Player Matchup

Cabrakan
Cabrakan
DoobyDoo6
Cabrakan
Level 35
God Stats
25W - 22L
1,506 SR
Queue Stats
56W - 95L
1,321 Elo+
Party 1
Hades
Hades
LildabblDoo
Hades
Level 59
God Stats
11W - 12L
1,423 SR
Queue Stats
114W - 155L
1,400 Elo+
Party 1
Lancelot
Lancelot
global-slushie
Lancelot
Level 122
God Stats
1W - 0L
1,703 SR
Queue Stats
15W - 10L
1,397 Elo+
Party 1
Team Averages
Level 72
1,544 SR
1,373 Elo+

VS

Team Averages
Level 53
1,421 SR
1,296 Elo+
Anubis
Anubis
AI_Izanagi
Anubis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,223 Elo+
Party 2
Nike
Nike
AI_blader
Nike
Level 47
God Stats
1W - 4L
1,370 SR
Queue Stats
19W - 27L
1,313 Elo+
Party 2
Atlas
Atlas
Unknown_Wildshot
Atlas
Level 53
God Stats
5W - 6L
1,394 SR
Queue Stats
14W - 20L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DoobyDoo6
Cabrakan
18
2 / 1 / 7
12,784
710
10,562
24,933
41,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
3 / 6 / 4
12,346
686
22,297
23,315
15,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
18
4 / 4 / 6
13,124
729
13,481
22,599
16,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AI_Izanagi
Anubis
18
5 / 3 / 5
12,298
683
24,120
20,928
14,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
15
1 / 5 / 7
10,879
604
10,953
16,328
18,894
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 3
11,818
657
17,279
19,698
22,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
9
Kills
11
11
Deaths
10
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
AI_Izanagi
Anubis
5
3
5
2.5
L
Nike
1
5
7
0.9
W
Cabrakan
DoobyDoo6
Cabrakan
2
1
7
5.5
W
3
6
4
0.83
L
5
2
3
3.25
W
Lancelot
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,340
Damage
52,352
70,847
Taken
56,954
74,236
Mitigated
55,483
19,318
Healing
19,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AI_Izanagi
Anubis
24,120
1,278
1,065
11,998
20,928
14,086
34
12,876
8,052
66,112
0
L
Nike
10,953
1,887
0
2,593
16,328
18,894
0
9,358
6,970
0
37,180
W
Cabrakan
DoobyDoo6
Cabrakan
10,562
1,427
0
1,941
24,933
41,460
756
12,831
10,951
25,963
0
W
22,297
983
2,920
9,635
23,315
15,831
168
14,756
7,745
83,668
0
L
17,279
6,628
0
4,119
19,698
22,503
0
10,707
8,991
40,736
0
W
Lancelot
13,481
3,948
0
4,822
22,599
16,945
1,272
12,198
9,552
0
58,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
34,995
202
Minions Killed
159
0
Camps Cleared
0
943,138
Distance Traveled
723,797
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,298
683
78
4
0
218,975
2
L
Nike
10,879
604
50
3
0
264,983
0
W
Cabrakan
12,784
710
25
1
0
327,297
0
W
Hades
12,346
686
104
6
0
278,879
2
L
Atlas
11,818
657
31
2
0
239,839
0
W
Lancelot
13,124
729
73
4
0
336,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role