Player Matchup

Cliodhna
Cliodhna
Apokalypticx
Cliodhna
Level 109
God Stats
0W - 2L
1,387 SR
Queue Stats
28W - 59L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
KyroEclips
Danzaburou
Level 38
God Stats
8W - 11L
1,426 SR
Queue Stats
25W - 52L
1,266 Elo+
Party 1
Janus
Janus
Marcsmommy99
Janus
Level 58
God Stats
11W - 11L
1,506 SR
Queue Stats
110W - 148L
1,343 Elo+
Solo
Team Averages
Level 68
1,440 SR
1,301 Elo+

VS

Team Averages
Level 138
1,497 SR
1,543 Elo+
Arachne
Arachne
EzPzPhilTeTe
Arachne
Level 160
God Stats
2W - 0L
1,748 SR
Queue Stats
39W - 26L
1,574 Elo+
Party 2
Ganesha
Ganesha
Fluffdaddy69940
Ganesha
Level 160
God Stats
87W - 64L
1,541 SR
Queue Stats
188W - 185L
1,524 Elo+
Party 2
Merlin
Merlin
SunOfWakanda
Merlin
Level 93
God Stats
1W - 1L
1,202 SR
Queue Stats
29W - 22L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Apokalypticx
Cliodhna
11
2 / 4 / 2
7,734
703
6,843
9,265
3,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
KyroEclips
Danzaburou
13
3 / 8 / 1
8,441
767
7,683
12,820
5,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 3
7,743
704
6,891
9,286
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EzPzPhilTeTe
Arachne
15
12 / 3 / 2
10,226
930
13,617
11,201
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 15
9,258
842
7,252
15,553
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
15
4 / 1 / 10
9,171
834
5,761
5,232
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
16
16
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Apokalypticx
Cliodhna
2
4
2
0.75
W
Arachne
EzPzPhilTeTe
Arachne
12
3
2
4.33
W
0
2
15
3.75
L
Danzaburou
KyroEclips
Danzaburou
3
8
1
0.44
L
1
4
3
0.63
W
Merlin
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,417
Damage
26,630
31,371
Taken
31,986
12,887
Mitigated
24,871
2,862
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Apokalypticx
Cliodhna
6,843
715
0
1,405
9,265
3,925
0
3,636
5,629
0
18,675
W
Arachne
EzPzPhilTeTe
Arachne
13,617
8,368
0
3,637
11,201
8,535
1,665
2,248
8,953
0
49,301
W
7,252
548
0
4,313
15,553
14,249
286
3,447
12,106
20,472
0
L
Danzaburou
KyroEclips
Danzaburou
7,683
2,811
0
1,374
12,820
5,414
304
6,171
6,649
0
29,816
L
6,891
125
0
83
9,286
3,548
0
3,261
6,025
28,450
0
W
Merlin
5,761
502
0
910
5,232
2,087
928
1,271
3,961
26,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
28,655
127
Minions Killed
136
0
Camps Cleared
0
545,281
Distance Traveled
614,388
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,734
703
39
4
0
207,651
2
W
Arachne
10,226
930
55
5
0
209,161
3
W
Ganesha
9,258
842
3
0
0
203,934
3
L
Danzaburou
8,441
767
42
4
0
139,126
0
L
Janus
7,743
704
46
4
0
198,504
2
W
Merlin
9,171
834
78
7
0
201,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role