Player Matchup

Chronos
Chronos
 
Chronos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Creepycreeper691
Fenrir
Level 144
God Stats
5W - 5L
1,464 SR
Queue Stats
93W - 63L
1,691 Elo+
Party 1
Camazotz
Camazotz
GumboMuncher69
Camazotz
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 44L
1,747 Elo+
Party 1
Thanatos
Thanatos
XbalsInYourMouth
Thanatos
Level 27
God Stats
4W - 1L
1,560 SR
Queue Stats
69W - 33L
1,798 Elo+
Party 1
Athena
Athena
Ōkamĩĩ
Athena
Level 106
God Stats
10W - 3L
1,949 SR
Queue Stats
212W - 116L
1,777 Elo+
Party 1
Team Averages
Level 88
1,595 SR
1,702 Elo+

VS

Team Averages
Level 90
1,537 SR
1,589 Elo+
Atlas
Atlas
Monk--Lord
Atlas
Level 160
God Stats
8W - 12L
1,467 SR
Queue Stats
548W - 502L
1,578 Elo+
Party 2
Poseidon
Poseidon
S3rrat3d
Poseidon
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
147W - 147L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
Shermannn
Ne Zha
Level 118
God Stats
1W - 3L
1,634 SR
Queue Stats
61W - 68L
1,580 Elo+
Party 3
Hera
Hera
Windveil
Hera
Level 156
God Stats
2W - 2L
1,582 SR
Queue Stats
333W - 321L
1,517 Elo+
Party 3
Izanami
Izanami
baelakay
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 0 / 3
6,123
612
3,354
5,131
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 0 / 0
6,166
617
5,116
6,307
2,316
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Camazotz
11
4 / 0 / 4
6,507
651
6,040
11,017
3,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 4
6,685
669
5,156
8,383
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
Ōkamĩĩ
Athena
8
2 / 2 / 6
5,755
576
2,633
9,742
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
0 / 2 / 0
4,970
497
2,646
6,874
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
S3rrat3d
Poseidon
8
0 / 2 / 2
4,697
470
4,579
3,680
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Shermannn
Ne Zha
9
0 / 4 / 0
5,268
527
2,797
9,170
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
6
1 / 6 / 0
4,472
447
4,090
8,278
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
baelakay
Izanami
8
1 / 3 / 0
4,888
489
2,666
5,746
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
3
3.5
W
2
0
0
2
W
Camazotz
4
0
4
6
L
Atlas
0
2
0
0
L
Poseidon
S3rrat3d
Poseidon
0
2
2
0.5
L
Ne Zha
Shermannn
Ne Zha
0
4
0
0
L
Hera
1
6
0
0.17
W
6
0
4
8
L
Izanami
baelakay
Izanami
1
3
0
0.33
W
Athena
Ōkamĩĩ
Athena
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
16,778
40,580
Taken
33,748
17,726
Mitigated
13,576
26,352
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,354
706
0
3,015
5,131
1,677
2,177
1,139
3,952
36,682
0
W
5,116
1,603
0
2,603
6,307
2,316
0
2,518
3,363
0
29,046
W
Camazotz
6,040
2,204
0
7,290
11,017
3,962
33
3,518
7,249
0
50,265
L
Atlas
2,646
1,019
0
1,097
6,874
4,609
0
287
6,587
22,661
0
L
Poseidon
S3rrat3d
Poseidon
4,579
889
0
650
3,680
891
0
281
3,399
24,060
0
L
Ne Zha
Shermannn
Ne Zha
2,797
708
0
1,383
9,170
2,958
0
482
8,688
0
39,836
L
Hera
4,090
1,200
0
1,225
8,278
3,144
0
1,896
6,382
18,581
0
W
5,156
1,528
0
10,394
8,383
3,714
0
1,148
7,189
0
47,921
L
Izanami
baelakay
Izanami
2,666
1,965
0
428
5,746
1,974
0
2,922
2,824
0
23,417
W
Athena
Ōkamĩĩ
Athena
2,633
1,309
0
3,050
9,742
6,057
45
2,215
7,113
7,714
1,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
24,295
304
Minions Killed
226
0
Camps Cleared
0
1,038,815
Distance Traveled
921,168
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,123
612
62
6
0
186,666
0
W
Fenrir
6,166
617
63
6
0
192,556
1
W
Camazotz
6,507
651
85
9
0
202,235
1
L
Atlas
4,970
497
57
6
0
152,104
1
L
Poseidon
4,697
470
33
3
0
217,653
4
L
Ne Zha
5,268
527
73
7
0
218,053
0
L
Hera
4,472
447
21
2
0
149,353
7
W
Thanatos
6,685
669
81
8
0
243,275
1
L
Izanami
4,888
489
42
4
0
184,005
4
W
Athena
5,755
576
13
1
0
214,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role