Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PapaSmurphy26
Ah Puch
Level 87
God Stats
4W - 2L
1,809 SR
Queue Stats
52W - 58L
1,488 Elo+
Solo
Chang'e
Chang'e
SlyBlue007
Chang'e
Level 128
God Stats
4W - 2L
1,708 SR
Queue Stats
185W - 194L
1,494 Elo+
Solo
Hercules
Hercules
StevoMan247
Hercules
Level 40
God Stats
0W - 3L
1,170 SR
Queue Stats
16W - 12L
1,539 Elo+
Solo
Cthulhu
Cthulhu
TheGudge88
Cthulhu
Level 147
God Stats
3W - 3L
1,508 SR
Queue Stats
203W - 203L
1,510 Elo+
Solo
Team Averages
Level 112
1,539 SR
1,506 Elo+

VS

Team Averages
Level 119
1,654 SR
1,502 Elo+
Thanatos
Thanatos
 
Thanatos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Ashen_Penguin17
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
LT_SanninsKvSg
Merlin
Level 125
God Stats
11W - 3L
1,728 SR
Queue Stats
566W - 595L
1,504 Elo+
Party 2
Zeus
Zeus
VooDoo_iVy
Zeus
Level 127
God Stats
1W - 6L
1,424 SR
Queue Stats
105W - 121L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
blacknoob350z
Ah Puch
Level 141
God Stats
19W - 0L
2,120 SR
Queue Stats
531W - 572L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 4 / 6
7,608
761
5,432
11,860
14,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
14
2 / 2 / 3
7,635
764
10,856
10,642
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
SlyBlue007
Chang'e
13
1 / 2 / 4
7,184
718
3,454
9,606
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
StevoMan247
Hercules
13
3 / 4 / 4
7,693
769
9,443
17,673
10,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
TheGudge88
Cthulhu
14
0 / 2 / 4
7,731
773
7,281
16,507
14,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 3 / 2
9,622
962
15,599
11,444
6,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 3
7,169
717
1,964
10,840
11,131
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 1 / 5
7,618
762
8,543
7,741
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 4
8,017
802
17,437
9,827
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
16
0 / 1 / 8
8,322
832
15,645
8,605
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
8
Kills
14
14
Deaths
10
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
6
1.25
W
Thanatos
 
Thanatos
11
3
2
4
W
0
3
3
0.5
W
1
1
5
3.5
L
Ah Puch
2
2
3
1.75
L
Chang'e
SlyBlue007
Chang'e
1
2
4
1.5
L
Hercules
StevoMan247
Hercules
3
4
4
1.25
L
Cthulhu
TheGudge88
Cthulhu
0
2
4
1
W
2
2
4
2
W
Ah Puch
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
59,188
66,288
Taken
48,457
52,133
Mitigated
31,293
29,856
Healing
31,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,432
1,050
1,105
2,029
11,860
14,409
189
6,726
5,134
8,912
0
W
Thanatos
 
Thanatos
15,599
2,438
2,042
9,135
11,444
6,792
0
6,995
4,449
0
16,916
W
1,964
642
6,698
2,115
10,840
11,131
104
5,169
5,671
6,104
0
W
8,543
246
1,253
1,405
7,741
3,780
754
4,181
3,560
18,404
0
L
Ah Puch
10,856
596
1,946
2,920
10,642
6,288
0
7,840
2,802
21,893
0
L
Chang'e
SlyBlue007
Chang'e
3,454
149
6,405
3,051
9,606
6,679
155
8,144
1,462
10,849
0
L
Hercules
StevoMan247
Hercules
9,443
848
1,177
4,029
17,673
10,740
270
11,308
6,365
0
17,130
L
Cthulhu
TheGudge88
Cthulhu
7,281
360
913
6,281
16,507
14,017
0
9,571
6,936
18,272
0
W
17,437
1,133
1,532
2,823
9,827
5,033
952
6,300
3,527
32,224
0
W
Ah Puch
15,645
388
1,328
3,345
8,605
4,557
562
4,378
4,227
33,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,851
Gold Earned
40,748
100
Minions Killed
125
0
Camps Cleared
0
1,012,164
Distance Traveled
1,017,702
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,608
761
9
1
0
159,625
0
W
Thanatos
9,622
962
5
1
0
207,948
4
W
Terra
7,169
717
12
1
0
202,343
0
W
Merlin
7,618
762
20
2
0
195,930
0
L
Ah Puch
7,635
764
36
4
0
194,586
3
L
Chang'e
7,184
718
30
3
0
212,125
1
L
Hercules
7,693
769
13
1
0
222,666
0
L
Cthulhu
7,731
773
12
1
0
223,162
1
W
Zeus
8,017
802
45
5
0
205,647
1
W
Ah Puch
8,322
832
43
4
0
205,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role