Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AkihiroHyp
Ah Muzen Cab
Level 145
God Stats
5W - 2L
1,685 SR
Queue Stats
328W - 201L
1,643 Elo+
Party 1
Nike
Nike
SMCcoop
Nike
Level 97
God Stats
45W - 29L
1,599 SR
Queue Stats
230W - 146L
1,611 Elo+
Party 1
Scylla
Scylla
TIM SeNsaTi0N
Scylla
Level 144
God Stats
4W - 0L
1,688 SR
Queue Stats
35W - 28L
1,542 Elo+
Party 1
Team Averages
Level 129
1,657 SR
1,599 Elo+

VS

Team Averages
Level 109
1,631 SR
1,756 Elo+
Aphrodite
Aphrodite
EmpressBelial
Aphrodite
Level 158
God Stats
0W - 1L
2,053 SR
Queue Stats
111W - 80L
1,644 Elo+
Party 2
Rama
Rama
MarshmaIIow0000
Rama
Level 141
God Stats
0W - 1L
1,280 SR
Queue Stats
331W - 166L
1,784 Elo+
Party 2
Achilles
Achilles
TheGayTactican
Achilles
Level 27
God Stats
5W - 4L
1,561 SR
Queue Stats
53W - 8L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AkihiroHyp
Ah Muzen Cab
14
3 / 1 / 4
9,016
751
14,563
9,282
4,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
SMCcoop
Nike
13
1 / 1 / 6
8,345
695
8,572
12,306
11,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 1 / 4
9,059
755
13,541
6,029
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EmpressBelial
Aphrodite
12
1 / 3 / 1
7,708
642
5,832
11,048
9,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 2
8,957
746
6,919
12,363
4,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
12
1 / 2 / 1
8,576
715
9,101
19,311
19,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
3
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AkihiroHyp
Ah Muzen Cab
3
1
4
5
L
Aphrodite
EmpressBelial
Aphrodite
1
3
1
0.5
L
0
2
2
0.5
W
Nike
SMCcoop
Nike
1
1
6
4
W
3
1
4
5
L
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,676
Damage
21,852
27,617
Taken
42,722
18,311
Mitigated
33,160
6,607
Healing
20,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AkihiroHyp
Ah Muzen Cab
14,563
5,742
0
1,657
9,282
4,311
2,644
1,348
7,934
0
48,253
L
Aphrodite
EmpressBelial
Aphrodite
5,832
90
5,435
6,238
11,048
9,090
0
3,281
7,502
23,663
0
L
6,919
4,750
0
3,748
12,363
4,534
0
4,437
7,668
0
51,586
W
Nike
SMCcoop
Nike
8,572
1,357
603
2,922
12,306
11,671
0
3,015
9,291
61
23,343
W
13,541
1,838
96
1,329
6,029
2,329
402
1,526
4,503
35,820
0
L
Achilles
9,101
1,961
369
4,676
19,311
19,536
0
5,132
13,807
0
17,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
25,241
155
Minions Killed
171
0
Camps Cleared
0
683,505
Distance Traveled
653,513
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,016
751
57
5
0
224,555
1
L
Aphrodite
7,708
642
47
4
0
215,207
0
L
Rama
8,957
746
112
9
0
197,340
1
W
Nike
8,345
695
26
2
0
242,415
1
W
Scylla
9,059
755
72
6
0
216,535
2
L
Achilles
8,576
715
12
1
0
240,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role