / 4
11,176
532
22,298
14,976
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
19
Kills
17
17
Deaths
19
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
5
1.63
W
Thanatos
CaptMrDrSir
Thanatos
9
5
4
2.2
W
Anubis
HEHE4LIFE
Anubis
1
3
4
1
L
Olorun
Kilroo
Olorun
3
4
5
1.38
L
Izanami
TarotMoon
Izanami
2
4
9
1.63
W
Rama
1
4
8
1.25
L
Mulan
6
4
1
1.63
L
Artio
frhobbz
Artio
2
2
7
2.75
W
Agni
2
3
4
1.33
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,948
Damage
61,497
87,120
Taken
82,688
44,302
Mitigated
41,516
28,149
Healing
36,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,815
1,783
0
5,126
18,312
11,916
930
5,685
12,143
0
66,179
W
Thanatos
CaptMrDrSir
Thanatos
15,820
4,163
0
17,283
22,490
11,649
0
3,267
19,039
0
87,522
W
Anubis
HEHE4LIFE
Anubis
5,777
383
252
4,116
11,869
6,090
1,619
609
11,260
124,468
0
L
Olorun
Kilroo
Olorun
12,087
7,458
59
6,067
16,464
6,670
0
8,415
8,049
67,499
0
L
Izanami
TarotMoon
Izanami
12,260
6,479
357
7,433
19,966
7,761
724
5,521
14,445
0
105,318
W
Rama
5,787
4,216
0
6,596
15,041
5,537
504
3,033
11,774
0
57,679
L
Mulan
10,286
2,100
0
5,594
17,651
15,309
1,050
4,308
13,343
101
69,621
L
Artio
frhobbz
Artio
7,346
736
1,909
6,151
14,931
8,484
380
6,272
8,659
20,053
1,003
W
Agni
22,298
1,344
0
3,326
14,976
6,324
0
6,823
7,961
101,759
0
L
8,969
3,336
0
579
18,108
6,078
0
3,935
14,173
0
73,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,534
Gold Earned
55,801
521
Minions Killed
672
0
Camps Cleared
0
1,937,568
Distance Traveled
1,886,857
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,990
523
94
4
0
352,968
4
W
Thanatos
11,697
557
104
5
0
423,209
4
W
Anubis
12,121
577
210
10
0
363,510
3
L
Olorun
10,227
487
110
5
0
363,149
3
L
Izanami
10,474
499
154
7
0
366,117
6
W
Rama
9,817
467
91
4
0
367,447
6
L
Mulan
11,086
528
126
6
0
323,804
6
L
Artio
8,453
403
36
2
0
402,196
1
W
Agni
11,176
532
173
8
0
379,723
3
L
Nemesis
10,294
490
95
5
0
482,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role