Player Matchup

Ishtar
Ishtar
BarrelArrow
Ishtar
Level 126
God Stats
1W - 6L
1,255 SR
Queue Stats
208W - 229L
1,484 Elo+
Party 1
Ullr
Ullr
Cbboness
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,135 Elo+
Party 1
Freya
Freya
GodFrucket
Freya
Level 17
God Stats
6W - 3L
1,844 SR
Queue Stats
11W - 23L
1,207 Elo+
Party 1
Bacchus
Bacchus
GrumpyGrayFox
Bacchus
Level 85
God Stats
52W - 45L
1,559 SR
Queue Stats
171W - 188L
1,451 Elo+
Party 1
Fenrir
Fenrir
ultron1169
Fenrir
Level 60
God Stats
1W - 3L
1,428 SR
Queue Stats
33W - 57L
1,193 Elo+
Party 1
Team Averages
Level 61
1,517 SR
1,294 Elo+

VS

Team Averages
Level 70
1,482 SR
1,381 Elo+
Cernunnos
Cernunnos
ChowderMain
Cernunnos
Level 38
God Stats
6W - 4L
1,498 SR
Queue Stats
125W - 141L
1,400 Elo+
Solo
Zeus
Zeus
DANIELMOTS22
Zeus
Level 68
God Stats
2W - 5L
1,308 SR
Queue Stats
90W - 113L
1,343 Elo+
Solo
Cliodhna
Cliodhna
Malpais Lord
Cliodhna
Level 54
God Stats
16W - 7L
1,565 SR
Queue Stats
98W - 101L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
SonoftheBeavers
Guan Yu
Level 87
God Stats
22W - 14L
1,541 SR
Queue Stats
325W - 341L
1,402 Elo+
Party 2
Bacchus
Bacchus
Wolfxie
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 387L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 4 / 2
7,423
530
5,191
8,425
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ullr
11
0 / 7 / 0
6,547
468
4,185
10,856
2,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
11
4 / 7 / 1
7,523
537
8,928
13,735
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
9
1 / 3 / 3
6,738
481
5,540
13,268
13,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
ultron1169
Fenrir
9
0 / 8 / 2
5,811
415
6,454
14,410
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChowderMain
Cernunnos
13
5 / 1 / 2
8,098
578
6,287
11,777
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
6 / 2 / 6
7,952
568
10,943
8,724
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
Malpais Lord
Cliodhna
13
9 / 2 / 8
8,320
594
6,596
10,864
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 0 / 5
8,963
640
10,113
11,268
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Wolfxie
Bacchus
10
1 / 1 / 6
6,866
490
3,572
9,891
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
29
29
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
4
2
0.25
L
Ullr
0
7
0
0
W
Cernunnos
ChowderMain
Cernunnos
5
1
2
6
W
6
2
6
4.5
L
Freya
4
7
1
0.64
L
Bacchus
1
3
3
0.83
W
Cliodhna
Malpais Lord
Cliodhna
9
2
8
6.5
W
8
0
5
10.5
W
Bacchus
Wolfxie
Bacchus
1
1
6
4
L
Fenrir
ultron1169
Fenrir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
37,511
60,694
Taken
52,524
29,119
Mitigated
30,802
9,742
Healing
20,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,191
3,071
0
1,137
8,425
2,667
0
394
7,621
0
66,899
L
Ullr
4,185
2,313
0
185
10,856
2,780
0
0
10,348
0
40,828
W
Cernunnos
ChowderMain
Cernunnos
6,287
3,091
0
5,301
11,777
4,430
1,522
1,235
10,542
0
55,562
W
10,943
1,624
0
1,200
8,724
3,812
0
5,174
3,550
46,022
0
L
Freya
8,928
3,307
0
3,614
13,735
5,309
588
5,746
7,518
39,824
0
L
Bacchus
5,540
923
530
2,930
13,268
13,104
0
5,442
6,892
17,915
0
W
Cliodhna
Malpais Lord
Cliodhna
6,596
922
0
4,318
10,864
4,606
297
3,543
7,321
0
41,338
W
10,113
1,289
584
6,534
11,268
10,166
1,332
1,097
10,171
0
47,637
W
Bacchus
Wolfxie
Bacchus
3,572
549
0
2,602
9,891
7,788
254
3,762
5,463
16,323
0
L
Fenrir
ultron1169
Fenrir
6,454
2,179
0
1,346
14,410
5,259
0
2,933
10,983
0
34,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
40,199
316
Minions Killed
332
0
Camps Cleared
0
1,268,957
Distance Traveled
1,358,950
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,423
530
117
8
0
254,293
2
L
Ullr
6,547
468
67
5
0
246,979
1
W
Cernunnos
8,098
578
93
7
0
255,011
2
W
Zeus
7,952
568
80
6
0
264,806
7
L
Freya
7,523
537
56
4
0
235,385
7
L
Bacchus
6,738
481
22
2
0
270,543
3
W
Cliodhna
8,320
594
66
5
0
287,523
1
W
Guan Yu
8,963
640
72
5
0
275,288
0
W
Bacchus
6,866
490
21
2
0
276,322
3
L
Fenrir
5,811
415
54
4
0
261,757
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role