Player Matchup

Thanatos
Thanatos
EnderPrime5000
Thanatos
Level 93
God Stats
7W - 12L
1,575 SR
Queue Stats
23W - 33L
1,439 Elo+
Party 1
Hercules
Hercules
Lordsosa4Five
Hercules
Level 99
God Stats
2W - 7L
1,267 SR
Queue Stats
55W - 54L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
ReaperPup8778
Kukulkan
Level 160
God Stats
6W - 9L
1,547 SR
Queue Stats
114W - 121L
1,500 Elo+
Party 1
Team Averages
Level 117
1,463 SR
1,458 Elo+

VS

Team Averages
Level 109
1,780 SR
1,730 Elo+
Nu Wa
Nu Wa
EmpressBelial
Nu Wa
Level 158
God Stats
4W - 2L
1,758 SR
Queue Stats
111W - 80L
1,631 Elo+
Party 2
Maui
Maui
MarshmaIIow0000
Maui
Level 141
God Stats
16W - 7L
1,689 SR
Queue Stats
331W - 166L
1,767 Elo+
Party 2
Hou Yi
Hou Yi
TheGayTactican
Hou Yi
Level 27
God Stats
5W - 0L
1,891 SR
Queue Stats
53W - 8L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
0 / 8 / 4
8,170
628
4,153
11,476
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Lordsosa4Five
Hercules
15
2 / 3 / 2
9,001
692
9,494
18,269
15,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ReaperPup8778
Kukulkan
13
2 / 6 / 2
8,695
669
7,863
10,344
4,412
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
9,916
763
11,505
5,015
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 11
10,434
803
6,260
14,139
15,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 2 / 9
10,524
810
14,356
10,660
4,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
17
17
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Thanatos
0
8
4
0.25
L
Hercules
Lordsosa4Five
Hercules
2
3
2
1
W
4
2
11
4.75
L
Kukulkan
ReaperPup8778
Kukulkan
2
6
2
0.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,510
Damage
32,121
40,089
Taken
29,814
24,950
Mitigated
22,655
8,250
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,505
2,814
0
1,106
5,015
2,170
1,244
1,145
3,870
39,323
0
L
Thanatos
4,153
1,172
0
3,282
11,476
5,085
0
4,985
6,491
0
28,425
L
Hercules
Lordsosa4Five
Hercules
9,494
2,174
77
4,027
18,269
15,453
0
7,664
10,605
0
33,298
W
6,260
1,563
616
3,197
14,139
15,785
284
4,377
9,762
19,455
0
L
Kukulkan
ReaperPup8778
Kukulkan
7,863
435
137
727
10,344
4,412
0
5,171
5,173
42,512
0
W
14,356
6,991
0
4,747
10,660
4,700
1,157
2,373
8,287
0
43,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
30,874
143
Minions Killed
125
0
Camps Cleared
0
673,470
Distance Traveled
680,018
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,916
763
37
3
0
225,809
0
L
Thanatos
8,170
628
38
3
0
213,710
2
L
Hercules
9,001
692
47
4
0
240,764
0
W
Maui
10,434
803
24
2
0
228,322
2
L
Kukulkan
8,695
669
58
4
0
218,996
4
W
Hou Yi
10,524
810
64
5
0
225,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role