Player Matchup

Scylla
Scylla
A1DogWater
Scylla
Level 159
God Stats
6W - 2L
1,834 SR
Queue Stats
414W - 303L
1,636 Elo+
Party 2
Lancelot
Lancelot
BigBoiBrye
Lancelot
Level 80
God Stats
1W - 0L
1,531 SR
Queue Stats
35W - 20L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
diccckky
Baron Samedi
Level 149
God Stats
5W - 3L
1,612 SR
Queue Stats
107W - 101L
1,610 Elo+
Party 2
Ishtar
Ishtar
inthefrozen
Ishtar
Level 154
God Stats
20W - 8L
1,762 SR
Queue Stats
327W - 301L
1,648 Elo+
Party 2
Ne Zha
Ne Zha
mrmood
Ne Zha
Level 148
God Stats
6W - 4L
1,644 SR
Queue Stats
271W - 219L
1,596 Elo+
Party 2
Team Averages
Level 138
1,676 SR
1,632 Elo+

VS

Team Averages
Level 125
1,615 SR
1,632 Elo+
Ares
Ares
ForzaTomori
Ares
Level 142
God Stats
2W - 1L
1,793 SR
Queue Stats
13W - 17L
1,569 Elo+
Party 1
Maui
Maui
OleCowboyJay
Maui
Level 80
God Stats
0W - 2L
1,394 SR
Queue Stats
10W - 11L
1,644 Elo+
Party 1
Izanami
Izanami
RoseEmpressTora
Izanami
Level 116
God Stats
2W - 3L
1,718 SR
Queue Stats
11W - 6L
1,775 Elo+
Party 1
Cliodhna
Cliodhna
Skillz912
Cliodhna
Level 138
God Stats
3W - 4L
1,861 SR
Queue Stats
82W - 74L
1,632 Elo+
Party 1
Eset
Eset
materialguurl
Eset
Level 147
God Stats
0W - 2L
1,308 SR
Queue Stats
193W - 166L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A1DogWater
Scylla
18
4 / 3 / 9
11,378
632
13,645
7,705
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
BigBoiBrye
Lancelot
17
8 / 3 / 1
10,417
579
11,235
12,395
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
diccckky
Baron Samedi
17
0 / 1 / 1
10,441
580
4,454
9,582
6,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
19
6 / 0 / 3
12,142
675
15,250
17,032
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
mrmood
Ne Zha
16
3 / 1 / 6
10,432
580
7,610
14,117
15,689
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,831
435
7,444
16,232
14,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 1 / 2
8,385
466
3,634
9,547
7,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 5 / 1
8,947
497
9,423
16,175
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Skillz912
Cliodhna
15
4 / 4 / 3
9,297
517
7,358
14,907
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 1
8,770
487
5,283
14,680
5,425
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
21
Kills
8
8
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
A1DogWater
Scylla
4
3
9
2.83
W
Lancelot
BigBoiBrye
Lancelot
8
3
1
2.83
L
3
4
1
0.88
L
0
1
2
1
L
0
5
1
0.1
L
Cliodhna
Skillz912
Cliodhna
4
4
3
1.38
W
Baron Samedi
diccckky
Baron Samedi
0
1
1
0.5
W
Ishtar
6
0
3
7.5
L
1
7
1
0.21
W
Ne Zha
mrmood
Ne Zha
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,194
Damage
33,142
60,831
Taken
71,541
38,803
Mitigated
39,392
24,592
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
A1DogWater
Scylla
13,645
2,593
104
1,655
7,705
3,228
441
4,085
3,620
103,209
0
W
Lancelot
BigBoiBrye
Lancelot
11,235
2,870
0
1,201
12,395
6,145
390
3,731
8,640
0
74,395
L
7,444
683
247
2,741
16,232
14,401
0
4,868
11,364
21,897
0
L
3,634
924
0
500
9,547
7,231
0
3,379
6,168
60,103
0
L
9,423
7,015
0
5,276
16,175
5,731
0
0
16,175
0
97,746
L
Cliodhna
Skillz912
Cliodhna
7,358
560
0
5,154
14,907
6,604
0
2,177
12,730
0
76,989
W
Baron Samedi
diccckky
Baron Samedi
4,454
447
327
4,984
9,582
6,829
222
3,662
5,661
87,905
0
W
Ishtar
15,250
10,604
0
11,434
17,032
6,912
1,723
2,549
14,483
0
121,178
L
5,283
568
0
2,239
14,680
5,425
171
8,287
6,297
76,793
0
W
Ne Zha
mrmood
Ne Zha
7,610
1,886
0
4,887
14,117
15,689
211
2,663
11,422
211
43,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,810
Gold Earned
43,230
676
Minions Killed
599
0
Camps Cleared
0
1,836,336
Distance Traveled
1,638,297
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,378
632
171
10
0
323,941
1
W
Lancelot
10,417
579
97
5
0
427,854
2
L
Ares
7,831
435
32
2
0
345,908
13
L
Maui
8,385
466
129
7
0
286,223
5
L
Izanami
8,947
497
156
9
0
306,465
5
L
Cliodhna
9,297
517
129
7
0
404,118
5
W
Baron Samedi
10,441
580
164
9
0
313,572
4
W
Ishtar
12,142
675
189
11
0
344,730
4
L
Eset
8,770
487
153
9
0
295,583
1
W
Ne Zha
10,432
580
55
3
0
426,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role