Player Matchup

Loki
Loki
DigitalSenpai313
Loki
Level 29
God Stats
2W - 5L
1,526 SR
Queue Stats
78W - 97L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
HakItOff
Sun Wukong
Level 96
God Stats
8W - 7L
1,584 SR
Queue Stats
18W - 19L
1,433 Elo+
Party 1
Anubis
Anubis
KILLASIN515
Anubis
Level 160
God Stats
24W - 30L
1,522 SR
Queue Stats
76W - 84L
1,477 Elo+
Solo
Charybdis
Charybdis
PixieStix33
Charybdis
Level 77
God Stats
28W - 30L
1,542 SR
Queue Stats
92W - 100L
1,516 Elo+
Solo
Sylvanus
Sylvanus
j-1-3-3-7
Sylvanus
Level 60
God Stats
5W - 2L
1,390 SR
Queue Stats
12W - 6L
1,490 Elo+
Party 1
Team Averages
Level 84
1,513 SR
1,472 Elo+

VS

Team Averages
Level 89
1,371 SR
1,417 Elo+
Ra
Ra
Fraley
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T0y0ta_0besienna
Ah Muzen Cab
Level 27
God Stats
1W - 3L
1,277 SR
Queue Stats
26W - 51L
1,379 Elo+
Party 2
Bacchus
Bacchus
elshakal
Bacchus
Level 129
God Stats
1W - 2L
1,446 SR
Queue Stats
31W - 28L
1,466 Elo+
Solo
Guan Yu
Guan Yu
r3v4nch4dos
Guan Yu
Level 160
God Stats
13W - 23L
1,360 SR
Queue Stats
491W - 554L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
yoloswaGGG833
Tsukuyomi
Level 45
God Stats
0W - 4L
1,271 SR
Queue Stats
41W - 54L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 3
10,370
741
6,959
7,845
3,393
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
HakItOff
Sun Wukong
19
7 / 1 / 8
11,631
831
17,205
16,897
15,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
17
5 / 5 / 2
10,606
758
10,848
13,042
6,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
PixieStix33
Charybdis
17
3 / 1 / 4
10,404
743
13,598
11,666
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
j-1-3-3-7
Sylvanus
16
1 / 1 / 8
9,509
679
6,348
14,078
14,950
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
2 / 5 / 2
10,760
769
11,221
12,520
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
T0y0ta_0besienna
Ah Muzen Cab
16
0 / 3 / 4
9,603
686
10,925
13,214
5,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
elshakal
Bacchus
16
2 / 1 / 1
9,667
691
7,851
14,268
15,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
r3v4nch4dos
Guan Yu
16
1 / 3 / 2
9,270
662
5,333
17,098
18,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
yoloswaGGG833
Tsukuyomi
16
3 / 6 / 1
9,755
697
9,092
16,707
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
8
8
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Ra
2
5
2
0.6
W
Sun Wukong
HakItOff
Sun Wukong
7
1
8
11
W
Anubis
5
5
2
1.2
W
Charybdis
PixieStix33
Charybdis
3
1
4
5
L
Ah Muzen Cab
T0y0ta_0besienna
Ah Muzen Cab
0
3
4
0.67
L
Bacchus
elshakal
Bacchus
2
1
1
2.5
W
Sylvanus
j-1-3-3-7
Sylvanus
1
1
8
5
L
Guan Yu
r3v4nch4dos
Guan Yu
1
3
2
0.67
L
Tsukuyomi
yoloswaGGG833
Tsukuyomi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,958
Damage
44,422
63,528
Taken
73,807
46,109
Mitigated
52,185
21,919
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,959
1,334
0
286
7,845
3,393
1,038
3,784
4,061
0
51,643
L
Ra
11,221
1,386
1,143
2,964
12,520
6,178
118
4,223
8,297
57,012
0
W
Sun Wukong
HakItOff
Sun Wukong
17,205
3,252
0
4,720
16,897
15,719
489
3,518
13,379
143
46,158
W
Anubis
10,848
422
0
2,068
13,042
6,868
450
4,359
8,683
33,081
0
W
Charybdis
PixieStix33
Charybdis
13,598
7,891
0
4,226
11,666
5,179
2,513
3,335
8,331
0
49,478
L
Ah Muzen Cab
T0y0ta_0besienna
Ah Muzen Cab
10,925
4,275
0
1,870
13,214
5,779
1,083
2,120
11,094
0
43,340
L
Bacchus
elshakal
Bacchus
7,851
702
0
1,076
14,268
15,263
96
3,591
10,677
22,433
0
W
Sylvanus
j-1-3-3-7
Sylvanus
6,348
1,038
5,577
5,042
14,078
14,950
366
4,076
10,002
11,839
0
L
Guan Yu
r3v4nch4dos
Guan Yu
5,333
499
2,900
4,688
17,098
18,440
413
2,218
14,880
0
21,244
L
Tsukuyomi
yoloswaGGG833
Tsukuyomi
9,092
1,830
0
1,565
16,707
6,525
0
5,187
11,520
0
36,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,520
Gold Earned
49,055
312
Minions Killed
278
0
Camps Cleared
0
1,423,256
Distance Traveled
1,349,328
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,370
741
97
7
0
295,904
7
L
Ra
10,760
769
108
8
0
270,331
2
W
Sun Wukong
11,631
831
77
6
0
324,255
3
W
Anubis
10,606
758
47
3
0
231,875
2
W
Charybdis
10,404
743
76
5
0
284,236
3
L
Ah Muzen Cab
9,603
686
59
4
0
245,743
0
L
Bacchus
9,667
691
38
3
0
278,145
4
W
Sylvanus
9,509
679
15
1
0
286,986
0
L
Guan Yu
9,270
662
27
2
0
297,065
0
L
Tsukuyomi
9,755
697
46
3
0
258,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role