Player Matchup

Achilles
Achilles
Astroflow
Achilles
Level 160
God Stats
1W - 1L
1,306 SR
Queue Stats
130W - 114L
1,565 Elo+
Party 1
Chaac
Chaac
OrdinaryStag53
Chaac
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 58L
1,476 Elo+
Solo
Cupid
Cupid
PopeGuapo
Cupid
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,605 Elo+
Party 1
Athena
Athena
TechnoTeeJ
Athena
Level 158
God Stats
6W - 2L
1,954 SR
Queue Stats
124W - 90L
1,576 Elo+
Party 1
Janus
Janus
Zendro
Janus
Level 150
God Stats
5W - 1L
1,589 SR
Queue Stats
106W - 75L
1,632 Elo+
Party 1
Team Averages
Level 147
1,570 SR
1,571 Elo+

VS

Team Averages
Level 122
1,518 SR
1,519 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Discordia05
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,491 Elo+
Solo
Arachne
Arachne
L9BTxPISTOLx
Arachne
Level 121
God Stats
5W - 5L
1,590 SR
Queue Stats
99W - 86L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astroflow
Achilles
13
4 / 2 / 2
6,722
840
6,741
7,468
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 0
5,870
734
1,948
5,500
3,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
PopeGuapo
Cupid
13
0 / 0 / 3
6,161
770
3,466
5,389
2,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
TechnoTeeJ
Athena
12
2 / 0 / 3
6,311
789
5,926
6,181
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Zendro
Janus
13
1 / 1 / 3
6,587
823
4,386
2,488
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 0 / 1
5,972
747
4,527
2,185
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
 
Ah Puch
12
1 / 1 / 1
5,916
740
5,881
6,087
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
11
0 / 1 / 1
5,727
716
2,465
6,139
3,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Discordia05
Heimdallr
12
0 / 3 / 0
5,985
748
2,202
7,769
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
L9BTxPISTOLx
Arachne
12
2 / 2 / 1
6,091
761
5,362
7,535
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
1
0.5
L
Ah Puch
 
Ah Puch
1
1
1
1.5
L
Sylvanus
 
Sylvanus
0
1
1
0.5
W
Achilles
Astroflow
Achilles
4
2
2
2.5
L
Heimdallr
Discordia05
Heimdallr
0
3
0
0
L
Arachne
L9BTxPISTOLx
Arachne
2
2
1
1.25
W
0
0
0
0
W
Cupid
PopeGuapo
Cupid
0
0
3
1.5
W
Athena
TechnoTeeJ
Athena
2
0
3
3.5
W
Janus
Zendro
Janus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
20,437
27,026
Taken
29,715
15,790
Mitigated
14,527
7,213
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,527
433
0
481
2,185
932
0
550
1,609
18,348
1,066
L
Ah Puch
 
Ah Puch
5,881
706
0
2,342
6,087
2,656
0
3,270
2,527
22,223
0
L
Sylvanus
 
Sylvanus
2,465
897
1,294
2,112
6,139
3,165
0
2,104
3,682
8,493
0
W
Achilles
Astroflow
Achilles
6,741
1,717
0
1,418
7,468
5,309
0
2,859
4,609
0
10,977
L
Heimdallr
Discordia05
Heimdallr
2,202
982
0
1,564
7,769
3,492
0
1,776
5,700
0
19,948
L
Arachne
L9BTxPISTOLx
Arachne
5,362
2,816
0
3,514
7,535
4,282
0
1,902
5,312
0
12,829
W
1,948
49
0
1,925
5,500
3,494
809
3,522
1,978
0
13,804
W
Cupid
PopeGuapo
Cupid
3,466
1,505
111
2,356
5,389
2,443
1,060
2,104
3,285
0
17,854
W
Athena
TechnoTeeJ
Athena
5,926
1,164
0
696
6,181
3,427
0
2,969
3,212
13,154
0
W
Janus
Zendro
Janus
4,386
90
0
707
2,488
1,117
480
1,251
1,237
29,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
29,691
188
Minions Killed
163
0
Camps Cleared
0
850,707
Distance Traveled
655,736
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,972
747
39
5
0
143,019
3
L
Ah Puch
5,916
740
47
6
0
131,250
0
L
Sylvanus
5,727
716
10
1
0
83,345
2
W
Achilles
6,722
840
12
2
0
182,009
3
L
Heimdallr
5,985
748
44
6
0
146,496
1
L
Arachne
6,091
761
23
3
0
151,626
1
W
Chaac
5,870
734
31
4
0
159,126
0
W
Cupid
6,161
770
40
5
0
170,164
1
W
Athena
6,311
789
27
3
0
181,529
1
W
Janus
6,587
823
78
10
0
157,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role