Player Matchup

Thor
Thor
Poozle01
Thor
Level 26
God Stats
1W - 0L
1,334 SR
Queue Stats
8W - 9L
1,456 Elo+
Party 2
Merlin
Merlin
Slemo
Merlin
Level 160
God Stats
13W - 6L
1,591 SR
Queue Stats
544W - 575L
1,565 Elo+
Solo
Odin
Odin
Uwucutioner
Odin
Level 81
God Stats
1W - 1L
1,593 SR
Queue Stats
65W - 55L
1,633 Elo+
Party 2
Danzaburou
Danzaburou
theybanmeagain
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
ultimate69
Baron Samedi
Level 125
God Stats
2W - 0L
1,855 SR
Queue Stats
27W - 18L
1,589 Elo+
Party 1
Team Averages
Level 84
1,574 SR
1,561 Elo+

VS

Team Averages
Level 48
1,589 SR
1,531 Elo+
Rama
Rama
Endmymisery1
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Hades
Hades
Mugable_Mugsy
Hades
Level 23
God Stats
3W - 1L
1,896 SR
Queue Stats
38W - 81L
1,311 Elo+
Solo
Shiva
Shiva
Ninjette lo ol
Shiva
Level 149
God Stats
1W - 2L
1,330 SR
Queue Stats
251W - 274L
1,487 Elo+
Solo
Awilix
Awilix
RauRuKuruze
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 17L
1,689 Elo+
Solo
Hachiman
Hachiman
The Soox21
Hachiman
Level 26
God Stats
1W - 1L
1,719 SR
Queue Stats
48W - 31L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
3 / 2 / 25
10,276
790
14,546
18,842
21,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Slemo
Merlin
17
7 / 3 / 17
10,346
796
15,947
12,126
7,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 5 / 25
10,528
810
10,962
20,683
22,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
theybanmeagain
Danzaburou
18
15 / 3 / 13
12,019
925
25,887
14,827
9,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ultimate69
Baron Samedi
17
4 / 3 / 19
10,014
770
17,277
13,141
8,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 8
9,452
727
7,649
19,943
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 7 / 7
9,493
730
11,693
16,014
11,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 5 / 12
8,862
682
5,605
23,071
25,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
17
5 / 4 / 10
9,879
760
12,064
19,038
21,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
The Soox21
Hachiman
12
2 / 6 / 7
8,101
623
11,920
14,329
6,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
59
33
Kills
15
16
Deaths
33
99
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
11
8
0.64
L
4
7
7
1.07
L
1
5
12
1.4
W
Thor
3
2
25
7.75
L
Awilix
5
4
10
2.5
W
Merlin
Slemo
Merlin
7
3
17
5.17
L
Hachiman
The Soox21
Hachiman
2
6
7
0.92
W
4
5
25
3.3
W
Danzaburou
theybanmeagain
Danzaburou
15
3
13
7.17
W
Baron Samedi
ultimate69
Baron Samedi
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,619
Damage
48,931
79,619
Taken
92,395
69,446
Mitigated
73,952
27,706
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,649
2,550
0
807
19,943
9,252
682
6,800
12,719
0
15,312
L
11,693
489
533
1,997
16,014
11,239
45
5,502
10,345
21,348
0
L
5,605
740
2,720
4,163
23,071
25,028
399
9,258
13,329
0
15,656
W
Thor
14,546
2,611
878
3,814
18,842
21,390
717
2,137
16,705
0
18,244
L
Awilix
12,064
3,646
2,016
3,565
19,038
21,683
111
6,254
12,379
0
19,316
W
Merlin
Slemo
Merlin
15,947
2,426
1,060
1,714
12,126
7,397
2,171
1,983
10,143
33,764
0
L
Hachiman
The Soox21
Hachiman
11,920
5,907
966
2,165
14,329
6,750
774
5,410
8,692
0
21,313
W
10,962
1,571
1,071
1,794
20,683
22,700
709
1,510
18,765
0
16,721
W
Danzaburou
theybanmeagain
Danzaburou
25,887
11,105
324
3,796
14,827
9,275
3,573
2,858
11,969
0
53,660
W
Baron Samedi
ultimate69
Baron Samedi
17,277
717
9,979
3,276
13,141
8,684
792
3,205
9,936
27,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,183
Gold Earned
45,787
135
Minions Killed
99
0
Camps Cleared
0
1,133,854
Distance Traveled
910,873
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,452
727
25
2
0
167,841
1
L
Hades
9,493
730
29
2
0
115,130
0
L
Shiva
8,862
682
23
2
0
240,947
0
W
Thor
10,276
790
9
1
0
232,766
3
L
Awilix
9,879
760
10
1
0
211,224
0
W
Merlin
10,346
796
36
3
0
208,684
3
L
Hachiman
8,101
623
12
1
0
175,731
0
W
Odin
10,528
810
10
1
0
225,779
0
W
Danzaburou
12,019
925
51
4
0
233,366
0
W
Baron Samedi
10,014
770
29
2
0
233,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role