Player Matchup

Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze II
 
Horus
Bronze II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
Corsaryio
Hun Batz
Silver I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,585 MMR
Solo
Agni
Agni
Gold III
Tyrmentor
Agni
Gold III
Level 125
God Stats
26W - 22L
1,626 SR
Queue Stats
107W - 104L
1,786 MMR
Solo
Izanami
Izanami
Gold II
sBlessd
Izanami
Gold II
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 20L
1,754 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,525 SR
1,625 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,499 SR
1,306 MMR
Medusa
Medusa
Bronze V
 
Medusa
Bronze V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
Crepydoor07
Thoth
Silver I
Level 148
God Stats
12W - 19L
1,405 SR
Queue Stats
231W - 236L
1,220 MMR
Party 1
Mercury
Mercury
Diamond IV
Oldou
Mercury
Diamond IV
Level 138
God Stats
2W - 2L
1,665 SR
Queue Stats
40W - 29L
2,168 MMR
Solo
Bellona
Bellona
Gold V
Perifal02
Bellona
Gold V
Level 147
God Stats
6W - 6L
1,540 SR
Queue Stats
178W - 178L
1,282 MMR
Party 1
Maui
Maui
Bronze I
Tmzs
Maui
Bronze I
Level 126
God Stats
7W - 12L
1,386 SR
Queue Stats
328W - 352L
361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 1
5,793
579
2,967
6,090
3,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
 
Horus
9
2 / 1 / 4
5,344
534
2,832
5,934
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Corsaryio
Hun Batz
11
4 / 1 / 4
6,606
661
5,910
6,340
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
11
3 / 1 / 3
6,897
690
4,239
4,766
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
sBlessd
Izanami
12
9 / 0 / 0
7,266
727
7,952
6,317
2,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Yu HuangLancelotTsukuyomiNemesis

VS

Bans
KaliTyrHadesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 6 / 1
4,775
478
3,149
8,294
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
1 / 5 / 1
5,038
504
3,265
5,506
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Oldou
Mercury
7
0 / 5 / 1
4,533
453
2,966
8,384
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Perifal02
Bellona
10
1 / 1 / 0
5,940
594
5,876
6,463
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maui
Tmzs
Maui
7
1 / 1 / 1
4,791
479
1,664
5,290
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
3
3
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Horus
 
Horus
2
1
4
4
L
Medusa
 
Medusa
0
6
1
0.08
W
Hun Batz
Corsaryio
Hun Batz
4
1
4
6
L
1
5
1
0.3
L
Mercury
Oldou
Mercury
0
5
1
0.1
L
Bellona
Perifal02
Bellona
1
1
0
1
L
Maui
Tmzs
Maui
1
1
1
1.5
W
Agni
3
1
3
4.5
W
Izanami
sBlessd
Izanami
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
16,920
29,447
Taken
33,937
12,710
Mitigated
14,673
14,760
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,967
447
83
3,894
6,090
3,193
491
415
5,675
42,647
0
W
Horus
 
Horus
2,832
1,317
848
1,678
5,934
3,118
208
1,388
4,546
0
8,380
L
Medusa
 
Medusa
3,149
1,554
0
750
8,294
1,795
0
0
8,153
0
26,859
W
Hun Batz
Corsaryio
Hun Batz
5,910
2,731
0
2,998
6,340
2,633
0
1,326
5,014
0
43,756
L
3,265
248
0
0
5,506
1,820
0
2,572
2,899
30,421
0
L
Mercury
Oldou
Mercury
2,966
941
0
400
8,384
2,482
0
1,667
6,679
0
21,854
L
Bellona
Perifal02
Bellona
5,876
2,624
0
2,377
6,463
6,074
0
2,529
3,813
0
42,631
L
Maui
Tmzs
Maui
1,664
390
0
1,918
5,290
2,502
0
438
4,682
12,892
0
W
Agni
4,239
333
0
1,021
4,766
1,712
874
1,526
3,240
49,589
0
W
Izanami
sBlessd
Izanami
7,952
5,527
0
4,238
6,317
2,054
613
274
6,043
0
56,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,906
Gold Earned
25,077
382
Minions Killed
265
0
Camps Cleared
0
1,002,848
Distance Traveled
947,824
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,793
579
87
9
0
191,916
3
W
Horus
5,344
534
15
2
0
215,224
2
L
Medusa
4,775
478
50
5
0
179,987
3
W
Hun Batz
6,606
661
90
9
0
215,087
4
L
Thoth
5,038
504
64
6
0
177,627
0
L
Mercury
4,533
453
36
4
0
182,968
0
L
Bellona
5,940
594
94
9
0
203,829
3
L
Maui
4,791
479
21
2
0
203,413
3
W
Agni
6,897
690
97
10
0
198,244
4
W
Izanami
7,266
727
93
9
0
182,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role