Player Matchup

Hun Batz
Hun Batz
BlondGlitter321
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,396 Elo+
Solo
Tyr
Tyr
Knel626
Tyr
Level 152
God Stats
3W - 0L
1,818 SR
Queue Stats
155W - 142L
1,516 Elo+
Party 2
Ares
Ares
theybanmeagain
Ares
Level 27
God Stats
1W - 0L
1,567 SR
Queue Stats
16W - 12L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
ultimate69
Gilgamesh
Level 125
God Stats
1W - 0L
1,965 SR
Queue Stats
27W - 18L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
wiost
Heimdallr
Level 129
God Stats
2W - 0L
1,735 SR
Queue Stats
94W - 104L
1,498 Elo+
Party 2
Team Averages
Level 92
1,717 SR
1,527 Elo+

VS

Team Averages
Level 110
1,478 SR
1,518 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GRimCReaPiN
Tsukuyomi
Level 160
God Stats
12W - 20L
1,311 SR
Queue Stats
963W - 994L
1,574 Elo+
Solo
Nu Wa
Nu Wa
H0L0gRaPHiiC
Nu Wa
Level 160
God Stats
15W - 10L
1,604 SR
Queue Stats
935W - 1,007L
1,542 Elo+
Solo
Hun Batz
Hun Batz
LocThaGOAT
Hun Batz
Level 60
God Stats
2W - 5L
1,348 SR
Queue Stats
281W - 287L
1,518 Elo+
Solo
Bacchus
Bacchus
SlatersLifeYT
Bacchus
Level 68
God Stats
1W - 1L
1,630 SR
Queue Stats
57W - 69L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
4 / 4 / 16
11,830
789
13,158
15,999
12,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
17
3 / 3 / 18
10,659
711
8,623
24,139
21,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 1 / 13
12,044
803
12,236
19,379
25,208
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ultimate69
Gilgamesh
19
7 / 3 / 17
12,359
824
15,024
19,607
28,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
wiost
Heimdallr
19
7 / 3 / 12
11,265
751
14,822
14,678
8,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
0 / 0 / 0
6,700
447
0
0
0
Tsukuyomi
GRimCReaPiN
Tsukuyomi
20
2 / 5 / 5
11,490
766
16,210
19,297
10,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 8 / 3
11,193
746
19,243
17,675
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
LocThaGOAT
Hun Batz
15
2 / 9 / 4
9,584
639
9,328
15,213
6,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
17
2 / 6 / 6
9,845
656
12,568
16,762
28,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
27
Kills
13
14
Deaths
28
76
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Hun Batz
4
4
16
3
L
Tsukuyomi
GRimCReaPiN
Tsukuyomi
2
5
5
0.9
L
7
8
3
1.06
W
Tyr
3
3
18
4
L
Hun Batz
LocThaGOAT
Hun Batz
2
9
4
0.44
L
Bacchus
2
6
6
0.83
W
6
1
13
12.5
W
Gilgamesh
ultimate69
Gilgamesh
7
3
17
5.17
W
Heimdallr
wiost
Heimdallr
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,863
Damage
57,349
93,802
Taken
68,947
96,435
Mitigated
53,177
31,136
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
13,158
2,094
3,157
2,568
15,999
12,675
1,916
5,010
10,989
0
41,903
L
Tsukuyomi
GRimCReaPiN
Tsukuyomi
16,210
1,919
11
6,000
19,297
10,600
0
4,167
14,647
0
44,679
L
19,243
6,476
302
2,099
17,675
8,027
0
2,667
14,813
37,429
0
W
Tyr
8,623
835
1,915
7,786
24,139
21,194
1,309
7,580
16,559
0
19,490
L
Hun Batz
LocThaGOAT
Hun Batz
9,328
1,715
346
91
15,213
6,358
0
1,411
13,551
0
16,423
L
Bacchus
12,568
594
679
2,663
16,762
28,192
0
3,991
12,085
22,153
0
W
12,236
403
2,201
5,268
19,379
25,208
0
7,642
11,737
20,562
0
W
Gilgamesh
ultimate69
Gilgamesh
15,024
3,397
2,106
3,289
19,607
28,766
382
5,507
14,100
0
27,536
W
Heimdallr
wiost
Heimdallr
14,822
5,768
1,138
1,708
14,678
8,592
3,548
6,072
8,606
0
43,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,157
Gold Earned
48,812
172
Minions Killed
134
0
Camps Cleared
0
1,479,347
Distance Traveled
1,101,252
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,700
447
0
0
0
0
0
W
Hun Batz
11,830
789
56
4
0
293,082
1
L
Tsukuyomi
11,490
766
68
5
0
339,172
1
L
Nu Wa
11,193
746
35
2
0
208,736
0
W
Tyr
10,659
711
22
1
0
292,843
1
L
Hun Batz
9,584
639
17
1
0
225,363
1
L
Bacchus
9,845
656
14
1
0
327,981
0
W
Ares
12,044
803
11
1
0
327,735
0
W
Gilgamesh
12,359
824
29
2
0
297,947
0
W
Heimdallr
11,265
751
54
4
0
267,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role