Player Matchup

Jormungandr
Jormungandr
BelongingBoseck
Jormungandr
Level 81
God Stats
16W - 11L
1,612 SR
Queue Stats
149W - 186L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
Hans_SnowLo69
Nu Wa
Level 141
God Stats
2W - 2L
1,669 SR
Queue Stats
281W - 284L
1,413 Elo+
Solo
Nike
Nike
Its_Axel_Thoe
Nike
Level 44
God Stats
7W - 14L
1,323 SR
Queue Stats
47W - 51L
1,296 Elo+
Party 1
Awilix
Awilix
hectorcruz1234
Awilix
Level 79
God Stats
0W - 1L
1,355 SR
Queue Stats
92W - 93L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
ssnzs
Danzaburou
Level 6
God Stats
14W - 14L
1,500 SR
Queue Stats
62W - 73L
1,168 Elo+
Party 2
Team Averages
Level 70
1,492 SR
1,310 Elo+

VS

Team Averages
Level 82
1,566 SR
1,394 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ASAP Frogy
Ishtar
Level 67
God Stats
4W - 4L
1,634 SR
Queue Stats
94W - 130L
1,335 Elo+
Solo
Vulcan
Vulcan
CK13677
Vulcan
Level 96
God Stats
10W - 2L
1,701 SR
Queue Stats
118W - 137L
1,352 Elo+
Solo
Thor
Thor
RigorousPlot251
Thor
Level 70
God Stats
5W - 5L
1,500 SR
Queue Stats
14W - 11L
1,428 Elo+
Solo
Cthulhu
Cthulhu
ThundaClappa639
Cthulhu
Level 126
God Stats
2W - 2L
1,497 SR
Queue Stats
787W - 844L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BelongingBoseck
Jormungandr
14
2 / 0 / 5
9,435
555
8,389
15,684
16,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 0
7,893
464
7,362
13,049
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
7,792
458
1,946
12,642
8,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 8 / 1
6,577
387
10,342
15,908
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
ssnzs
Danzaburou
13
4 / 1 / 3
8,720
513
9,825
13,266
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 0 / 4
9,928
584
10,016
7,659
5,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
ASAP Frogy
Ishtar
13
0 / 1 / 1
7,027
413
8,641
10,468
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
CK13677
Vulcan
15
5 / 2 / 1
9,677
569
12,748
10,360
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 0 / 5
9,368
551
11,265
14,532
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 2
7,616
448
7,636
18,201
12,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
18
18
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
4
5
W
Ishtar
ASAP Frogy
Ishtar
0
1
1
0.5
L
Jormungandr
BelongingBoseck
Jormungandr
2
0
5
4.5
W
Vulcan
CK13677
Vulcan
5
2
1
2.75
L
3
4
0
0.75
L
0
5
0
0
W
7
0
5
9.5
W
3
6
2
0.67
L
0
8
1
0.06
L
Danzaburou
ssnzs
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,864
Damage
50,306
70,549
Taken
61,220
43,240
Mitigated
33,665
11,151
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,016
1,453
0
4,640
7,659
5,580
652
1,848
5,723
81,045
0
W
Ishtar
ASAP Frogy
Ishtar
8,641
4,011
0
2,175
10,468
4,301
0
2,895
7,573
0
51,657
L
Jormungandr
BelongingBoseck
Jormungandr
8,389
2,962
0
1,276
15,684
16,355
678
5,334
10,350
56,334
3,192
W
Vulcan
CK13677
Vulcan
12,748
5,655
0
3,719
10,360
4,643
1,062
3,821
6,115
85,870
0
L
7,362
678
0
1,645
13,049
6,170
51
8,403
4,646
51,868
0
L
1,946
162
0
1,120
12,642
8,847
0
5,495
7,147
0
51,146
W
11,265
2,323
0
6,773
14,532
6,489
0
1,478
12,891
0
77,769
W
7,636
1,303
0
2,124
18,201
12,652
0
4,505
13,613
41,786
0
L
10,342
4,369
0
0
15,908
5,817
0
5,733
10,175
0
39,332
L
Danzaburou
ssnzs
Danzaburou
9,825
5,404
0
7,110
13,266
6,051
2,969
5,435
7,831
0
49,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
43,616
386
Minions Killed
557
0
Camps Cleared
0
1,590,120
Distance Traveled
1,561,351
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,928
584
170
10
0
318,421
0
W
Ishtar
7,027
413
71
4
0
305,117
0
L
Jormungandr
9,435
555
81
5
0
336,427
0
W
Vulcan
9,677
569
141
8
0
312,232
1
L
Nu Wa
7,893
464
75
4
0
293,326
1
L
Nike
7,792
458
101
6
0
303,650
2
W
Thor
9,368
551
112
7
0
324,105
0
W
Cthulhu
7,616
448
63
4
0
301,476
1
L
Awilix
6,577
387
47
3
0
350,069
4
L
Danzaburou
8,720
513
82
5
0
306,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role