Player Matchup

Gilgamesh
Gilgamesh
Gold II
GUILLAUME908
Gilgamesh
Gold II
Level 142
God Stats
0W - 2L
1,653 SR
Queue Stats
106W - 106L
1,523 MMR
Solo
Thor
Thor
Gold III
HackButts
Thor
Gold III
Level 136
God Stats
1W - 8L
1,229 SR
Queue Stats
100W - 106L
1,536 MMR
Solo
Cerberus
Cerberus
Silver II
pabblovva711
Cerberus
Silver II
Level 100
God Stats
2W - 1L
1,805 SR
Queue Stats
12W - 16L
1,518 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
starfoxa
Ah Muzen Cab
Gold V
Level 157
God Stats
1W - 1L
1,750 SR
Queue Stats
69W - 61L
1,497 MMR
Solo
Cernunnos
Cernunnos
Gold III
グKINGA0グ
Cernunnos
Gold III
Level 65
God Stats
1W - 3L
1,468 SR
Queue Stats
27W - 31L
1,513 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,581 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,602 SR
1,514 MMR
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
ProfessorMidas
Vamana
Gold II
Level 126
God Stats
4W - 2L
1,662 SR
Queue Stats
253W - 249L
1,519 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
SourGlo
Baron Samedi
Gold V
Level 148
God Stats
7W - 9L
1,583 SR
Queue Stats
315W - 315L
1,421 MMR
Party 1
Ymir
Ymir
Silver III
TuPapaBean
Ymir
Silver III
Level 39
God Stats
6W - 1L
1,807 SR
Queue Stats
47W - 38L
1,489 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
syhmbols
Tsukuyomi
Gold II
Level 105
God Stats
2W - 3L
1,460 SR
Queue Stats
286W - 281L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GUILLAUME908
Gilgamesh
11
0 / 4 / 3
7,083
417
4,919
13,602
8,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
13
3 / 3 / 0
7,983
470
5,054
12,723
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
pabblovva711
Cerberus
14
0 / 2 / 2
7,382
434
5,106
14,267
10,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
starfoxa
Ah Muzen Cab
13
1 / 3 / 1
7,852
462
6,695
11,576
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
グKINGA0グ
Cernunnos
15
2 / 4 / 1
9,368
551
9,354
16,251
6,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
IshtarDa JiGebMaui

VS

Bans
HadesKing ArthurKaliGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 2 / 5
10,146
597
10,845
11,725
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 4
9,958
586
12,399
13,352
8,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
SourGlo
Baron Samedi
15
1 / 1 / 7
9,512
560
7,990
7,690
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 9
8,777
516
3,832
12,256
9,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
syhmbols
Tsukuyomi
17
9 / 1 / 4
10,571
622
11,191
12,092
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
16
16
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
2
5
2.75
L
Gilgamesh
GUILLAUME908
Gilgamesh
0
4
3
0.38
L
Thor
3
3
0
1
W
1
1
4
3
W
Baron Samedi
SourGlo
Baron Samedi
1
1
7
4.5
W
2
1
9
6.5
L
Cerberus
pabblovva711
Cerberus
0
2
2
0.5
L
Ah Muzen Cab
starfoxa
Ah Muzen Cab
1
3
1
0.5
W
Tsukuyomi
syhmbols
Tsukuyomi
9
1
4
11
L
Cernunnos
グKINGA0グ
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
46,257
68,419
Taken
57,115
36,526
Mitigated
31,862
19,532
Healing
29,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,845
4,109
0
5,799
11,725
4,263
1,331
0
11,725
0
94,217
L
Gilgamesh
GUILLAUME908
Gilgamesh
4,919
919
1,660
2,047
13,602
8,853
0
3,729
9,873
0
18,924
L
Thor
5,054
589
0
500
12,723
5,317
0
1,224
11,499
0
65,122
W
12,399
4,816
0
5,071
13,352
8,861
806
4,858
8,494
0
79,597
W
Baron Samedi
SourGlo
Baron Samedi
7,990
1,085
465
2,872
7,690
4,410
657
0
7,690
83,451
0
W
3,832
1,098
4,237
4,504
12,256
9,680
0
625
11,631
21,387
0
L
Cerberus
pabblovva711
Cerberus
5,106
480
0
3,495
14,267
10,010
331
218
14,049
49,415
0
L
Ah Muzen Cab
starfoxa
Ah Muzen Cab
6,695
2,422
0
4,849
11,576
5,509
0
5,823
5,753
0
77,930
W
Tsukuyomi
syhmbols
Tsukuyomi
11,191
3,728
0
6,154
12,092
4,648
310
178
11,914
0
79,024
L
Cernunnos
グKINGA0グ
Cernunnos
9,354
5,018
0
6,981
16,251
6,837
0
828
15,423
0
87,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,668
Gold Earned
48,964
512
Minions Killed
582
0
Camps Cleared
0
1,585,544
Distance Traveled
1,718,262
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,146
597
159
9
0
311,542
3
L
Gilgamesh
7,083
417
23
1
0
345,787
7
L
Thor
7,983
470
101
6
0
350,091
3
W
Vamana
9,958
586
120
7
0
334,538
3
W
Baron Samedi
9,512
560
156
9
0
337,772
1
W
Ymir
8,777
516
21
1
0
343,532
8
L
Cerberus
7,382
434
109
6
0
285,974
2
L
Ah Muzen Cab
7,852
462
132
8
0
325,083
6
W
Tsukuyomi
10,571
622
126
7
0
390,878
3
L
Cernunnos
9,368
551
147
9
0
278,609
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role