Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dkanoda
Loki
Level 135
God Stats
6W - 2L
1,626 SR
Queue Stats
67W - 49L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
XtASe34
Kumbhakarna
Level 160
God Stats
1W - 5L
1,415 SR
Queue Stats
322W - 332L
1,616 Elo+
Solo
Atlas
Atlas
elmacko97
Atlas
Level 129
God Stats
3W - 1L
1,555 SR
Queue Stats
42W - 41L
1,561 Elo+
Solo
Team Averages
Level 148
1,519 SR
1,543 Elo+

VS

Team Averages
Level 109
1,569 SR
1,563 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BRXTON
Neith
Level 66
God Stats
3W - 2L
1,730 SR
Queue Stats
21W - 9L
1,621 Elo+
Solo
Zhong Kui
Zhong Kui
DyrKral
Zhong Kui
Level 123
God Stats
6W - 5L
1,688 SR
Queue Stats
482W - 411L
1,591 Elo+
Party 1
Achilles
Achilles
Inters3ct
Achilles
Level 160
God Stats
10W - 14L
1,568 SR
Queue Stats
166W - 183L
1,605 Elo+
Party 1
Janus
Janus
平哥来了
Janus
Level 69
God Stats
8W - 8L
1,359 SR
Queue Stats
66W - 67L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 1
4,222
603
1,770
1,971
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
 
Anhur
7
1 / 2 / 0
4,058
580
1,207
4,800
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Dkanoda
Loki
8
1 / 0 / 1
4,368
624
2,141
4,450
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
XtASe34
Kumbhakarna
6
1 / 1 / 2
3,771
539
1,473
4,349
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
elmacko97
Atlas
6
1 / 1 / 2
4,152
593
2,698
4,272
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 2 / 1
3,956
565
2,087
4,320
1,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
BRXTON
Neith
6
0 / 1 / 2
4,174
596
2,804
2,847
977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
DyrKral
Zhong Kui
7
0 / 0 / 0
4,273
610
1,770
3,179
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Inters3ct
Achilles
8
3 / 1 / 1
4,908
701
3,848
6,069
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
2,806
401
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
4
4
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
W
Anhur
 
Anhur
1
2
0
0.5
L
Skadi
 
Skadi
1
2
1
0.75
L
Neith
BRXTON
Neith
0
1
2
1
W
Loki
Dkanoda
Loki
1
0
1
1.5
L
Zhong Kui
DyrKral
Zhong Kui
0
0
0
0
L
Achilles
Inters3ct
Achilles
3
1
1
3.5
W
Kumbhakarna
XtASe34
Kumbhakarna
1
1
2
2
W
Atlas
elmacko97
Atlas
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,289
Damage
10,509
19,842
Taken
16,415
6,728
Mitigated
6,977
7,580
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,770
196
0
620
1,971
714
0
1,038
933
22,893
0
W
Anhur
 
Anhur
1,207
667
0
1,249
4,800
1,157
0
0
4,800
0
18,500
L
Skadi
 
Skadi
2,087
736
0
983
4,320
1,377
0
2,276
1,896
0
14,555
L
Neith
BRXTON
Neith
2,804
1,136
0
1,132
2,847
977
0
0
2,847
0
20,178
W
Loki
Dkanoda
Loki
2,141
697
0
3,044
4,450
1,253
0
453
3,997
0
22,268
L
Zhong Kui
DyrKral
Zhong Kui
1,770
490
0
1,254
3,179
2,357
0
1,650
1,529
25,267
0
L
Achilles
Inters3ct
Achilles
3,848
1,760
0
1,185
6,069
2,266
0
1,381
4,612
0
27,177
W
Kumbhakarna
XtASe34
Kumbhakarna
1,473
169
0
1,420
4,349
1,575
0
0
4,349
15,224
0
W
Atlas
elmacko97
Atlas
2,698
1,405
0
1,247
4,272
2,029
0
279
3,993
9,079
1,497
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,571
Gold Earned
20,117
179
Minions Killed
162
0
Camps Cleared
0
675,564
Distance Traveled
539,058
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,222
603
51
7
0
142,947
2
W
Anhur
4,058
580
38
5
0
140,077
2
L
Skadi
3,956
565
26
4
0
118,775
2
L
Neith
4,174
596
29
4
0
131,807
4
W
Loki
4,368
624
54
8
0
136,465
2
L
Zhong Kui
4,273
610
59
8
0
130,580
1
L
Achilles
4,908
701
48
7
0
155,086
3
W
Kumbhakarna
3,771
539
27
4
0
120,720
2
W
Atlas
4,152
593
9
1
0
135,355
2
L
Janus
2,806
401
0
0
0
2,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role