Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Boreoz
Nemesis
Level 47
God Stats
6W - 6L
1,705 SR
Queue Stats
30W - 40L
1,404 Elo+
Party 2
Shiva
Shiva
Ilkhanate
Shiva
Level 117
God Stats
50W - 25L
1,633 SR
Queue Stats
528W - 568L
1,386 Elo+
Solo
Janus
Janus
J0ns
Janus
Level 160
God Stats
8W - 6L
1,572 SR
Queue Stats
118W - 121L
1,524 Elo+
Solo
Sylvanus
Sylvanus
Phordin
Sylvanus
Level 62
God Stats
6W - 3L
1,160 SR
Queue Stats
31W - 43L
1,409 Elo+
Party 2
Team Averages
Level 109
1,514 SR
1,445 Elo+

VS

Team Averages
Level 86
1,618 SR
1,443 Elo+
Ra
Ra
CVDEN
Ra
Level 59
God Stats
6W - 8L
1,568 SR
Queue Stats
159W - 164L
1,439 Elo+
Party 3
Hou Yi
Hou Yi
DragonConsumes
Hou Yi
Level 88
God Stats
0W - 1L
1,523 SR
Queue Stats
8W - 12L
1,429 Elo+
Party 1
Geb
Geb
Dragonconsumesme
Geb
Level 7
God Stats
0W - 1L
1,883 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 1
Chronos
Chronos
piratathor
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,399 Elo+
Solo
Cliodhna
Cliodhna
xDarkXMangomanx
Cliodhna
Level 129
God Stats
5W - 5L
1,617 SR
Queue Stats
500W - 498L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 0 / 1
6,443
537
6,468
6,360
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Boreoz
Nemesis
11
3 / 1 / 3
6,600
550
3,922
7,972
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
Ilkhanate
Shiva
13
6 / 0 / 0
7,791
649
9,422
8,916
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
J0ns
Janus
12
0 / 1 / 2
6,750
563
4,960
4,174
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Phordin
Sylvanus
10
0 / 0 / 3
6,537
545
4,052
6,869
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 3 / 1
6,030
503
5,048
6,459
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 2 / 0
5,183
432
2,590
8,548
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 0
5,172
431
2,332
7,605
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
piratathor
Chronos
11
0 / 4 / 0
6,400
533
3,563
8,932
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
11
1 / 1 / 0
6,034
503
3,156
10,698
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
1
2.5
W
Nemesis
Boreoz
Nemesis
3
1
3
4.5
L
Ra
1
3
1
0.5
L
0
2
0
0
L
0
1
0
0
W
Shiva
Ilkhanate
Shiva
6
0
0
6
W
Janus
J0ns
Janus
0
1
2
1
W
Sylvanus
Phordin
Sylvanus
0
0
3
1.5
L
Chronos
piratathor
Chronos
0
4
0
0
L
Cliodhna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,824
Damage
16,689
34,291
Taken
42,242
17,987
Mitigated
15,637
12,171
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,468
2,724
0
4,392
6,360
2,457
0
1,018
5,342
0
47,766
W
Nemesis
Boreoz
Nemesis
3,922
1,749
0
867
7,972
3,074
0
1,937
6,035
0
46,386
L
Ra
5,048
488
242
1,799
6,459
2,636
0
3,389
3,028
40,967
0
L
2,590
1,419
0
3,711
8,548
2,482
46
1,537
7,011
0
34,935
L
2,332
130
0
2,245
7,605
3,944
0
2,045
5,560
14,815
0
W
Shiva
Ilkhanate
Shiva
9,422
2,113
0
2,798
8,916
5,419
0
3,807
5,109
423
46,890
W
Janus
J0ns
Janus
4,960
254
0
500
4,174
1,814
0
2,205
1,969
54,650
0
W
Sylvanus
Phordin
Sylvanus
4,052
1,225
873
2,741
6,869
5,223
0
1,976
4,893
27,813
3,915
L
Chronos
piratathor
Chronos
3,563
1,206
0
909
8,932
2,849
276
323
7,896
41,435
0
L
Cliodhna
3,156
41
0
5,272
10,698
3,726
0
1,892
8,680
0
40,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
28,819
391
Minions Killed
315
0
Camps Cleared
0
1,198,097
Distance Traveled
1,088,428
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,443
537
74
6
0
191,436
4
W
Nemesis
6,600
550
73
6
0
294,161
0
L
Ra
6,030
503
76
6
0
246,823
3
L
Hou Yi
5,183
432
64
5
0
188,282
4
L
Geb
5,172
431
17
1
0
199,151
4
W
Shiva
7,791
649
91
8
0
263,879
7
W
Janus
6,750
563
100
8
0
249,243
1
W
Sylvanus
6,537
545
53
4
0
199,378
11
L
Chronos
6,400
533
87
7
0
191,743
2
L
Cliodhna
6,034
503
71
6
0
262,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role