Player Matchup

Terra
Terra
AZBALLA70
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,600 Elo+
Party 1
Thanatos
Thanatos
BarI3er
Thanatos
Level 103
God Stats
2W - 2L
1,777 SR
Queue Stats
59W - 69L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
elcooltyler
Morgan Le Fay
Level 126
God Stats
12W - 7L
1,625 SR
Queue Stats
91W - 66L
1,590 Elo+
Party 1
Team Averages
Level 112
1,634 SR
1,559 Elo+

VS

Team Averages
Level 113
1,841 SR
1,965 Elo+
Zhong Kui
Zhong Kui
EPS0L0N
Zhong Kui
Level 160
God Stats
7W - 0L
1,894 SR
Queue Stats
1,080W - 331L
2,009 Elo+
Party 2
Fenrir
Fenrir
Komi0123
Fenrir
Level 155
God Stats
1W - 1L
1,598 SR
Queue Stats
139W - 68L
1,904 Elo+
Party 2
Ao Kuang
Ao Kuang
NinjaTerry
Ao Kuang
Level 23
God Stats
15W - 1L
2,031 SR
Queue Stats
91W - 9L
1,981 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AZBALLA70
Terra
18
2 / 3 / 0
12,530
659
15,282
23,082
36,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
BarI3er
Thanatos
13
0 / 9 / 0
10,090
531
7,322
15,283
8,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
elcooltyler
Morgan Le Fay
16
0 / 7 / 2
11,515
606
15,636
18,500
9,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EPS0L0N
Zhong Kui
20
7 / 0 / 7
14,468
761
24,611
21,790
17,210
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Komi0123
Fenrir
19
9 / 2 / 5
14,067
740
17,393
21,250
22,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
NinjaTerry
Ao Kuang
19
3 / 0 / 12
14,520
764
7,866
19,631
27,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
19
19
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
AZBALLA70
Terra
2
3
0
0.67
L
Thanatos
BarI3er
Thanatos
0
9
0
0
W
Zhong Kui
EPS0L0N
Zhong Kui
7
0
7
10.5
W
Fenrir
Komi0123
Fenrir
9
2
5
5.75
W
Ao Kuang
NinjaTerry
Ao Kuang
3
0
12
9
L
Morgan Le Fay
elcooltyler
Morgan Le Fay
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,240
Damage
49,870
56,865
Taken
62,671
54,925
Mitigated
67,537
16,540
Healing
23,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AZBALLA70
Terra
15,282
2,929
1,616
7,093
23,082
36,836
0
14,329
8,753
51,622
0
L
Thanatos
BarI3er
Thanatos
7,322
1,373
0
4,616
15,283
8,388
91
7,858
7,425
0
24,655
W
Zhong Kui
EPS0L0N
Zhong Kui
24,611
4,130
0
13,210
21,790
17,210
1,964
10,915
10,555
108,787
0
W
Fenrir
Komi0123
Fenrir
17,393
5,546
0
3,237
21,250
22,468
1,696
11,638
9,318
0
79,998
W
Ao Kuang
NinjaTerry
Ao Kuang
7,866
1,641
2,274
5,007
19,631
27,859
86
8,493
10,788
41,348
0
L
Morgan Le Fay
elcooltyler
Morgan Le Fay
15,636
2,812
584
2,631
18,500
9,701
0
10,331
8,169
59,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
43,055
205
Minions Killed
282
0
Camps Cleared
0
1,011,208
Distance Traveled
1,126,228
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,530
659
78
4
0
377,194
0
L
Thanatos
10,090
531
35
2
0
328,449
2
W
Zhong Kui
14,468
761
142
7
0
375,433
4
W
Fenrir
14,067
740
83
4
0
385,677
0
W
Ao Kuang
14,520
764
57
3
0
365,118
0
L
Morgan Le Fay
11,515
606
92
5
0
305,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role