Player Matchup

Xing Tian
Xing Tian
DedicatedRoyal
Xing Tian
Level 95
God Stats
2W - 3L
1,317 SR
Queue Stats
123W - 90L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
DedicatedRush
Kuzenbo
Level 128
God Stats
1W - 1L
1,520 SR
Queue Stats
166W - 130L
1,493 Elo+
Party 1
Ymir
Ymir
DedicatedSnipez
Ymir
Level 143
God Stats
22W - 10L
1,716 SR
Queue Stats
120W - 91L
1,568 Elo+
Party 1
Team Averages
Level 122
1,518 SR
1,499 Elo+

VS

Team Averages
Level 105
1,612 SR
1,691 Elo+
Thor
Thor
BenOverNRage
Thor
Level 29
God Stats
76W - 17L
1,764 SR
Queue Stats
163W - 40L
1,821 Elo+
Party 2
Maui
Maui
Gods CRONUS
Maui
Level 145
God Stats
4W - 6L
1,259 SR
Queue Stats
161W - 201L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Itzrailingtime
Baron Samedi
Level 142
God Stats
97W - 39L
1,812 SR
Queue Stats
142W - 57L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DedicatedRoyal
Xing Tian
14
0 / 4 / 2
9,565
638
8,556
21,136
22,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
14
2 / 8 / 1
9,585
639
11,221
21,083
20,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 8 / 0
9,585
639
7,405
22,758
21,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 12
11,123
742
18,860
15,001
10,619
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 1 / 13
10,825
722
8,604
17,505
17,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Itzrailingtime
Baron Samedi
18
11 / 0 / 9
12,240
816
28,244
12,665
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
4
Kills
20
20
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
Xing Tian
DedicatedRoyal
Xing Tian
0
4
2
0.25
L
Kuzenbo
2
8
1
0.31
L
2
8
0
0.25
W
4
1
13
10.5
W
Baron Samedi
Itzrailingtime
Baron Samedi
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,182
Damage
55,708
64,977
Taken
45,171
64,497
Mitigated
35,670
3,548
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,860
4,212
0
2,012
15,001
10,619
838
9,954
5,047
0
50,812
L
Xing Tian
DedicatedRoyal
Xing Tian
8,556
687
0
1,090
21,136
22,180
0
11,913
9,223
26,043
0
L
Kuzenbo
11,221
3,822
0
250
21,083
20,685
114
10,793
10,290
33,640
0
L
7,405
828
0
2,208
22,758
21,632
0
13,363
9,395
25,170
0
W
8,604
2,438
361
3,642
17,505
17,663
215
7,631
9,874
24,860
5,438
W
Baron Samedi
Itzrailingtime
Baron Samedi
28,244
3,242
7,244
6,776
12,665
7,388
730
9,654
3,011
80,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,735
Gold Earned
34,188
113
Minions Killed
194
0
Camps Cleared
0
683,692
Distance Traveled
782,031
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,123
742
66
4
0
257,163
0
L
Xing Tian
9,565
638
48
3
0
250,199
2
L
Kuzenbo
9,585
639
30
2
0
227,134
1
L
Ymir
9,585
639
35
2
0
206,359
0
W
Maui
10,825
722
45
3
0
258,576
4
W
Baron Samedi
12,240
816
83
6
0
266,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role